Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Larskie902
Merlin
Level 126
God Stats
6W - 3L
1,241 SR
Queue Stats
259W - 281L
1,501 Elo+
Party 1
Arachne
Arachne
ManiacalMist8
Arachne
Level 109
God Stats
1W - 1L
1,479 SR
Queue Stats
31W - 35L
1,513 Elo+
Party 3
Ganesha
Ganesha
WhatVisitor
Ganesha
Level 106
God Stats
1W - 1L
1,529 SR
Queue Stats
31W - 36L
1,522 Elo+
Party 3
Skadi
Skadi
xXSoulStoneXx
Skadi
Level 109
God Stats
3W - 7L
1,572 SR
Queue Stats
179W - 186L
1,520 Elo+
Party 1
Team Averages
Level 104
1,464 SR
1,511 Elo+

VS

Team Averages
Level 121
1,659 SR
1,488 Elo+
Sol
Sol
Dinocalzo007
Sol
Level 55
God Stats
3W - 1L
1,831 SR
Queue Stats
154W - 175L
1,441 Elo+
Party 2
Ganesha
Ganesha
Ibunaki
Ganesha
Level 129
God Stats
2W - 0L
1,743 SR
Queue Stats
22W - 23L
1,534 Elo+
Solo
Ah Puch
Ah Puch
KaosLink
Ah Puch
Level 125
God Stats
3W - 2L
1,604 SR
Queue Stats
234W - 268L
1,449 Elo+
Party 2
Skadi
Skadi
Xeal AlZaRe
Skadi
Level 151
God Stats
5W - 0L
1,635 SR
Queue Stats
170W - 161L
1,559 Elo+
Solo
King Arthur
King Arthur
x Jafet
King Arthur
Level 145
God Stats
3W - 4L
1,482 SR
Queue Stats
361W - 354L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 4 / 4
8,473
706
8,106
11,937
5,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Larskie902
Merlin
14
1 / 6 / 3
8,020
668
8,972
10,344
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
15
7 / 7 / 0
9,647
804
9,724
13,440
5,212
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
WhatVisitor
Ganesha
15
0 / 5 / 8
8,385
699
8,813
20,382
12,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 7 / 4
7,253
604
8,876
11,968
3,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 13
10,030
836
11,915
3,630
1,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Ibunaki
Ganesha
16
0 / 2 / 25
9,162
764
8,567
15,266
16,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
KaosLink
Ah Puch
17
8 / 2 / 9
10,292
858
17,093
10,067
4,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
14 / 3 / 9
10,824
902
14,357
11,361
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
x Jafet
King Arthur
17
5 / 3 / 17
10,304
859
10,308
19,530
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
102
10
Kills
29
29
Deaths
10
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
4
1
W
2
0
13
8.5
W
Ganesha
Ibunaki
Ganesha
0
2
25
6.25
W
Ah Puch
KaosLink
Ah Puch
8
2
9
6.25
L
Merlin
Larskie902
Merlin
1
6
3
0.42
L
Arachne
7
7
0
1
L
Ganesha
WhatVisitor
Ganesha
0
5
8
0.8
W
14
3
9
6.17
W
King Arthur
x Jafet
King Arthur
5
3
17
4.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,491
Damage
62,240
68,071
Taken
59,854
30,950
Mitigated
42,264
21,090
Healing
27,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,106
723
1,140
2,084
11,937
5,447
435
7,525
4,412
0
25,730
W
11,915
2,399
1,591
785
3,630
1,483
2,125
1,569
2,061
33,328
0
W
Ganesha
Ibunaki
Ganesha
8,567
513
1,552
2,890
15,266
16,387
671
4,967
10,299
24,904
0
W
Ah Puch
KaosLink
Ah Puch
17,093
220
1,769
5,316
10,067
4,338
1,273
3,646
6,421
27,329
0
L
Merlin
Larskie902
Merlin
8,972
958
1,054
1,768
10,344
3,603
46
4,640
5,704
24,512
0
L
Arachne
9,724
5,294
1,532
3,595
13,440
5,212
0
6,991
6,449
0
11,403
L
Ganesha
WhatVisitor
Ganesha
8,813
631
1,169
6,012
20,382
12,753
0
11,846
8,536
10,011
0
W
14,357
7,854
1,988
3,202
11,361
4,718
1,635
2,947
8,414
0
25,890
W
King Arthur
x Jafet
King Arthur
10,308
1,387
1,767
6,695
19,530
15,338
327
4,656
14,874
0
21,960
L
8,876
4,169
917
1,819
11,968
3,935
92
6,573
5,395
0
19,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
50,612
101
Minions Killed
171
0
Camps Cleared
0
1,051,262
Distance Traveled
1,042,639
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,473
706
35
3
0
234,384
0
W
Sol
10,030
836
72
6
0
218,074
0
W
Ganesha
9,162
764
0
0
0
223,501
1
W
Ah Puch
10,292
858
34
3
0
240,623
0
L
Merlin
8,020
668
24
2
0
202,835
0
L
Arachne
9,647
804
6
1
0
185,594
1
L
Ganesha
8,385
699
1
0
0
216,008
0
W
Skadi
10,824
902
37
3
0
166,052
2
W
King Arthur
10,304
859
28
2
0
194,389
2
L
Skadi
7,253
604
35
3
0
212,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role