Player Matchup

Mercury
Mercury
Masters
AlaricMoon
Mercury
Masters
Level 120
God Stats
3W - 0L
1,842 SR
Queue Stats
255W - 211L
2,638 MMR
Solo
Apollo
Apollo
Masters
GinoSZN
Apollo
Masters
Level 153
God Stats
63W - 29L
1,789 SR
Queue Stats
418W - 336L
3,143 MMR
Party 1
Vamana
Vamana
Masters
Mirrorball
Vamana
Masters
Level 82
God Stats
6W - 2L
1,832 SR
Queue Stats
164W - 138L
3,009 MMR
Party 1
Geb
Geb
Diamond I
RuNnGuN-_-xHeRo
Geb
Diamond I
Level 156
God Stats
12W - 7L
1,735 SR
Queue Stats
263W - 240L
2,443 MMR
Solo
The Morrigan
The Morrigan
Masters
iFlу
The Morrigan
Masters
Level 125
God Stats
7W - 9L
1,554 SR
Queue Stats
242W - 224L
2,722 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,750 SR
2,791 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,579 SR
2,119 MMR
Hercules
Hercules
Masters
Albmighty
Hercules
Masters
Level 139
God Stats
8W - 12L
1,603 SR
Queue Stats
171W - 133L
2,663 MMR
Solo
Khepri
Khepri
Masters
Rachel_Reborn
Khepri
Masters
Level 105
God Stats
5W - 3L
1,654 SR
Queue Stats
285W - 259L
2,387 MMR
Solo
Chiron
Chiron
Masters
Re6er
Chiron
Masters
Level 160
God Stats
48W - 43L
1,640 SR
Queue Stats
647W - 572L
2,548 MMR
Solo
Fenrir
Fenrir
Masters
Stерhen
Fenrir
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Grandmaster
Sаmantha
Sol
Grandmaster
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlaricMoon
Mercury
20
11 / 3 / 4
13,963
635
11,016
15,572
7,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
GinoSZN
Apollo
20
4 / 4 / 7
14,373
653
14,146
19,164
8,215
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Mirrorball
Vamana
20
5 / 1 / 5
15,702
714
16,130
19,347
23,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 4 / 5
10,899
495
4,307
18,407
15,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
iFlу
The Morrigan
19
3 / 1 / 4
12,349
561
10,088
6,003
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AthenaTiamatAphroditeSetTsukuyomi

VS

Bans
NemesisChang'eAnhurScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Albmighty
Hercules
20
3 / 4 / 2
12,802
582
6,715
16,006
17,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 2 / 8
10,868
494
3,590
7,422
9,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Re6er
Chiron
18
1 / 6 / 4
11,081
504
10,013
14,223
5,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Stерhen
Fenrir
19
5 / 6 / 1
11,840
538
6,070
18,346
16,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 6 / 3
11,376
517
19,474
16,353
7,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
24
Kills
13
13
Deaths
24
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlaricMoon
Mercury
11
3
4
4.33
L
Hercules
Albmighty
Hercules
3
4
2
1
W
Apollo
GinoSZN
Apollo
4
4
7
1.88
W
Vamana
Mirrorball
Vamana
5
1
5
7.5
L
1
2
8
2.5
L
Chiron
Re6er
Chiron
1
6
4
0.5
W
1
4
5
0.88
L
Fenrir
Stерhen
Fenrir
5
6
1
0.92
L
3
6
3
0.75
W
The Morrigan
iFlу
The Morrigan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,687
Damage
45,862
78,493
Taken
72,350
58,020
Mitigated
57,501
25,558
Healing
21,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlaricMoon
Mercury
11,016
5,852
0
2,762
15,572
7,993
2,173
4,093
11,479
0
99,909
L
Hercules
Albmighty
Hercules
6,715
1,713
0
7,586
16,006
17,874
810
2,246
13,760
0
86,556
W
Apollo
GinoSZN
Apollo
14,146
9,842
0
8,382
19,164
8,215
4,794
4,367
14,797
0
123,580
W
Vamana
Mirrorball
Vamana
16,130
7,491
0
8,452
19,347
23,941
2,978
3,790
15,557
955
131,533
L
3,590
266
0
250
7,422
9,801
0
2,069
5,353
23,945
0
L
Chiron
Re6er
Chiron
10,013
2,161
236
2,783
14,223
5,939
2,250
1,921
12,281
0
87,114
W
4,307
219
0
4,299
18,407
15,435
240
8,390
10,017
23,239
0
L
Fenrir
Stерhen
Fenrir
6,070
2,010
0
5,808
18,346
16,138
0
1,784
16,562
0
84,855
L
19,474
8,284
0
5,145
16,353
7,749
1,156
4,408
11,945
109,188
0
W
The Morrigan
iFlу
The Morrigan
10,088
2,496
0
1,663
6,003
2,436
1,045
2,777
3,226
89,456
7,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,286
Gold Earned
57,967
771
Minions Killed
726
0
Camps Cleared
0
2,345,982
Distance Traveled
2,012,021
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,963
635
145
7
0
559,732
5
L
Hercules
12,802
582
180
8
0
438,304
8
W
Apollo
14,373
653
188
9
0
396,397
5
W
Vamana
15,702
714
252
11
0
515,783
3
L
Khepri
10,868
494
39
2
0
414,488
4
L
Chiron
11,081
504
165
8
0
347,645
4
W
Geb
10,899
495
32
1
0
438,530
3
L
Fenrir
11,840
538
153
7
0
448,792
2
L
Sol
11,376
517
189
9
0
362,792
8
W
The Morrigan
12,349
561
154
7
0
435,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role