Player Matchup

Pele
Pele
Lune_Netox
Pele
Level 6
God Stats
0W - 1L
1,131 SR
Queue Stats
0W - 7L
984 Elo+
Party 1
Zhong Kui
Zhong Kui
Lune_Theo
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
917 Elo+
Party 1
Neith
Neith
T_Fox_ST
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,216 Elo+
Party 2
Poseidon
Poseidon
fuRIA_sequeiraUP
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,215 Elo+
Party 2
Bellona
Bellona
spectrom_netox
Bellona
Level 4
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 5L
1,073 Elo+
Party 1
Team Averages
Level 9
1,382 SR
1,081 Elo+

VS

Team Averages
Level 15
1,391 SR
1,369 Elo+
Neith
Neith
LSev_4
Neith
Level 7
God Stats
15W - 17L
1,644 SR
Queue Stats
64W - 62L
1,217 Elo+
Solo
Ra
Ra
lindero-propensa
Ra
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Hachiman
Hachiman
pedrov189
Hachiman
Level 29
God Stats
13W - 14L
1,225 SR
Queue Stats
188W - 235L
1,338 Elo+
Solo
Thanatos
Thanatos
woow_en
Thanatos
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 27L
1,500 Elo+
Solo
Hercules
Hercules
xDWizard91
Hercules
Level 16
God Stats
4W - 9L
1,084 SR
Queue Stats
70W - 78L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 1
11,042
381
9,033
24,471
8,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Lune_Theo
Zhong Kui
15
0 / 17 / 0
10,394
358
11,400
27,094
14,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
T_Fox_ST
Neith
18
5 / 7 / 2
13,248
457
19,991
19,070
6,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 5 / 2
14,311
493
15,772
18,002
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 16 / 0
10,558
364
3,292
24,874
18,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LSev_4
Neith
20
7 / 3 / 13
14,852
512
16,787
13,245
6,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 8
15,211
525
15,237
18,189
8,300
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
pedrov189
Hachiman
20
16 / 0 / 11
15,081
520
16,317
16,489
6,645
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
woow_en
Thanatos
20
14 / 3 / 8
15,819
545
17,720
28,395
14,006
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
xDWizard91
Hercules
20
8 / 2 / 23
15,412
531
14,361
22,497
24,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
115
10
Kills
52
58
Deaths
11
5
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Neith
LSev_4
Neith
7
3
13
4.5
L
1
13
1
0.12
L
Zhong Kui
Lune_Theo
Zhong Kui
0
17
0
0
L
Neith
T_Fox_ST
Neith
5
7
2
0.86
L
3
5
2
0.8
W
7
3
8
3.67
W
Hachiman
pedrov189
Hachiman
16
0
11
21.5
L
1
16
0
0.06
W
Thanatos
woow_en
Thanatos
14
3
8
6
W
Hercules
xDWizard91
Hercules
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,488
Damage
80,422
113,511
Taken
98,815
53,738
Mitigated
59,970
6,798
Healing
43,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
LSev_4
Neith
16,787
9,494
0
2,461
13,245
6,731
5,826
3,365
9,738
0
86,935
L
9,033
1,574
0
1,650
24,471
8,164
764
2,561
21,520
0
55,293
L
Zhong Kui
Lune_Theo
Zhong Kui
11,400
3,462
0
3,731
27,094
14,908
2,724
2,153
24,532
53,157
4,280
L
Neith
T_Fox_ST
Neith
19,991
11,997
0
1,233
19,070
6,880
1,935
3,270
15,480
0
55,825
L
15,772
3,531
0
0
18,002
5,607
1,257
4,543
13,009
105,685
0
W
15,237
1,079
4,034
10,671
18,189
8,300
2,171
6,889
10,730
106,549
0
W
Hachiman
pedrov189
Hachiman
16,317
9,687
0
1,802
16,489
6,645
2,239
4,636
11,753
0
92,633
L
3,292
1,083
0
184
24,874
18,179
1,222
1,850
22,715
0
30,228
W
Thanatos
woow_en
Thanatos
17,720
8,491
0
20,245
28,395
14,006
0
4,417
23,922
0
114,031
W
Hercules
xDWizard91
Hercules
14,361
4,556
0
3,876
22,497
24,288
2,030
6,243
16,134
0
69,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,553
Gold Earned
76,375
518
Minions Killed
696
0
Camps Cleared
0
2,444,102
Distance Traveled
2,673,367
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,852
512
137
5
0
496,123
1
L
Pele
11,042
381
73
3
0
544,535
0
L
Zhong Kui
10,394
358
104
4
0
418,206
0
L
Neith
13,248
457
79
3
0
477,678
0
L
Poseidon
14,311
493
197
7
0
510,632
0
W
Ra
15,211
525
174
6
0
594,694
1
W
Hachiman
15,081
520
111
4
0
547,861
0
L
Bellona
10,558
364
65
2
0
493,051
0
W
Thanatos
15,819
545
154
5
0
551,119
0
W
Hercules
15,412
531
120
4
0
483,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role