Player Matchup

Ganesha
Ganesha
Diamond III
FireBenderFred
Ganesha
Diamond III
Level 157
God Stats
2W - 2L
1,736 SR
Queue Stats
415W - 399L
2,259 MMR
Solo
Osiris
Osiris
Diamond II
MEGAgamias
Osiris
Diamond II
Level 159
God Stats
5W - 5L
1,586 SR
Queue Stats
173W - 158L
2,323 MMR
Solo
Hun Batz
Hun Batz
Diamond II
NevoXNA
Hun Batz
Diamond II
Level 125
God Stats
2W - 3L
1,667 SR
Queue Stats
166W - 148L
2,477 MMR
Solo
Merlin
Merlin
Diamond IV
TheAshenOne
Merlin
Diamond IV
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 44L
2,370 MMR
Solo
Chiron
Chiron
Masters
Yamms
Chiron
Masters
Level 160
God Stats
4W - 1L
2,020 SR
Queue Stats
329W - 319L
2,660 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,702 SR
2,418 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,569 SR
1,947 MMR
Chernobog
Chernobog
Grandmaster
Echrome
Chernobog
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond III
FerreRlz
Raijin
Diamond III
Level 160
God Stats
20W - 17L
1,718 SR
Queue Stats
413W - 387L
2,243 MMR
Solo
Susano
Susano
Diamond V
FrostiaK
Susano
Diamond V
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 15L
2,254 MMR
Solo
Bacchus
Bacchus
Diamond III
Rithlork
Bacchus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond III
arnettobrien
King Arthur
Diamond III
Level 129
God Stats
14W - 7L
1,629 SR
Queue Stats
322W - 300L
2,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,991
437
2,878
9,269
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
MEGAgamias
Osiris
15
1 / 1 / 0
8,467
529
9,251
12,890
11,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
NevoXNA
Hun Batz
14
3 / 5 / 0
8,367
523
6,588
11,737
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
14
1 / 3 / 0
7,966
498
7,035
6,728
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Yamms
Chiron
12
0 / 4 / 0
7,394
462
6,380
13,388
4,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AthenaTiamatScyllaTsukuyomiApollo

VS

Bans
SobekYmirJanusYemojaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Echrome
Chernobog
17
2 / 1 / 5
10,341
646
12,474
15,782
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
FerreRlz
Raijin
15
1 / 2 / 3
9,474
592
4,780
7,057
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
FrostiaK
Susano
18
8 / 1 / 3
10,750
672
10,026
10,713
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Rithlork
Bacchus
13
3 / 0 / 3
8,420
526
4,264
7,846
7,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
arnettobrien
King Arthur
17
1 / 1 / 1
9,830
614
9,395
17,304
10,590
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
15
15
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Echrome
Chernobog
2
1
5
4.5
W
Raijin
FerreRlz
Raijin
1
2
3
1.25
L
0
2
1
0.25
W
Susano
FrostiaK
Susano
8
1
3
9.5
L
Osiris
MEGAgamias
Osiris
1
1
0
1
L
Hun Batz
NevoXNA
Hun Batz
3
5
0
0.6
W
Bacchus
Rithlork
Bacchus
3
0
3
4.5
L
Merlin
1
3
0
0.33
L
Chiron
Yamms
Chiron
0
4
0
0
W
King Arthur
arnettobrien
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
40,939
54,012
Taken
58,702
27,665
Mitigated
31,550
12,995
Healing
25,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Echrome
Chernobog
12,474
8,642
0
10,858
15,782
6,244
3,044
3,292
12,490
0
109,836
W
Raijin
FerreRlz
Raijin
4,780
54
0
1,066
7,057
2,545
0
2,457
4,600
76,096
0
L
2,878
323
0
1,669
9,269
5,190
0
3,964
5,305
22,712
0
W
Susano
FrostiaK
Susano
10,026
3,192
0
4,029
10,713
4,307
596
2,206
8,507
0
74,252
L
Osiris
MEGAgamias
Osiris
9,251
2,682
0
3,980
12,890
11,696
0
469
12,421
0
63,965
L
Hun Batz
NevoXNA
Hun Batz
6,588
2,185
0
2,782
11,737
4,558
0
1,999
9,738
0
60,369
W
Bacchus
Rithlork
Bacchus
4,264
653
0
1,741
7,846
7,864
0
1,958
5,888
11,311
0
L
Merlin
7,035
375
0
820
6,728
2,219
0
1,462
5,266
64,879
0
L
Chiron
Yamms
Chiron
6,380
2,634
54
3,690
13,388
4,002
0
1,150
12,238
0
50,317
W
King Arthur
arnettobrien
King Arthur
9,395
1,570
0
7,417
17,304
10,590
0
0
17,304
0
72,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,185
Gold Earned
48,815
550
Minions Killed
623
0
Camps Cleared
0
1,610,722
Distance Traveled
1,706,406
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,341
646
186
12
0
316,030
5
W
Raijin
9,474
592
150
9
0
323,351
5
L
Ganesha
6,991
437
13
1
0
341,417
6
W
Susano
10,750
672
131
8
0
390,297
1
L
Osiris
8,467
529
120
8
0
321,146
1
L
Hun Batz
8,367
523
128
8
0
306,046
2
W
Bacchus
8,420
526
10
1
0
333,581
2
L
Merlin
7,966
498
153
10
0
324,850
10
L
Chiron
7,394
462
136
9
0
317,263
6
W
King Arthur
9,830
614
146
9
0
343,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role