Player Matchup

Anhur
Anhur
BARRY1231
Anhur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Arachne
Arachne
SaKurasong1
Arachne
Level 29
God Stats
2W - 1L
1,683 SR
Queue Stats
95W - 102L
1,478 Elo+
Party 1
Mulan
Mulan
SaryuM
Mulan
Level 7
God Stats
4W - 5L
1,518 SR
Queue Stats
14W - 11L
1,655 Elo+
Party 1
Ra
Ra
tkaanibat
Ra
Level 22
God Stats
46W - 40L
1,549 SR
Queue Stats
222W - 200L
1,548 Elo+
Solo
Scylla
Scylla
xSTVN
Scylla
Level 29
God Stats
12W - 15L
1,447 SR
Queue Stats
59W - 54L
1,562 Elo+
Solo
Team Averages
Level 23
1,539 SR
1,549 Elo+

VS

Team Averages
Level 17
1,540 SR
1,501 Elo+
Nemesis
Nemesis
AequaliSadMortem
Nemesis
Level 3
God Stats
1W - 2L
1,737 SR
Queue Stats
12W - 8L
1,491 Elo+
Solo
Olorun
Olorun
Grumish1
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,457 Elo+
Solo
Ymir
Ymir
Phyrexyr
Ymir
Level 26
God Stats
24W - 29L
1,482 SR
Queue Stats
89W - 85L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Scralcher
Kukulkan
Level 27
God Stats
23W - 43L
1,483 SR
Queue Stats
150W - 166L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Wululul
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BARRY1231
Anhur
15
14 / 2 / 2
10,235
682
13,270
12,461
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
SaKurasong1
Arachne
13
2 / 2 / 4
7,830
522
3,425
12,121
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
SaryuM
Mulan
14
1 / 4 / 1
8,566
571
4,274
11,444
4,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 7
7,867
524
4,324
5,058
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
xSTVN
Scylla
13
5 / 3 / 4
8,831
589
7,484
6,815
2,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,136
476
1,662
8,349
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Grumish1
Olorun
10
1 / 6 / 1
6,553
437
2,185
6,089
994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
9
2 / 5 / 2
6,943
463
4,003
11,046
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Scralcher
Kukulkan
13
1 / 7 / 4
8,202
547
5,734
9,654
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Wululul
Guan Yu
16
6 / 1 / 2
9,615
641
7,281
7,352
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
23
Kills
12
12
Deaths
23
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Anhur
BARRY1231
Anhur
14
2
2
7.5
L
Olorun
Grumish1
Olorun
1
6
1
0.25
L
Ymir
2
5
2
0.6
W
Arachne
SaKurasong1
Arachne
2
2
4
2
W
Mulan
SaryuM
Mulan
1
4
1
0.38
L
Kukulkan
Scralcher
Kukulkan
1
7
4
0.43
L
Guan Yu
Wululul
Guan Yu
6
1
2
7
W
1
1
7
4.5
W
Scylla
xSTVN
Scylla
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,777
Damage
20,865
47,899
Taken
42,490
17,033
Mitigated
17,299
15,783
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,662
779
0
2,236
8,349
2,262
564
0
8,349
0
36,923
W
Anhur
BARRY1231
Anhur
13,270
7,127
0
4,110
12,461
3,936
2,736
2,946
9,302
0
66,435
L
Olorun
Grumish1
Olorun
2,185
853
357
802
6,089
994
47
2,078
3,879
18,992
0
L
Ymir
4,003
642
0
1,997
11,046
4,168
0
5,402
5,410
12,948
0
W
Arachne
SaKurasong1
Arachne
3,425
2,221
0
6,735
12,121
4,648
24
2,374
9,701
0
45,873
W
Mulan
SaryuM
Mulan
4,274
970
0
2,266
11,444
4,640
0
2,821
8,314
0
46,818
L
Kukulkan
Scralcher
Kukulkan
5,734
1,164
0
0
9,654
2,417
643
3,440
6,142
33,569
0
L
Guan Yu
Wululul
Guan Yu
7,281
1,348
300
1,762
7,352
7,458
758
406
6,902
0
32,030
W
4,324
460
605
1,787
5,058
1,588
1,408
1,008
4,020
34,214
0
W
Scylla
xSTVN
Scylla
7,484
606
0
280
6,815
2,221
52
2,413
4,315
52,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,329
Gold Earned
38,449
474
Minions Killed
271
0
Camps Cleared
0
1,443,023
Distance Traveled
1,306,287
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,136
476
61
4
0
253,625
1
W
Anhur
10,235
682
102
7
0
275,960
1
L
Olorun
6,553
437
39
3
0
216,406
0
L
Ymir
6,943
463
19
1
0
237,813
6
W
Arachne
7,830
522
87
6
0
286,548
3
W
Mulan
8,566
571
115
8
0
291,645
3
L
Kukulkan
8,202
547
78
5
0
267,220
2
L
Guan Yu
9,615
641
74
5
0
331,223
4
W
Ra
7,867
524
72
5
0
327,650
5
W
Scylla
8,831
589
98
7
0
261,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role