Player Matchup

Gilgamesh
Gilgamesh
Duffman2k21
Gilgamesh
Level 36
God Stats
24W - 25L
1,483 SR
Queue Stats
238W - 232L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
JL_eneskork76
Kumbhakarna
Level 39
God Stats
9W - 9L
1,533 SR
Queue Stats
224W - 214L
1,367 Elo+
Party 3
Hades
Hades
JUDINIBLANCA
Hades
Level 29
God Stats
11W - 3L
1,633 SR
Queue Stats
101W - 113L
1,449 Elo+
Party 1
Thanatos
Thanatos
Sr_Torito96
Thanatos
Level 87
God Stats
2W - 5L
1,419 SR
Queue Stats
122W - 127L
1,486 Elo+
Party 1
Apollo
Apollo
motihh-
Apollo
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
131W - 139L
1,346 Elo+
Party 3
Team Averages
Level 44
1,513 SR
1,431 Elo+

VS

Team Averages
Level 42
1,605 SR
1,431 Elo+
Apollo
Apollo
FAYA-Real
Apollo
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 88L
1,306 Elo+
Party 4
Nemesis
Nemesis
Nordz_Spyke
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 85L
1,312 Elo+
Party 4
Tiamat
Tiamat
iS26Luptator
Tiamat
Level 27
God Stats
3W - 3L
1,741 SR
Queue Stats
54W - 38L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
spacespitter-TTV
Nu Wa
Level 57
God Stats
6W - 7L
1,584 SR
Queue Stats
126W - 93L
1,622 Elo+
Party 2
Jormungandr
Jormungandr
zoro_rikiki
Jormungandr
Level 47
God Stats
16W - 17L
1,701 SR
Queue Stats
466W - 489L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Duffman2k21
Gilgamesh
20
12 / 6 / 9
31,543
631
50,037
59,483
58,056
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
JL_eneskork76
Kumbhakarna
20
8 / 4 / 34
25,422
508
21,206
55,987
88,819
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
20 / 11 / 19
27,153
543
63,338
59,320
44,734
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Sr_Torito96
Thanatos
20
25 / 15 / 15
27,523
550
47,813
57,669
29,607
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
motihh-
Apollo
20
7 / 10 / 10
22,420
448
17,205
34,628
14,449
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FAYA-Real
Apollo
20
16 / 17 / 9
22,961
459
41,099
47,242
22,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Nordz_Spyke
Nemesis
20
1 / 17 / 17
20,323
406
17,316
46,183
31,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
20
13 / 9 / 20
27,001
540
79,709
67,605
119,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 21 / 14
22,132
443
32,482
43,770
16,093
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
zoro_rikiki
Jormungandr
20
6 / 8 / 18
25,106
502
23,686
47,525
68,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
122
72
Kills
44
46
Deaths
72
87
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Duffman2k21
Gilgamesh
12
6
9
2.75
L
Apollo
FAYA-Real
Apollo
16
17
9
1.21
W
Kumbhakarna
JL_eneskork76
Kumbhakarna
8
4
34
6.25
W
20
11
19
2.68
L
Nemesis
Nordz_Spyke
Nemesis
1
17
17
0.56
W
Thanatos
Sr_Torito96
Thanatos
25
15
15
2.17
L
Tiamat
13
9
20
2.56
W
Apollo
motihh-
Apollo
7
10
10
1.2
L
8
21
14
0.71
L
Jormungandr
zoro_rikiki
Jormungandr
6
8
18
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,599
Damage
194,292
267,087
Taken
252,325
235,665
Mitigated
257,041
96,842
Healing
58,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Duffman2k21
Gilgamesh
50,037
10,070
0
8,713
59,483
58,056
3,628
20,635
38,573
0
340,598
L
Apollo
FAYA-Real
Apollo
41,099
26,396
0
11,811
47,242
22,381
2,534
14,733
32,509
0
174,201
W
Kumbhakarna
JL_eneskork76
Kumbhakarna
21,206
2,095
0
4,910
55,987
88,819
496
28,513
27,130
94,521
0
W
63,338
5,452
5,580
27,520
59,320
44,734
2,612
37,050
21,841
185,175
0
L
Nemesis
Nordz_Spyke
Nemesis
17,316
5,718
0
6,108
46,183
31,271
0
13,537
32,646
0
158,154
W
Thanatos
Sr_Torito96
Thanatos
47,813
19,573
1,708
42,353
57,669
29,607
218
26,967
30,442
0
209,330
L
Tiamat
79,709
7,537
1,777
29,101
67,605
119,000
920
23,657
43,948
217,047
0
W
Apollo
motihh-
Apollo
17,205
10,352
0
6,058
34,628
14,449
5,322
22,385
12,015
510
154,441
L
32,482
5,565
697
4,457
43,770
16,093
434
23,029
20,741
114,175
0
L
Jormungandr
zoro_rikiki
Jormungandr
23,686
4,564
896
4,021
47,525
68,296
852
12,540
34,985
165,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

134,061
Gold Earned
117,523
1,077
Minions Killed
982
0
Camps Cleared
0
4,257,961
Distance Traveled
3,911,671
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
31,543
631
373
7
0
904,383
4
L
Apollo
22,961
459
164
3
0
719,223
3
W
Kumbhakarna
25,422
508
86
2
0
1,054,361
5
W
Hades
27,153
543
263
5
0
771,296
0
L
Nemesis
20,323
406
183
4
0
843,374
0
W
Thanatos
27,523
550
190
4
0
822,141
1
L
Tiamat
27,001
540
256
5
0
845,195
2
W
Apollo
22,420
448
165
3
0
705,780
6
L
Nu Wa
22,132
443
163
3
0
674,541
8
L
Jormungandr
25,106
502
216
4
0
829,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role