Player Matchup

Sol
Sol
SVisT22i2
Sol
Level 65
God Stats
3W - 7L
1,587 SR
Queue Stats
99W - 119L
1,359 Elo+
Solo
Thoth
Thoth
The_Mutalisk_NL
Thoth
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 198L
1,362 Elo+
Solo
Sylvanus
Sylvanus
WiZz I BOBBY
Sylvanus
Level 67
God Stats
8W - 14L
1,330 SR
Queue Stats
402W - 427L
1,354 Elo+
Solo
King Arthur
King Arthur
jndu57
King Arthur
Level 63
God Stats
19W - 24L
1,454 SR
Queue Stats
556W - 669L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
josebas_carglas3
Gilgamesh
Level 84
God Stats
4W - 6L
1,284 SR
Queue Stats
173W - 169L
1,464 Elo+
Solo
Team Averages
Level 78
1,431 SR
1,386 Elo+

VS

Team Averages
Level 73
1,424 SR
1,433 Elo+
Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Da404ve
King Arthur
Level 64
God Stats
4W - 8L
1,206 SR
Queue Stats
123W - 136L
1,398 Elo+
Solo
Chaac
Chaac
Mobiliz-
Chaac
Level 123
God Stats
7W - 7L
1,600 SR
Queue Stats
61W - 79L
1,407 Elo+
Solo
Nemesis
Nemesis
Pitatek
Nemesis
Level 88
God Stats
11W - 9L
1,561 SR
Queue Stats
161W - 143L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
White_Dragon547
Gilgamesh
Level 46
God Stats
3W - 5L
1,253 SR
Queue Stats
48W - 83L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 2
7,122
548
8,160
10,956
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 3 / 1
6,953
535
2,801
8,037
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
WiZz I BOBBY
Sylvanus
12
1 / 2 / 4
6,804
523
4,882
9,669
5,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
jndu57
King Arthur
12
3 / 1 / 1
7,271
559
7,203
10,181
7,150
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
13
6 / 0 / 2
7,793
599
5,354
8,957
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 7 / 1
6,050
465
6,208
8,515
2,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Da404ve
King Arthur
9
0 / 4 / 0
5,186
399
3,900
11,476
5,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
Mobiliz-
Chaac
7
1 / 3 / 3
5,403
416
4,786
7,438
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Pitatek
Nemesis
12
4 / 1 / 1
7,123
548
5,884
7,909
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
White_Dragon547
Gilgamesh
10
2 / 4 / 1
6,336
487
4,835
7,528
3,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
19
Kills
9
9
Deaths
19
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
1
0.36
L
King Arthur
Da404ve
King Arthur
0
4
0
0
L
Chaac
Mobiliz-
Chaac
1
3
3
0.83
L
Nemesis
Pitatek
Nemesis
4
1
1
4.5
W
6
3
2
2.33
W
3
3
1
1.17
L
Gilgamesh
White_Dragon547
Gilgamesh
2
4
1
0.63
W
Sylvanus
WiZz I BOBBY
Sylvanus
1
2
4
1.5
W
King Arthur
jndu57
King Arthur
3
1
1
3.5
W
Gilgamesh
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,400
Damage
25,613
47,800
Taken
42,866
22,529
Mitigated
17,360
18,085
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,208
3,640
0
1,542
8,515
2,526
0
5,414
3,101
0
23,605
L
King Arthur
Da404ve
King Arthur
3,900
385
0
1,361
11,476
5,461
0
0
11,476
0
23,029
L
Chaac
Mobiliz-
Chaac
4,786
1,473
0
1,603
7,438
3,310
0
4,656
2,758
0
17,829
L
Nemesis
Pitatek
Nemesis
5,884
2,025
0
3,094
7,909
2,705
0
2,024
5,847
0
36,547
W
8,160
2,356
0
5,420
10,956
2,949
683
0
10,956
40,767
0
W
2,801
542
0
3,467
8,037
2,194
0
0
8,037
30,569
0
L
Gilgamesh
White_Dragon547
Gilgamesh
4,835
1,054
0
232
7,528
3,358
0
3,130
4,224
0
23,564
W
Sylvanus
WiZz I BOBBY
Sylvanus
4,882
1,792
751
3,466
9,669
5,375
1,735
0
9,669
27,834
5,396
W
King Arthur
jndu57
King Arthur
7,203
293
0
3,014
10,181
7,150
190
0
10,181
0
45,458
W
Gilgamesh
5,354
2,486
0
1,967
8,957
4,861
112
0
8,957
0
46,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,943
Gold Earned
30,098
367
Minions Killed
224
0
Camps Cleared
0
1,193,859
Distance Traveled
1,222,691
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,050
465
37
3
0
220,223
0
L
King Arthur
5,186
399
34
3
0
226,708
1
L
Chaac
5,403
416
22
2
0
208,642
0
L
Nemesis
7,123
548
77
6
0
294,176
3
W
Sol
7,122
548
65
5
0
235,064
1
W
Thoth
6,953
535
68
5
0
219,495
3
L
Gilgamesh
6,336
487
54
4
0
272,942
0
W
Sylvanus
6,804
523
59
5
0
203,628
3
W
King Arthur
7,271
559
77
6
0
245,642
2
W
Gilgamesh
7,793
599
98
8
0
290,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role