Player Matchup

Cthulhu
Cthulhu
BunkatsuEmeji
Cthulhu
Level 72
God Stats
20W - 24L
1,424 SR
Queue Stats
521W - 558L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ViIisoni
Tsukuyomi
Level 47
God Stats
2W - 9L
1,250 SR
Queue Stats
29W - 47L
1,300 Elo+
Solo
Tiamat
Tiamat
Warrior-YT42
Tiamat
Level 23
God Stats
2W - 2L
1,839 SR
Queue Stats
18W - 24L
1,574 Elo+
Party 1
Team Averages
Level 47
1,504 SR
1,420 Elo+

VS

Team Averages
Level 34
1,680 SR
1,381 Elo+
Ne Zha
Ne Zha
R4nga
Ne Zha
Level 26
God Stats
4W - 2L
1,580 SR
Queue Stats
7W - 5L
1,367 Elo+
Solo
Cerberus
Cerberus
Razzera
Cerberus
Level 47
God Stats
1W - 0L
1,850 SR
Queue Stats
5W - 9L
1,392 Elo+
Solo
Tyr
Tyr
ZeldrisZdk
Tyr
Level 29
God Stats
9W - 13L
1,611 SR
Queue Stats
68W - 71L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
6 / 4 / 2
12,597
663
20,624
20,333
10,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ViIisoni
Tsukuyomi
15
3 / 4 / 5
11,608
611
16,442
12,795
4,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
12
0 / 5 / 5
10,267
540
7,418
9,044
4,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
R4nga
Ne Zha
16
6 / 3 / 2
12,488
657
12,498
16,079
6,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Razzera
Cerberus
16
6 / 2 / 5
13,428
707
15,633
22,276
25,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 4 / 7
11,336
597
5,056
17,782
10,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
13
13
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
6
4
2
1.75
W
Ne Zha
R4nga
Ne Zha
6
3
2
2.33
W
Cerberus
Razzera
Cerberus
6
2
5
4.25
L
Tsukuyomi
ViIisoni
Tsukuyomi
3
4
5
1.38
L
Tiamat
0
5
5
0.5
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,484
Damage
33,187
42,172
Taken
56,137
20,178
Mitigated
42,544
9,359
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
20,624
1,562
446
5,719
20,333
10,710
217
4,959
15,374
78,204
0
W
Ne Zha
R4nga
Ne Zha
12,498
6,563
0
4,700
16,079
6,418
523
8,347
7,732
0
68,882
W
Cerberus
Razzera
Cerberus
15,633
1,036
0
4,408
22,276
25,932
373
10,218
12,058
52,109
0
L
Tsukuyomi
ViIisoni
Tsukuyomi
16,442
4,483
0
1,058
12,795
4,570
553
6,002
6,793
0
35,262
L
Tiamat
7,418
308
246
1,890
9,044
4,898
58
4,736
4,308
18,812
0
W
5,056
852
0
3,855
17,782
10,194
216
9,755
8,027
0
38,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,472
Gold Earned
37,252
169
Minions Killed
239
0
Camps Cleared
0
946,835
Distance Traveled
1,046,142
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,597
663
100
5
0
349,833
3
W
Ne Zha
12,488
657
80
4
0
331,894
1
W
Cerberus
13,428
707
88
5
0
355,783
2
L
Tsukuyomi
11,608
611
45
2
0
345,383
6
L
Tiamat
10,267
540
24
1
0
251,619
0
W
Tyr
11,336
597
71
4
0
358,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role