Player Matchup

Scylla
Scylla
K_Sail-sea_6
Scylla
Level 12
God Stats
4W - 2L
1,204 SR
Queue Stats
38W - 48L
1,313 Elo+
Party 1
Ymir
Ymir
L_urni
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Geb
Geb
MastaMatt-7
Geb
Level 14
God Stats
27W - 34L
1,446 SR
Queue Stats
153W - 175L
1,354 Elo+
Solo
Tiamat
Tiamat
Zaranor_Prime
Tiamat
Level 11
God Stats
4W - 3L
1,535 SR
Queue Stats
20W - 26L
1,429 Elo+
Solo
Guan Yu
Guan Yu
pateator_40000
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,158 Elo+
Solo
Team Averages
Level 9
1,437 SR
1,351 Elo+

VS

Team Averages
Level 26
1,469 SR
1,372 Elo+
Yemoja
Yemoja
Alvaro__A50
Yemoja
Level 14
God Stats
2W - 2L
1,348 SR
Queue Stats
22W - 33L
1,289 Elo+
Party 2
Thanatos
Thanatos
BlackStardustGO
Thanatos
Level 21
God Stats
7W - 9L
1,328 SR
Queue Stats
104W - 99L
1,468 Elo+
Solo
Ymir
Ymir
Watch_Anime1
Ymir
Level 27
God Stats
6W - 3L
1,529 SR
Queue Stats
46W - 53L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
a55555555dh
Gilgamesh
Level 29
God Stats
10W - 10L
1,588 SR
Queue Stats
93W - 96L
1,538 Elo+
Solo
Izanami
Izanami
josejolvin
Izanami
Level 38
God Stats
12W - 11L
1,553 SR
Queue Stats
241W - 280L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
1 / 3 / 0
4,852
485
1,280
5,307
1,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
L_urni
Ymir
7
0 / 3 / 2
4,691
469
646
5,058
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 3
4,680
468
2,491
4,385
1,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 1 / 0
5,251
525
4,270
4,602
1,669
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 6 / 0
4,371
437
1,915
7,011
2,144
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
2 / 0 / 2
5,853
585
1,735
4,947
2,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
9
5 / 0 / 1
5,939
594
2,840
4,019
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 0
6,079
608
2,141
4,859
3,048
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
a55555555dh
Gilgamesh
9
2 / 1 / 1
5,510
551
1,772
2,931
1,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
josejolvin
Izanami
9
3 / 4 / 2
5,694
569
4,378
6,838
1,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
15
16
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
0
2
3
W
Thanatos
5
0
1
5.5
L
Scylla
1
3
0
0.33
L
Ymir
L_urni
Ymir
0
3
2
0.33
L
0
3
3
0.5
W
3
1
0
3
L
3
1
0
3
W
Gilgamesh
a55555555dh
Gilgamesh
2
1
1
2.5
W
Izanami
josejolvin
Izanami
3
4
2
1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,602
Damage
12,866
26,363
Taken
23,594
8,808
Mitigated
9,793
4,216
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,735
343
416
647
4,947
2,397
83
2,833
2,114
14,177
0
W
Thanatos
2,840
908
0
2,795
4,019
1,237
0
1,179
2,840
0
24,714
L
Scylla
1,280
422
0
1,650
5,307
1,273
760
0
5,307
21,609
0
L
Ymir
L_urni
Ymir
646
80
0
468
5,058
2,219
270
1,262
3,796
7,734
0
L
2,491
75
0
372
4,385
1,503
0
1,195
3,190
12,798
0
W
2,141
813
0
1,642
4,859
3,048
368
2,100
2,759
18,931
0
L
4,270
347
0
1,574
4,602
1,669
9
346
4,256
25,338
0
W
Gilgamesh
a55555555dh
Gilgamesh
1,772
517
0
574
2,931
1,244
133
0
2,931
0
19,276
W
Izanami
josejolvin
Izanami
4,378
3,505
224
1,181
6,838
1,867
687
2,575
4,263
0
28,472
L
1,915
883
0
152
7,011
2,144
0
1,073
5,938
0
11,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,845
Gold Earned
29,075
129
Minions Killed
223
0
Camps Cleared
0
848,987
Distance Traveled
947,909
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,853
585
29
3
0
212,861
1
W
Thanatos
5,939
594
50
5
0
221,974
0
L
Scylla
4,852
485
36
4
0
179,905
0
L
Ymir
4,691
469
16
2
0
173,121
0
L
Geb
4,680
468
13
1
0
162,071
0
W
Ymir
6,079
608
44
4
0
180,416
1
L
Tiamat
5,251
525
46
5
0
185,306
3
W
Gilgamesh
5,510
551
45
5
0
145,930
2
W
Izanami
5,694
569
55
6
0
186,728
0
L
Guan Yu
4,371
437
18
2
0
148,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role