Player Matchup

Ra
Ra
CeriMonsterr
Ra
Level 158
God Stats
5W - 8L
1,623 SR
Queue Stats
310W - 288L
1,511 Elo+
Solo
Ymir
Ymir
Clawmaster9
Ymir
Level 109
God Stats
1W - 2L
1,564 SR
Queue Stats
193W - 207L
1,524 Elo+
Solo
Camazotz
Camazotz
SrrPox
Camazotz
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
17W - 8L
1,559 Elo+
Solo
Neith
Neith
markomatkovic
Neith
Level 129
God Stats
2W - 4L
1,565 SR
Queue Stats
234W - 224L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
zendik
Cu Chulainn
Level 126
God Stats
12W - 9L
1,481 SR
Queue Stats
129W - 130L
1,486 Elo+
Solo
Team Averages
Level 122
1,590 SR
1,523 Elo+

VS

Team Averages
Level 115
1,536 SR
1,522 Elo+
Sobek
Sobek
Diabliica
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
KissMaBoy327
Erlang Shen
Level 96
God Stats
3W - 0L
1,725 SR
Queue Stats
52W - 46L
1,510 Elo+
Solo
Scylla
Scylla
Loonalicht
Scylla
Level 127
God Stats
84W - 70L
1,498 SR
Queue Stats
452W - 520L
1,489 Elo+
Solo
Sol
Sol
Shirabe
Sol
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,600 Elo+
Solo
Neith
Neith
mario387
Neith
Level 141
God Stats
5W - 4L
1,457 SR
Queue Stats
212W - 197L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,565
505
2,762
6,193
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 0
5,245
403
2,303
6,827
4,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
SrrPox
Camazotz
13
0 / 1 / 1
7,165
551
1,916
9,622
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 3 / 3
5,857
451
5,371
6,708
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
zendik
Cu Chulainn
11
0 / 4 / 0
6,173
475
3,877
9,399
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Diabliica
Sobek
9
2 / 2 / 4
6,572
506
5,291
11,669
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
KissMaBoy327
Erlang Shen
12
1 / 0 / 2
6,921
532
2,984
5,424
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Loonalicht
Scylla
15
4 / 0 / 0
8,612
662
5,835
5,915
2,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sol
13
1 / 0 / 1
7,558
581
4,405
2,396
872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Neith
mario387
Neith
11
3 / 1 / 3
7,060
543
5,991
5,088
1,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
11
11
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
2
2
0
1
W
Sobek
Diabliica
Sobek
2
2
4
2
W
Erlang Shen
KissMaBoy327
Erlang Shen
1
0
2
2
W
Scylla
Loonalicht
Scylla
4
0
0
4
W
Sol
1
0
1
1.5
L
Camazotz
SrrPox
Camazotz
0
1
1
0.5
W
Neith
mario387
Neith
3
1
3
4.5
L
0
3
3
0.5
L
Cu Chulainn
zendik
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,229
Damage
24,506
38,749
Taken
30,492
18,137
Mitigated
14,676
14,442
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,762
195
222
2,147
6,193
2,133
0
2,455
3,738
40,222
0
L
2,303
704
0
1,444
6,827
4,924
0
1,850
4,977
6,029
0
W
Sobek
Diabliica
Sobek
5,291
786
0
4,316
11,669
7,540
0
2,860
8,809
13,171
0
W
Erlang Shen
KissMaBoy327
Erlang Shen
2,984
1,480
0
1,078
5,424
2,402
0
404
5,020
0
39,243
W
Scylla
Loonalicht
Scylla
5,835
1,297
0
4,572
5,915
2,419
347
0
5,915
58,863
0
W
Sol
4,405
1,824
0
1,006
2,396
872
2,709
516
1,880
50,868
2,550
L
Camazotz
SrrPox
Camazotz
1,916
382
0
6,234
9,622
3,256
0
3,422
6,200
0
54,423
W
Neith
mario387
Neith
5,991
2,508
0
965
5,088
1,443
476
1,285
3,803
0
44,289
L
5,371
3,007
0
2,255
6,708
1,825
0
2,487
4,221
0
36,236
L
Cu Chulainn
zendik
Cu Chulainn
3,877
886
0
2,140
9,399
5,999
0
5,016
4,383
0
38,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,005
Gold Earned
36,723
368
Minions Killed
423
0
Camps Cleared
0
1,182,058
Distance Traveled
1,217,309
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,565
505
90
7
0
279,150
5
L
Ymir
5,245
403
8
1
0
220,676
4
W
Sobek
6,572
506
8
1
0
262,032
6
W
Erlang Shen
6,921
532
73
6
0
239,409
4
W
Scylla
8,612
662
135
10
0
241,964
3
W
Sol
7,558
581
120
9
0
247,081
4
L
Camazotz
7,165
551
129
10
0
255,016
1
W
Neith
7,060
543
87
7
0
226,823
1
L
Neith
5,857
451
72
6
0
210,585
3
L
Cu Chulainn
6,173
475
69
5
0
216,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role