Player Matchup

Apollo
Apollo
Hyperpain
Apollo
Level 158
God Stats
2W - 2L
1,544 SR
Queue Stats
141W - 151L
1,589 Elo+
Solo
Scylla
Scylla
McHem
Scylla
Level 136
God Stats
2W - 2L
1,516 SR
Queue Stats
73W - 67L
1,544 Elo+
Solo
Heimdallr
Heimdallr
TheGravelguy
Heimdallr
Level 98
God Stats
1W - 3L
1,370 SR
Queue Stats
144W - 151L
1,502 Elo+
Party 1
Hun Batz
Hun Batz
Unlimited
Hun Batz
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 101L
1,515 Elo+
Party 1
Geb
Geb
macan98
Geb
Level 106
God Stats
2W - 1L
1,531 SR
Queue Stats
208W - 213L
1,509 Elo+
Party 1
Team Averages
Level 123
1,492 SR
1,532 Elo+

VS

Team Averages
Level 145
1,523 SR
1,536 Elo+
Hou Yi
Hou Yi
Nomix7
Hou Yi
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 147L
1,553 Elo+
Solo
Ullr
Ullr
SuiCrazy
Ullr
Level 157
God Stats
6W - 6L
1,419 SR
Queue Stats
578W - 558L
1,561 Elo+
Solo
Mercury
Mercury
TheStrik3rPL
Mercury
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 14L
1,450 Elo+
Solo
Zeus
Zeus
Vuzaba
Zeus
Level 149
God Stats
7W - 10L
1,619 SR
Queue Stats
725W - 711L
1,526 Elo+
Solo
Izanami
Izanami
sherpe
Izanami
Level 146
God Stats
6W - 2L
1,793 SR
Queue Stats
225W - 222L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hyperpain
Apollo
19
4 / 4 / 14
11,316
808
8,105
11,461
6,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
McHem
Scylla
20
15 / 4 / 12
13,320
951
22,094
16,658
8,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TheGravelguy
Heimdallr
19
6 / 5 / 20
11,692
835
11,779
16,343
8,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Unlimited
Hun Batz
17
6 / 7 / 10
10,940
781
13,451
14,025
6,667
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
17
1 / 4 / 23
10,303
736
6,961
17,235
21,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Nomix7
Hou Yi
18
4 / 6 / 12
10,733
767
12,100
14,854
11,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
15
3 / 6 / 10
10,188
728
6,758
11,914
5,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
TheStrik3rPL
Mercury
17
6 / 7 / 10
11,174
798
8,006
12,882
5,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Vuzaba
Zeus
15
1 / 8 / 13
10,042
717
14,029
14,372
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
sherpe
Izanami
20
10 / 5 / 11
12,447
889
20,856
17,647
8,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
80
32
Kills
24
24
Deaths
32
79
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Apollo
Hyperpain
Apollo
4
4
14
2.75
W
Scylla
McHem
Scylla
15
4
12
5.25
L
Hou Yi
Nomix7
Hou Yi
4
6
12
1.67
L
Ullr
3
6
10
1.33
W
Heimdallr
TheGravelguy
Heimdallr
6
5
20
3.2
L
Mercury
TheStrik3rPL
Mercury
6
7
10
1.57
W
Hun Batz
Unlimited
Hun Batz
6
7
10
1.57
L
Zeus
Vuzaba
Zeus
1
8
13
0.94
W
Geb
1
4
23
3.13
L
Izanami
sherpe
Izanami
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,390
Damage
61,749
75,722
Taken
71,669
51,994
Mitigated
37,160
17,943
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Hyperpain
Apollo
8,105
4,567
2,087
2,985
11,461
6,691
2,748
833
10,628
127
24,816
W
Scylla
McHem
Scylla
22,094
3,099
1,525
2,964
16,658
8,519
980
3,323
13,335
45,042
0
L
Hou Yi
Nomix7
Hou Yi
12,100
4,279
1,825
2,437
14,854
11,852
939
6,345
8,509
0
24,774
L
Ullr
6,758
1,067
937
1,341
11,914
5,070
328
5,502
6,412
0
10,864
W
Heimdallr
TheGravelguy
Heimdallr
11,779
4,865
1,914
3,062
16,343
8,791
2,215
3,684
12,659
0
28,999
L
Mercury
TheStrik3rPL
Mercury
8,006
2,238
258
542
12,882
5,717
651
5,114
7,768
0
18,180
W
Hun Batz
Unlimited
Hun Batz
13,451
3,946
0
154
14,025
6,667
345
3,519
10,506
0
22,017
L
Zeus
Vuzaba
Zeus
14,029
1,529
1,721
2,107
14,372
5,840
827
6,787
7,585
26,245
0
W
Geb
6,961
721
1,945
1,307
17,235
21,326
128
2,670
14,565
14,683
0
L
Izanami
sherpe
Izanami
20,856
14,425
2,346
6,205
17,647
8,681
2,561
5,434
12,213
0
44,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,571
Gold Earned
54,584
148
Minions Killed
144
0
Camps Cleared
0
1,170,180
Distance Traveled
1,132,635
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,316
808
46
3
0
235,028
1
W
Scylla
13,320
951
56
4
0
242,193
3
L
Hou Yi
10,733
767
24
2
0
198,189
2
L
Ullr
10,188
728
6
0
0
233,084
1
W
Heimdallr
11,692
835
21
2
0
236,983
0
L
Mercury
11,174
798
21
2
0
280,381
0
W
Hun Batz
10,940
781
13
1
0
229,460
1
L
Zeus
10,042
717
40
3
0
197,049
3
W
Geb
10,303
736
12
1
0
226,516
1
L
Izanami
12,447
889
53
4
0
223,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role