Player Matchup

Anhur
Anhur
HarℓeyQuinn
Anhur
Level 125
God Stats
4W - 3L
1,878 SR
Queue Stats
144W - 178L
1,383 Elo+
Party 1
Erlang Shen
Erlang Shen
JokerNoseExtrem
Erlang Shen
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TriggeredYou
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ZockerRaphael
Ymir
Level 108
God Stats
3W - 5L
1,546 SR
Queue Stats
484W - 434L
1,500 Elo+
Party 1
Scylla
Scylla
warrior7772
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 123
1,585 SR
1,477 Elo+

VS

Team Averages
Level 86
1,547 SR
1,471 Elo+
Thoth
Thoth
Bika31
Thoth
Level 56
God Stats
3W - 9L
1,528 SR
Queue Stats
565W - 554L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
Hazzler2001
Gilgamesh
Level 106
God Stats
42W - 30L
1,578 SR
Queue Stats
455W - 433L
1,438 Elo+
Solo
Bacchus
Bacchus
IlletyusXVI
Bacchus
Level 60
God Stats
70W - 55L
1,516 SR
Queue Stats
185W - 200L
1,433 Elo+
Solo
Neith
Neith
Moii21074
Neith
Level 58
God Stats
0W - 1L
1,615 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
csabiee
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,977
528
3,089
9,614
2,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
JokerNoseExtrem
Erlang Shen
15
2 / 5 / 2
9,151
538
4,288
14,786
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TriggeredYou
Gilgamesh
17
4 / 2 / 1
10,565
621
7,921
10,133
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
6 / 6 / 5
9,947
585
11,599
15,691
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
15
2 / 2 / 4
9,287
546
6,836
6,618
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bika31
Thoth
14
3 / 6 / 6
8,567
504
8,242
12,730
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Hazzler2001
Gilgamesh
16
5 / 2 / 6
9,180
540
5,654
10,722
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
IlletyusXVI
Bacchus
12
5 / 4 / 7
8,861
521
7,784
12,103
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Moii21074
Neith
11
0 / 5 / 5
6,967
410
2,487
8,429
2,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
csabiee
Cupid
16
7 / 0 / 7
9,439
555
7,959
7,251
2,263
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
16
Kills
20
20
Deaths
17
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bika31
Thoth
3
6
6
1
W
2
5
4
0.8
L
Gilgamesh
Hazzler2001
Gilgamesh
5
2
6
4
L
Bacchus
IlletyusXVI
Bacchus
5
4
7
2.13
W
Erlang Shen
JokerNoseExtrem
Erlang Shen
2
5
2
0.6
L
Neith
Moii21074
Neith
0
5
5
0.5
W
Gilgamesh
TriggeredYou
Gilgamesh
4
2
1
2.25
W
6
6
5
1.42
L
Cupid
csabiee
Cupid
7
0
7
10.5
W
Scylla
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,733
Damage
32,126
56,842
Taken
51,235
29,430
Mitigated
25,827
15,897
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bika31
Thoth
8,242
1,230
0
2,946
12,730
4,245
348
4,170
8,298
51,933
0
W
3,089
1,292
0
2,934
9,614
2,682
1,169
1,380
8,234
0
46,806
L
Gilgamesh
Hazzler2001
Gilgamesh
5,654
1,285
0
3,799
10,722
4,145
0
2,946
7,580
0
55,493
L
Bacchus
IlletyusXVI
Bacchus
7,784
1,457
0
2,863
12,103
12,425
0
5,797
6,237
16,097
0
W
Erlang Shen
JokerNoseExtrem
Erlang Shen
4,288
2,970
0
5,070
14,786
5,648
0
3,268
11,518
0
61,355
L
Neith
Moii21074
Neith
2,487
1,064
0
1,292
8,429
2,749
42
1,522
6,907
0
37,545
W
Gilgamesh
TriggeredYou
Gilgamesh
7,921
1,931
0
3,142
10,133
6,380
2,822
2,468
7,665
0
70,359
W
11,599
2,631
0
3,625
15,691
12,709
194
6,540
9,151
49,627
0
L
Cupid
csabiee
Cupid
7,959
4,756
47
3,345
7,251
2,263
1,032
3,427
3,778
0
48,300
W
Scylla
6,836
430
0
1,126
6,618
2,011
0
2,370
4,248
48,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,927
Gold Earned
43,014
481
Minions Killed
375
0
Camps Cleared
0
1,564,929
Distance Traveled
1,639,948
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,567
504
96
6
0
276,794
6
W
Anhur
8,977
528
84
5
0
280,421
6
L
Gilgamesh
9,180
540
100
6
0
360,957
0
L
Bacchus
8,861
521
18
1
0
334,633
1
W
Erlang Shen
9,151
538
101
6
0
340,961
1
L
Neith
6,967
410
67
4
0
350,479
2
W
Gilgamesh
10,565
621
139
8
0
323,789
1
W
Ymir
9,947
585
66
4
0
297,029
1
L
Cupid
9,439
555
94
6
0
317,085
1
W
Scylla
9,287
546
91
5
0
322,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role