Player Matchup

Sol
Sol
AresGGOD
Sol
Level 6
God Stats
3W - 6L
1,506 SR
Queue Stats
4W - 10L
1,508 Elo+
Solo
Fenrir
Fenrir
BeyondTriggered1
Fenrir
Level 10
God Stats
1W - 1L
1,787 SR
Queue Stats
12W - 11L
1,424 Elo+
Party 1
Pele
Pele
Colbara
Pele
Level 28
God Stats
15W - 9L
1,287 SR
Queue Stats
36W - 30L
1,379 Elo+
Solo
Hel
Hel
LarrenzTyler
Hel
Level 24
God Stats
14W - 6L
1,674 SR
Queue Stats
65W - 30L
1,625 Elo+
Solo
Loki
Loki
eXoSkillzzz
Loki
Level 59
God Stats
5W - 8L
1,353 SR
Queue Stats
41W - 23L
1,424 Elo+
Party 1
Team Averages
Level 25
1,521 SR
1,472 Elo+

VS

Team Averages
Level 19
1,451 SR
1,427 Elo+
Medusa
Medusa
OneEyedGamer187
Medusa
Level 28
God Stats
3W - 4L
1,183 SR
Queue Stats
37W - 54L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
PatientKiller04
Gilgamesh
Level 27
God Stats
8W - 23L
1,554 SR
Queue Stats
103W - 120L
1,502 Elo+
Solo
Thanatos
Thanatos
Siyaobaby
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Urs2507
Chronos
Level 18
God Stats
102W - 102L
1,517 SR
Queue Stats
410W - 413L
1,475 Elo+
Solo
Bacchus
Bacchus
quaprincehunnas
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
6,826
621
6,564
6,060
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 2 / 5
5,419
493
2,413
5,284
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
Colbara
Pele
10
7 / 1 / 3
6,891
626
6,346
4,678
1,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

11
3 / 1 / 2
6,690
608
3,420
4,963
1,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 0 / 0
6,342
577
2,464
4,541
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,859
442
3,469
7,035
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
PatientKiller04
Gilgamesh
11
1 / 3 / 3
6,133
558
3,017
8,103
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Siyaobaby
Thanatos
9
4 / 4 / 1
5,694
518
4,099
7,538
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Urs2507
Chronos
7
0 / 1 / 1
4,489
408
1,207
3,936
1,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 7 / 0
4,265
388
851
7,310
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
20
Kills
6
6
Deaths
20
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
1
2
5
1.75
W
Pele
Colbara
Pele
7
1
3
8.5
W
3
1
2
4
L
1
5
1
0.3
L
Gilgamesh
PatientKiller04
Gilgamesh
1
3
3
0.83
L
Thanatos
Siyaobaby
Thanatos
4
4
1
1.13
L
Chronos
Urs2507
Chronos
0
1
1
0.5
W
5
0
0
5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,207
Damage
12,643
25,526
Taken
33,922
6,860
Mitigated
13,803
9,139
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,564
3,701
0
3,021
6,060
1,978
2,317
1,019
5,041
35,601
3,247
W
2,413
887
0
1,744
5,284
1,213
0
187
5,097
0
12,439
W
Pele
Colbara
Pele
6,346
2,056
0
922
4,678
1,140
684
541
4,137
0
30,503
W
3,420
618
615
2,528
4,963
1,300
0
84
4,879
38,027
0
L
3,469
1,704
0
975
7,035
2,013
436
3,708
3,327
0
21,394
L
Gilgamesh
PatientKiller04
Gilgamesh
3,017
504
0
3,103
8,103
4,824
0
1,104
6,999
0
30,378
L
Thanatos
Siyaobaby
Thanatos
4,099
720
0
5,373
7,538
2,262
0
1,439
6,099
0
22,570
L
Chronos
Urs2507
Chronos
1,207
150
0
474
3,936
1,054
0
2,598
1,338
15,325
0
W
2,464
699
0
309
4,541
1,229
0
227
4,314
0
24,935
L
851
305
0
350
7,310
3,650
0
658
6,652
9,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
25,440
286
Minions Killed
184
0
Camps Cleared
0
1,089,165
Distance Traveled
921,080
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,826
621
73
7
0
198,073
0
W
Fenrir
5,419
493
30
3
0
209,702
1
W
Pele
6,891
626
51
5
0
228,963
0
W
Hel
6,690
608
76
7
0
215,538
3
L
Medusa
4,859
442
38
3
0
181,097
0
L
Gilgamesh
6,133
558
61
6
0
207,102
1
L
Thanatos
5,694
518
47
4
0
217,556
4
L
Chronos
4,489
408
20
2
0
163,407
0
W
Loki
6,342
577
56
5
0
236,889
0
L
Bacchus
4,265
388
18
2
0
151,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role