Player Matchup

Tiamat
Tiamat
Abberoni5790
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,482 Elo+
Party 1
Artemis
Artemis
MaLia3107
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,681 Elo+
Solo
Jormungandr
Jormungandr
MaximP2809
Jormungandr
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 99L
1,320 Elo+
Solo
Scylla
Scylla
WeissSchnee09
Scylla
Level 22
God Stats
9W - 6L
1,574 SR
Queue Stats
22W - 24L
1,448 Elo+
Party 1
Arachne
Arachne
schillingbrudi
Arachne
Level 22
God Stats
61W - 40L
1,479 SR
Queue Stats
111W - 95L
1,388 Elo+
Solo
Team Averages
Level 13
1,510 SR
1,464 Elo+

VS

Team Averages
Level 15
1,551 SR
1,370 Elo+
Loki
Loki
Fake_Drasick
Loki
Level 14
God Stats
3W - 7L
1,479 SR
Queue Stats
8W - 15L
1,340 Elo+
Solo
Da Ji
Da Ji
Mardarns
Da Ji
Level 23
God Stats
2W - 1L
1,771 SR
Queue Stats
36W - 79L
1,209 Elo+
Solo
Ganesha
Ganesha
Palminox
Ganesha
Level 16
God Stats
7W - 12L
1,401 SR
Queue Stats
672W - 695L
1,334 Elo+
Solo
Kukulkan
Kukulkan
ezKage
Kukulkan
Level 12
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
mauriceee9229
Skadi
Level 10
God Stats
28W - 28L
1,417 SR
Queue Stats
76W - 94L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
8 / 1 / 5
12,826
611
16,674
11,284
6,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MaLia3107
Artemis
19
8 / 1 / 5
11,902
567
17,367
19,250
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
MaximP2809
Jormungandr
14
0 / 2 / 9
9,073
432
5,045
12,538
10,284
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 4 / 5
10,624
506
6,938
9,929
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 0 / 4
11,771
561
7,974
11,150
5,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,552
407
2,619
12,543
3,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Mardarns
Da Ji
14
3 / 8 / 1
8,811
420
6,306
18,051
9,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Palminox
Ganesha
14
0 / 4 / 3
8,724
415
10,416
16,748
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ezKage
Kukulkan
14
1 / 6 / 1
8,705
415
7,565
10,125
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 4 / 0
8,983
428
10,764
14,771
4,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
27
Kills
8
8
Deaths
27
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
1
5
10.5
L
0
5
0
0
W
Artemis
MaLia3107
Artemis
8
1
5
10.5
L
Da Ji
Mardarns
Da Ji
3
8
1
0.44
W
Jormungandr
MaximP2809
Jormungandr
0
2
9
2.25
L
Ganesha
Palminox
Ganesha
0
4
3
0.38
W
4
4
5
1.63
L
Kukulkan
ezKage
Kukulkan
1
6
1
0.25
L
4
4
0
1
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,998
Damage
37,670
64,151
Taken
72,238
32,493
Mitigated
32,930
25,568
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,674
1,539
0
5,660
11,284
6,909
4,835
2,928
8,219
81,830
0
L
2,619
517
0
1,443
12,543
3,916
1,234
5,481
7,062
0
43,507
W
Artemis
MaLia3107
Artemis
17,367
9,261
0
12,110
19,250
7,040
2,676
4,375
14,843
0
104,038
L
Da Ji
Mardarns
Da Ji
6,306
2,483
0
3,734
18,051
9,259
0
6,379
11,618
0
46,651
W
Jormungandr
MaximP2809
Jormungandr
5,045
1,607
208
569
12,538
10,284
347
5,196
7,207
26,041
0
L
Ganesha
Palminox
Ganesha
10,416
231
0
3,168
16,748
11,776
0
4,919
11,829
31,390
0
W
6,938
1,685
0
1,548
9,929
3,038
1,509
2,675
7,157
50,269
0
L
Kukulkan
ezKage
Kukulkan
7,565
372
0
0
10,125
3,821
68
5,536
4,391
37,808
0
L
10,764
5,654
564
4,619
14,771
4,158
0
6,048
8,640
0
56,656
W
7,974
5,283
0
5,473
11,150
5,222
73
2,343
8,744
41
81,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,196
Gold Earned
43,775
573
Minions Killed
428
0
Camps Cleared
0
1,771,818
Distance Traveled
1,752,632
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,826
611
155
7
0
350,236
3
L
Loki
8,552
407
115
5
0
348,006
1
W
Artemis
11,902
567
126
6
0
318,089
0
L
Da Ji
8,811
420
91
4
0
369,936
0
W
Jormungandr
9,073
432
42
2
0
361,507
1
L
Ganesha
8,724
415
8
0
0
386,717
10
W
Scylla
10,624
506
99
5
0
280,968
5
L
Kukulkan
8,705
415
88
4
0
325,922
0
L
Skadi
8,983
428
126
6
0
322,051
7
W
Arachne
11,771
561
151
7
0
461,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role