Player Matchup

Hachiman
Hachiman
AcheIbrahim
Hachiman
Level 47
God Stats
33W - 22L
1,762 SR
Queue Stats
199W - 164L
1,539 Elo+
Party 1
Ganesha
Ganesha
Guins0
Ganesha
Level 70
God Stats
15W - 21L
1,561 SR
Queue Stats
253W - 296L
1,446 Elo+
Solo
Anubis
Anubis
Oliuz
Anubis
Level 46
God Stats
4W - 5L
1,457 SR
Queue Stats
27W - 25L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Sharodin
Cthulhu
Level 141
God Stats
4W - 4L
1,740 SR
Queue Stats
196W - 205L
1,519 Elo+
Solo
Loki
Loki
TomeckoPL
Loki
Level 67
God Stats
3W - 4L
1,446 SR
Queue Stats
279W - 293L
1,457 Elo+
Solo
Team Averages
Level 74
1,593 SR
1,493 Elo+

VS

Team Averages
Level 90
1,380 SR
1,421 Elo+
Athena
Athena
Alexuzz
Athena
Level 94
God Stats
15W - 24L
1,151 SR
Queue Stats
422W - 464L
1,421 Elo+
Party 3
Zeus
Zeus
DinWesker
Zeus
Level 74
God Stats
4W - 5L
1,450 SR
Queue Stats
94W - 100L
1,522 Elo+
Party 3
Medusa
Medusa
Trirvata
Medusa
Level 87
God Stats
7W - 7L
1,337 SR
Queue Stats
102W - 78L
1,273 Elo+
Party 2
Ratatoskr
Ratatoskr
VeryEpicDoge
Ratatoskr
Level 69
God Stats
50W - 45L
1,463 SR
Queue Stats
414W - 367L
1,488 Elo+
Solo
Ravana
Ravana
xJazzus
Ravana
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 134L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AcheIbrahim
Hachiman
19
5 / 7 / 7
12,480
520
12,170
19,251
9,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Guins0
Ganesha
16
1 / 13 / 12
9,732
406
4,542
26,607
24,547
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Oliuz
Anubis
18
11 / 10 / 5
12,874
536
21,083
28,416
15,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Sharodin
Cthulhu
15
0 / 10 / 10
9,888
412
11,782
23,592
19,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
17
3 / 10 / 9
11,312
471
7,398
20,038
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alexuzz
Athena
17
2 / 4 / 29
12,625
526
12,797
27,460
34,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
20
21 / 4 / 4
14,729
614
32,316
16,179
7,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Trirvata
Medusa
18
5 / 3 / 10
12,464
519
16,427
12,600
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
VeryEpicDoge
Ratatoskr
19
13 / 5 / 15
14,022
584
22,175
25,334
16,760
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
xJazzus
Ravana
20
9 / 5 / 14
13,513
563
15,795
15,805
8,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
20
Kills
50
50
Deaths
21
43
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AcheIbrahim
Hachiman
5
7
7
1.21
W
Athena
Alexuzz
Athena
2
4
29
4.13
W
Zeus
21
4
4
5.75
L
Ganesha
Guins0
Ganesha
1
13
12
0.54
L
Anubis
Oliuz
Anubis
11
10
5
1.35
L
Cthulhu
Sharodin
Cthulhu
0
10
10
0.5
L
Loki
3
10
9
0.75
W
Medusa
Trirvata
Medusa
5
3
10
3.33
W
Ratatoskr
VeryEpicDoge
Ratatoskr
13
5
15
4.1
W
Ravana
xJazzus
Ravana
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,975
Damage
99,510
117,904
Taken
97,378
75,641
Mitigated
72,581
17,128
Healing
26,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AcheIbrahim
Hachiman
12,170
6,398
0
3,081
19,251
9,438
601
4,724
14,527
0
63,956
W
Athena
Alexuzz
Athena
12,797
3,334
0
3,221
27,460
34,138
692
11,317
15,628
33,290
0
W
Zeus
32,316
3,491
0
5,931
16,179
7,559
2,983
8,127
7,912
116,924
0
L
Ganesha
Guins0
Ganesha
4,542
1,062
456
430
26,607
24,547
146
11,481
15,126
15,994
0
L
Anubis
Oliuz
Anubis
21,083
2,155
0
8,955
28,416
15,169
156
12,953
15,463
55,625
0
L
Cthulhu
Sharodin
Cthulhu
11,782
982
499
1,807
23,592
19,423
0
7,988
15,604
51,805
0
L
Loki
7,398
1,118
0
1,900
20,038
7,064
0
8,403
11,635
0
54,823
W
Medusa
Trirvata
Medusa
16,427
6,390
0
3,051
12,600
5,357
3,617
2,615
9,955
0
96,715
W
Ratatoskr
VeryEpicDoge
Ratatoskr
22,175
5,295
0
9,582
25,334
16,760
1,999
9,749
15,056
509
80,576
W
Ravana
xJazzus
Ravana
15,795
3,973
0
4,523
15,805
8,767
3,109
4,332
11,420
0
91,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,286
Gold Earned
67,353
400
Minions Killed
589
0
Camps Cleared
0
1,919,668
Distance Traveled
2,191,953
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,480
520
104
4
0
383,241
1
W
Athena
12,625
526
36
2
0
464,715
5
W
Zeus
14,729
614
160
7
0
392,686
3
L
Ganesha
9,732
406
12
1
0
345,063
0
L
Anubis
12,874
536
85
4
0
368,653
5
L
Cthulhu
9,888
412
106
4
0
412,610
2
L
Loki
11,312
471
93
4
0
410,101
1
W
Medusa
12,464
519
132
6
0
426,791
9
W
Ratatoskr
14,022
584
135
6
0
449,642
4
W
Ravana
13,513
563
126
5
0
458,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role