Player Matchup

Guan Yu
Guan Yu
Goukasz
Guan Yu
Level 117
God Stats
4W - 3L
1,613 SR
Queue Stats
239W - 232L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hugo__420
Tsukuyomi
Level 128
God Stats
10W - 3L
1,785 SR
Queue Stats
465W - 465L
1,473 Elo+
Solo
Bellona
Bellona
Valterblack
Bellona
Level 111
God Stats
3W - 0L
1,779 SR
Queue Stats
58W - 79L
1,461 Elo+
Solo
Rama
Rama
kiwi1666ea
Rama
Level 121
God Stats
5W - 7L
1,372 SR
Queue Stats
349W - 333L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
memovic123
Gilgamesh
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 261L
1,529 Elo+
Solo
Team Averages
Level 112
1,610 SR
1,505 Elo+

VS

Team Averages
Level 127
1,419 SR
1,499 Elo+
Freya
Freya
Maggico9301
Freya
Level 122
God Stats
0W - 3L
1,534 SR
Queue Stats
112W - 122L
1,504 Elo+
Solo
Arachne
Arachne
Nécrons
Arachne
Level 126
God Stats
2W - 7L
1,311 SR
Queue Stats
443W - 454L
1,502 Elo+
Solo
Terra
Terra
SanderAFCA_32
Terra
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 308L
1,519 Elo+
Solo
Rama
Rama
elSheune
Rama
Level 146
God Stats
4W - 11L
1,500 SR
Queue Stats
1,095W - 1,115L
1,471 Elo+
Solo
Anhur
Anhur
svenmaster
Anhur
Level 109
God Stats
0W - 3L
1,251 SR
Queue Stats
117W - 124L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Goukasz
Guan Yu
17
0 / 5 / 15
9,971
665
7,345
27,696
31,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Hugo__420
Tsukuyomi
18
6 / 5 / 10
11,241
749
22,844
17,550
12,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Valterblack
Bellona
19
4 / 5 / 13
11,270
751
16,892
23,876
21,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 5 / 12
11,387
759
17,399
15,089
6,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
memovic123
Gilgamesh
19
7 / 5 / 8
13,402
893
19,362
20,087
10,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 15
10,845
723
16,940
15,476
7,649
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Nécrons
Arachne
18
4 / 4 / 18
12,105
807
15,361
26,048
13,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 5 / 17
9,693
646
11,065
23,960
27,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
17
5 / 5 / 8
10,777
718
16,233
15,140
6,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
20
12 / 3 / 11
12,715
848
26,005
19,069
9,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
94
20
Kills
25
25
Deaths
21
58
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Goukasz
Guan Yu
0
5
15
1.5
W
Tsukuyomi
Hugo__420
Tsukuyomi
6
5
10
2.2
L
4
4
15
2.88
L
Arachne
Nécrons
Arachne
4
4
18
3.25
L
0
5
17
1.7
W
Bellona
Valterblack
Bellona
4
5
13
2.1
L
Rama
5
5
8
1.8
W
3
5
12
1.8
W
Gilgamesh
memovic123
Gilgamesh
7
5
8
2.2
L
Anhur
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,842
Damage
85,604
104,298
Taken
99,693
83,930
Mitigated
64,729
38,951
Healing
42,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Goukasz
Guan Yu
7,345
698
10,099
8,002
27,696
31,746
425
7,349
20,347
0
15,026
W
Tsukuyomi
Hugo__420
Tsukuyomi
22,844
3,819
1,701
2,009
17,550
12,917
1,400
3,896
13,654
0
39,889
L
16,940
5,718
1,934
2,633
15,476
7,649
1,343
159
15,317
32,778
0
L
Arachne
Nécrons
Arachne
15,361
9,459
2,815
7,333
26,048
13,187
510
182
25,866
0
19,030
L
11,065
1,162
10,973
6,002
23,960
27,507
838
0
23,960
17,296
0
W
Bellona
Valterblack
Bellona
16,892
4,326
1,910
5,984
23,876
21,650
474
6,543
16,539
0
30,975
L
Rama
16,233
12,116
2,093
3,262
15,140
6,980
812
0
15,140
0
37,024
W
17,399
14,365
970
2,199
15,089
6,934
3,063
4,459
10,630
0
47,975
W
Gilgamesh
memovic123
Gilgamesh
19,362
2,898
2,348
3,729
20,087
10,683
749
5,758
14,329
513
37,270
L
Anhur
26,005
14,499
1,883
3,313
19,069
9,406
2,433
154
18,915
0
41,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,271
Gold Earned
56,135
192
Minions Killed
135
0
Camps Cleared
0
1,234,996
Distance Traveled
1,156,632
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,971
665
14
1
0
248,584
1
W
Tsukuyomi
11,241
749
25
2
0
250,382
0
L
Freya
10,845
723
32
2
0
207,849
1
L
Arachne
12,105
807
16
1
0
263,694
0
L
Terra
9,693
646
12
1
0
258,192
0
W
Bellona
11,270
751
32
2
0
262,329
0
L
Rama
10,777
718
35
2
0
196,417
0
W
Rama
11,387
759
79
5
0
202,138
1
W
Gilgamesh
13,402
893
42
3
0
271,563
0
L
Anhur
12,715
848
40
3
0
230,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role