Player Matchup

Gilgamesh
Gilgamesh
CubbStep
Gilgamesh
Level 125
God Stats
2W - 2L
1,322 SR
Queue Stats
218W - 93L
1,646 Elo+
Party 2
Vulcan
Vulcan
PrincessKevin
Vulcan
Level 124
God Stats
18W - 11L
1,774 SR
Queue Stats
317W - 170L
1,729 Elo+
Party 2
Da Ji
Da Ji
Tacocat
Da Ji
Level 128
God Stats
4W - 1L
1,781 SR
Queue Stats
413W - 171L
1,703 Elo+
Party 2
Team Averages
Level 126
1,626 SR
1,693 Elo+

VS

Team Averages
Level 142
1,653 SR
1,618 Elo+
Gilgamesh
Gilgamesh
DarimonMortess
Gilgamesh
Level 155
God Stats
11W - 11L
1,404 SR
Queue Stats
556W - 378L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
LucyHeaven
Cthulhu
Level 148
God Stats
48W - 25L
1,770 SR
Queue Stats
559W - 375L
1,596 Elo+
Party 1
The Morrigan
The Morrigan
Mungrohiik
The Morrigan
Level 124
God Stats
4W - 0L
1,786 SR
Queue Stats
134W - 72L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CubbStep
Gilgamesh
17
2 / 2 / 10
13,529
615
12,973
22,531
19,313
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 7 / 6
13,461
612
18,423
13,093
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Tacocat
Da Ji
17
9 / 9 / 5
15,001
682
20,447
22,326
11,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarimonMortess
Gilgamesh
18
10 / 6 / 6
15,316
696
16,389
26,648
26,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
LucyHeaven
Cthulhu
20
5 / 3 / 13
15,736
715
17,837
23,042
27,958
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Mungrohiik
The Morrigan
17
3 / 5 / 9
13,155
598
15,253
11,167
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
14
Kills
18
18
Deaths
14
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CubbStep
Gilgamesh
2
2
10
3.5
W
Gilgamesh
DarimonMortess
Gilgamesh
10
6
6
2.17
W
Cthulhu
LucyHeaven
Cthulhu
5
3
13
3.83
W
The Morrigan
Mungrohiik
The Morrigan
3
5
9
1.5
L
3
7
6
0.86
L
Da Ji
Tacocat
Da Ji
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,843
Damage
49,479
57,950
Taken
60,857
36,331
Mitigated
59,745
4,355
Healing
15,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CubbStep
Gilgamesh
12,973
3,212
0
727
22,531
19,313
442
14,229
7,958
0
60,455
W
Gilgamesh
DarimonMortess
Gilgamesh
16,389
4,348
0
6,068
26,648
26,710
944
8,056
18,592
0
75,444
W
Cthulhu
LucyHeaven
Cthulhu
17,837
358
1,452
6,398
23,042
27,958
297
9,150
13,892
76,619
0
W
The Morrigan
Mungrohiik
The Morrigan
15,253
2,749
0
1,099
11,167
5,077
1,589
1,355
9,725
60,313
5,181
L
18,423
5,068
0
2,582
13,093
5,393
273
4,478
8,461
91,155
0
L
Da Ji
Tacocat
Da Ji
20,447
7,911
0
1,046
22,326
11,625
448
9,370
12,599
0
61,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
44,207
277
Minions Killed
269
0
Camps Cleared
0
1,155,848
Distance Traveled
1,235,999
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,529
615
68
3
0
405,598
1
W
Gilgamesh
15,316
696
73
3
0
408,040
0
W
Cthulhu
15,736
715
92
4
0
461,502
5
W
The Morrigan
13,155
598
104
5
0
366,457
0
L
Vulcan
13,461
612
146
7
0
394,083
1
L
Da Ji
15,001
682
63
3
0
356,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role