Player Matchup

Izanami
Izanami
HyPeToWin
Izanami
Level 28
God Stats
15W - 17L
1,458 SR
Queue Stats
86W - 133L
1,342 Elo+
Party 1
Tsukuyomi
Tsukuyomi
II x G3S0R x II
Tsukuyomi
Level 27
God Stats
15W - 19L
1,192 SR
Queue Stats
91W - 145L
1,230 Elo+
Party 1
Discordia
Discordia
REDQ10
Discordia
Level 8
God Stats
4W - 1L
1,676 SR
Queue Stats
7W - 7L
1,393 Elo+
Solo
Sobek
Sobek
jomamasofet
Sobek
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,673 Elo+
Solo
Guan Yu
Guan Yu
小小食人魔
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,306 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,389 Elo+

VS

Team Averages
Level 18
1,569 SR
1,373 Elo+
Jing Wei
Jing Wei
Kőhal
Jing Wei
Level 17
God Stats
1W - 2L
1,535 SR
Queue Stats
21W - 22L
1,318 Elo+
Solo
Mulan
Mulan
MakeMeLose
Mulan
Level 25
God Stats
7W - 11L
1,438 SR
Queue Stats
47W - 53L
1,357 Elo+
Solo
Amaterasu
Amaterasu
Zirkseys
Amaterasu
Level 28
God Stats
8W - 6L
1,679 SR
Queue Stats
84W - 79L
1,449 Elo+
Party 2
Scylla
Scylla
konata1112
Scylla
Level 6
God Stats
7W - 1L
1,694 SR
Queue Stats
145W - 152L
1,385 Elo+
Solo
Nemesis
Nemesis
swaystick
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HyPeToWin
Izanami
14
6 / 2 / 4
8,066
576
7,515
9,291
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
II x G3S0R x II
Tsukuyomi
12
4 / 2 / 5
7,597
543
5,678
8,866
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
REDQ10
Discordia
14
8 / 1 / 1
8,360
597
10,659
6,253
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 5
7,848
561
5,334
8,547
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 5 / 4
7,819
559
7,249
11,459
11,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kőhal
Jing Wei
10
2 / 7 / 0
6,201
443
4,250
8,904
2,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
10
1 / 3 / 4
6,212
444
6,783
7,568
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
Zirkseys
Amaterasu
13
5 / 5 / 2
7,697
550
5,593
12,538
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
konata1112
Scylla
11
0 / 7 / 0
6,394
457
2,991
8,908
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
swaystick
Nemesis
11
4 / 4 / 4
7,033
502
5,202
8,621
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
26
Kills
12
12
Deaths
26
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
HyPeToWin
Izanami
6
2
4
4
W
Tsukuyomi
II x G3S0R x II
Tsukuyomi
4
2
5
3.25
L
Jing Wei
Kőhal
Jing Wei
2
7
0
0.29
L
Mulan
1
3
4
1
W
Discordia
REDQ10
Discordia
8
1
1
8.5
L
Amaterasu
Zirkseys
Amaterasu
5
5
2
1.2
W
4
2
5
3.25
L
Scylla
konata1112
Scylla
0
7
0
0
L
Nemesis
swaystick
Nemesis
4
4
4
1.5
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,435
Damage
24,819
44,416
Taken
46,539
27,067
Mitigated
17,169
14,462
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HyPeToWin
Izanami
7,515
4,727
0
3,095
9,291
3,132
72
0
9,266
0
62,448
W
Tsukuyomi
II x G3S0R x II
Tsukuyomi
5,678
1,732
0
3,447
8,866
2,952
42
0
8,841
0
34,227
L
Jing Wei
Kőhal
Jing Wei
4,250
2,892
0
1,145
8,904
2,161
215
1,566
7,338
0
26,285
L
Mulan
6,783
1,095
0
844
7,568
3,661
88
3,141
4,355
0
17,702
W
Discordia
REDQ10
Discordia
10,659
683
243
1,258
6,253
2,129
498
1,919
4,144
45,467
0
L
Amaterasu
Zirkseys
Amaterasu
5,593
2,191
0
4,090
12,538
5,896
0
1,858
10,379
0
30,776
W
5,334
723
0
3,579
8,547
7,558
58
0
8,247
13,514
0
L
Scylla
konata1112
Scylla
2,991
43
0
1,327
8,908
2,766
560
6,269
2,192
32,059
0
L
Nemesis
swaystick
Nemesis
5,202
2,627
0
631
8,621
2,685
341
2,431
5,761
0
17,371
W
7,249
1,352
314
2,526
11,459
11,296
923
830
10,552
0
35,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
33,537
359
Minions Killed
221
0
Camps Cleared
0
1,311,203
Distance Traveled
1,207,849
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,066
576
124
9
0
224,639
1
W
Tsukuyomi
7,597
543
81
6
0
268,418
2
L
Jing Wei
6,201
443
44
3
0
244,295
2
L
Mulan
6,212
444
26
2
0
254,035
2
W
Discordia
8,360
597
81
6
0
247,075
0
L
Amaterasu
7,697
550
47
3
0
228,750
0
W
Sobek
7,848
561
14
1
0
302,181
2
L
Scylla
6,394
457
71
5
0
222,237
4
L
Nemesis
7,033
502
33
2
0
258,532
2
W
Guan Yu
7,819
559
59
4
0
268,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role