Player Matchup

Chang'e
Chang'e
Only_Artemis
Chang'e
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,486 Elo+
Solo
Medusa
Medusa
Rosuke_Desu_
Medusa
Level 4
God Stats
3W - 3L
1,501 SR
Queue Stats
3W - 5L
1,465 Elo+
Solo
Sol
Sol
TDmC BRAVO
Sol
Level 24
God Stats
23W - 16L
1,531 SR
Queue Stats
158W - 130L
1,380 Elo+
Party 1
Sobek
Sobek
TDmC KOTAL
Sobek
Level 28
God Stats
11W - 12L
1,266 SR
Queue Stats
137W - 115L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
TDmC STAIN
Sun Wukong
Level 27
God Stats
9W - 13L
1,409 SR
Queue Stats
148W - 118L
1,348 Elo+
Party 1
Team Averages
Level 18
1,441 SR
1,398 Elo+

VS

Team Averages
Level 16
1,413 SR
1,408 Elo+
Sol
Sol
Fredo_Uneducated
Sol
Level 26
God Stats
19W - 24L
1,431 SR
Queue Stats
63W - 92L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
KNG Plane
Gilgamesh
Level 27
God Stats
2W - 3L
1,385 SR
Queue Stats
109W - 94L
1,470 Elo+
Solo
Cthulhu
Cthulhu
ObjektNatter635
Cthulhu
Level 5
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 3L
1,181 Elo+
Solo
Thor
Thor
SlidingnRA
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,614 Elo+
Solo
Ymir
Ymir
davi cortez8070
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Only_Artemis
Chang'e
11
10 / 2 / 5
7,795
709
8,002
6,367
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
4 / 1 / 3
7,743
704
3,814
5,204
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
8 / 1 / 3
7,989
726
5,159
5,305
1,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
9
3 / 3 / 0
5,678
516
1,378
6,879
4,967
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
TDmC STAIN
Sun Wukong
10
0 / 1 / 2
5,907
537
3,944
5,385
2,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,826
621
2,664
7,263
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
KNG Plane
Gilgamesh
10
3 / 3 / 2
6,096
554
5,754
7,090
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 3 / 0
3,838
349
476
2,271
660
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 5 / 4
6,803
618
7,865
10,888
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 8 / 0
3,990
363
447
5,885
2,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
25
Kills
8
8
Deaths
25
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Gilgamesh
KNG Plane
Gilgamesh
3
3
2
1.33
L
0
3
0
0
W
Chang'e
Only_Artemis
Chang'e
10
2
5
6.25
W
Medusa
4
1
3
5.5
L
3
5
4
1
W
8
1
3
9.5
W
Sobek
3
3
0
1
W
Sun Wukong
TDmC STAIN
Sun Wukong
0
1
2
1
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,297
Damage
17,206
29,140
Taken
33,397
12,805
Mitigated
10,482
11,255
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,664
275
0
1,783
7,263
1,766
1,740
2,079
5,184
28,263
0
L
Gilgamesh
KNG Plane
Gilgamesh
5,754
1,272
0
493
7,090
2,482
0
2,741
4,349
0
19,988
L
476
148
0
0
2,271
660
0
1,222
1,049
2,128
0
W
Chang'e
Only_Artemis
Chang'e
8,002
995
572
2,419
6,367
1,855
220
730
5,637
32,554
0
W
Medusa
3,814
891
0
2,679
5,204
2,066
3,569
1,635
3,569
0
44,786
L
7,865
1,992
0
3,922
10,888
3,330
0
5,475
5,413
0
34,219
W
5,159
2,849
0
1,386
5,305
1,639
2,063
899
4,406
35,807
0
W
Sobek
1,378
271
0
2,746
6,879
4,967
0
259
6,620
9,875
0
W
Sun Wukong
TDmC STAIN
Sun Wukong
3,944
938
0
1,453
5,385
2,278
106
64
5,321
0
29,526
L
447
383
0
114
5,885
2,244
0
3,022
2,863
4,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
27,553
303
Minions Killed
165
0
Camps Cleared
0
1,030,984
Distance Traveled
780,081
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,826
621
52
5
0
188,714
0
L
Gilgamesh
6,096
554
37
3
0
191,300
3
L
Cthulhu
3,838
349
1
0
0
59,504
0
W
Chang'e
7,795
709
55
5
0
204,908
0
W
Medusa
7,743
704
86
8
0
192,555
5
L
Thor
6,803
618
68
6
0
193,587
2
W
Sol
7,989
726
73
7
0
206,144
0
W
Sobek
5,678
516
24
2
0
196,180
0
W
Sun Wukong
5,907
537
65
6
0
231,197
0
L
Ymir
3,990
363
7
1
0
146,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role