Player Matchup

Apollo
Apollo
CallMeSpook
Apollo
Level 27
God Stats
83W - 18L
2,125 SR
Queue Stats
282W - 92L
1,841 Elo+
Party 2
Vamana
Vamana
DukeOFJukes-
Vamana
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 94L
1,802 Elo+
Party 2
Scylla
Scylla
Lucifer56600
Scylla
Level 38
God Stats
8W - 6L
1,375 SR
Queue Stats
107W - 114L
1,359 Elo+
Solo
Loki
Loki
b_batske
Loki
Level 129
God Stats
7W - 2L
1,630 SR
Queue Stats
482W - 248L
1,709 Elo+
Party 2
Cerberus
Cerberus
bettensst
Cerberus
Level 42
God Stats
55W - 11L
1,872 SR
Queue Stats
121W - 46L
1,873 Elo+
Party 2
Team Averages
Level 78
1,701 SR
1,717 Elo+

VS

Team Averages
Level 46
1,663 SR
1,489 Elo+
Hel
Hel
 
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JL_eneskork76
Kumbhakarna
Level 39
God Stats
9W - 9L
1,619 SR
Queue Stats
224W - 214L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
Miniady44
Ao Kuang
Level 32
God Stats
5W - 5L
1,713 SR
Queue Stats
151W - 141L
1,549 Elo+
Party 3
Gilgamesh
Gilgamesh
XxMarc02005
Gilgamesh
Level 30
God Stats
1W - 2L
1,513 SR
Queue Stats
93W - 89L
1,460 Elo+
Party 3
Medusa
Medusa
zakvvzz
Medusa
Level 26
God Stats
15W - 21L
1,971 SR
Queue Stats
149W - 157L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
1 / 4 / 2
10,433
549
9,060
14,832
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
17
12 / 4 / 9
11,350
597
15,030
21,717
13,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
15
5 / 5 / 4
9,551
503
11,181
10,943
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
18
7 / 3 / 7
11,504
605
13,973
14,322
10,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
bettensst
Cerberus
16
5 / 3 / 12
10,750
566
11,481
13,745
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 5 / 2
8,246
434
9,626
10,207
3,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
JL_eneskork76
Kumbhakarna
13
2 / 7 / 6
8,843
465
4,569
21,630
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Miniady44
Ao Kuang
16
4 / 7 / 3
9,746
513
11,139
19,176
7,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
XxMarc02005
Gilgamesh
14
2 / 8 / 4
8,844
465
5,755
14,300
7,872
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
zakvvzz
Medusa
16
6 / 3 / 3
10,112
532
13,676
14,088
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
30
Kills
18
19
Deaths
30
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
5
2
1
W
Apollo
1
4
2
0.5
W
Vamana
12
4
9
4.13
L
Kumbhakarna
JL_eneskork76
Kumbhakarna
2
7
6
0.71
W
Scylla
5
5
4
1.4
L
Ao Kuang
Miniady44
Ao Kuang
4
7
3
0.79
L
Gilgamesh
XxMarc02005
Gilgamesh
2
8
4
0.5
W
Loki
7
3
7
3.5
W
Cerberus
bettensst
Cerberus
5
3
12
3.67
L
Medusa
zakvvzz
Medusa
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,725
Damage
44,765
75,559
Taken
79,401
44,749
Mitigated
38,734
23,544
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,626
334
1,242
3,658
10,207
3,990
470
2,109
7,928
37,436
0
W
Apollo
9,060
4,562
0
7,675
14,832
5,556
6,081
1,144
13,688
0
80,541
W
Vamana
15,030
6,225
0
8,080
21,717
13,408
76
5,553
15,962
0
74,471
L
Kumbhakarna
JL_eneskork76
Kumbhakarna
4,569
550
0
777
21,630
13,531
0
12,420
8,815
24,139
0
W
Scylla
11,181
312
147
1,652
10,943
3,695
1,601
7,588
2,899
44,455
0
L
Ao Kuang
Miniady44
Ao Kuang
11,139
2,877
0
3,434
19,176
7,493
0
3,880
15,256
60,868
0
L
Gilgamesh
XxMarc02005
Gilgamesh
5,755
1,370
0
633
14,300
7,872
0
1,563
12,709
0
38,868
W
Loki
13,973
3,265
0
3,044
14,322
10,673
33
5,305
8,945
0
68,718
W
Cerberus
bettensst
Cerberus
11,481
920
0
2,946
13,745
11,417
398
4,811
8,731
44,545
0
L
Medusa
zakvvzz
Medusa
13,676
7,052
0
5,786
14,088
5,848
1,368
2,013
12,031
0
61,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,588
Gold Earned
45,791
519
Minions Killed
384
0
Camps Cleared
0
1,796,441
Distance Traveled
1,627,572
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,246
434
70
4
0
258,546
5
W
Apollo
10,433
549
147
8
0
305,637
1
W
Vamana
11,350
597
111
6
0
420,159
1
L
Kumbhakarna
8,843
465
32
2
0
370,687
2
W
Scylla
9,551
503
73
4
0
330,851
2
L
Ao Kuang
9,746
513
95
5
0
350,206
4
L
Gilgamesh
8,844
465
77
4
0
335,190
0
W
Loki
11,504
605
114
6
0
364,318
1
W
Cerberus
10,750
566
74
4
0
375,476
0
L
Medusa
10,112
532
110
6
0
312,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role