Player Matchup

Discordia
Discordia
Platinum I
AnnaGotNoMana
Discordia
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond V
AnnaPåvlovna
Achilles
Diamond V
Level 129
God Stats
3W - 2L
1,263 SR
Queue Stats
30W - 27L
1,823 MMR
Party 1
Ullr
Ullr
Platinum III
Faconloverxx
Ullr
Platinum III
Level 124
God Stats
28W - 23L
1,680 SR
Queue Stats
698W - 683L
1,881 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Speckibabu
Cu Chulainn
Platinum II
Level 158
God Stats
5W - 4L
1,661 SR
Queue Stats
146W - 149L
1,882 MMR
Solo
Nemesis
Nemesis
Platinum IV
parathurnax
Nemesis
Platinum IV
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
268W - 269L
1,904 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,521 SR
1,798 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,484 SR
1,737 MMR
Chang'e
Chang'e
Platinum III
Danzaburou
Chang'e
Platinum III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,878 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
HeroesNeverFade
Sun Wukong
Platinum II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum I
Pulcrost
Kali
Platinum I
Level 159
God Stats
3W - 2L
1,197 SR
Queue Stats
324W - 311L
1,787 MMR
Solo
Izanami
Izanami
Platinum I
Yöpla
Izanami
Platinum I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
midasur
Geb
Diamond IV
Level 158
God Stats
18W - 9L
1,722 SR
Queue Stats
114W - 106L
2,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnnaGotNoMana
Discordia
18
4 / 3 / 5
11,333
567
11,244
8,781
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
AnnaPåvlovna
Achilles
15
4 / 5 / 5
9,862
493
9,537
16,311
13,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 1 / 2
12,896
645
9,984
12,960
5,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Speckibabu
Cu Chulainn
16
2 / 5 / 4
10,848
542
17,200
19,094
15,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
parathurnax
Nemesis
16
4 / 5 / 5
10,243
512
7,456
13,949
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatSetApolloTsukuyomiDanzaburou

VS

Bans
AthenaKhepriThe MorriganSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Danzaburou
Chang'e
16
1 / 6 / 9
10,121
506
7,404
12,974
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
HeroesNeverFade
Sun Wukong
18
3 / 3 / 4
11,511
576
9,492
18,672
20,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kali
19
9 / 4 / 3
12,466
623
8,647
19,351
11,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Yöpla
Izanami
19
5 / 3 / 7
11,771
589
14,862
15,899
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
14
1 / 4 / 12
9,930
497
5,231
15,309
13,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
20
Kills
19
19
Deaths
20
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
AnnaGotNoMana
Discordia
4
3
5
2.17
L
Achilles
AnnaPåvlovna
Achilles
4
5
5
1.3
W
Chang'e
Danzaburou
Chang'e
1
6
9
0.92
L
6
1
2
7
W
Sun Wukong
HeroesNeverFade
Sun Wukong
3
3
4
1.67
W
Kali
9
4
3
2.63
L
Cu Chulainn
Speckibabu
Cu Chulainn
2
5
4
0.8
W
Izanami
Yöpla
Izanami
5
3
7
2.83
W
Geb
1
4
12
1.75
L
Nemesis
parathurnax
Nemesis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,421
Damage
45,636
71,095
Taken
82,205
44,527
Mitigated
55,638
11,124
Healing
31,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AnnaGotNoMana
Discordia
11,244
667
0
1,456
8,781
3,516
53
3,102
5,515
75,161
0
L
Achilles
AnnaPåvlovna
Achilles
9,537
3,541
0
4,795
16,311
13,416
0
3,065
13,052
0
50,769
W
Chang'e
Danzaburou
Chang'e
7,404
421
5,646
5,769
12,974
4,277
600
4,262
8,126
61,137
0
L
9,984
3,620
0
555
12,960
5,219
5,575
1,670
11,256
0
103,102
W
Sun Wukong
HeroesNeverFade
Sun Wukong
9,492
1,723
0
5,228
18,672
20,790
2,045
2,400
16,200
0
76,467
W
Kali
8,647
4,851
0
4,981
19,351
11,098
170
1,631
17,572
0
78,710
L
Cu Chulainn
Speckibabu
Cu Chulainn
17,200
1,614
0
3,432
19,094
15,597
0
1,897
17,121
6,587
68,529
W
Izanami
Yöpla
Izanami
14,862
8,363
0
6,437
15,899
6,044
5,394
1,824
13,957
0
102,504
W
Geb
5,231
217
0
3,603
15,309
13,429
0
2,679
12,326
21,247
0
L
Nemesis
parathurnax
Nemesis
7,456
3,521
0
886
13,949
6,779
0
2,351
11,516
0
73,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,182
Gold Earned
55,799
650
Minions Killed
617
0
Camps Cleared
0
1,910,297
Distance Traveled
1,936,863
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,333
567
134
7
0
358,960
7
L
Achilles
9,862
493
75
4
0
422,046
4
W
Chang'e
10,121
506
129
6
0
377,193
6
L
Ullr
12,896
645
198
10
0
368,222
7
W
Sun Wukong
11,511
576
159
8
0
359,288
2
W
Kali
12,466
623
132
7
0
424,910
3
L
Cu Chulainn
10,848
542
132
7
0
360,507
3
W
Izanami
11,771
589
160
8
0
363,806
3
W
Geb
9,930
497
37
2
0
411,666
5
L
Nemesis
10,243
512
111
6
0
400,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role