Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
I RhUm MaN
Chronos
Level 148
God Stats
13W - 6L
1,423 SR
Queue Stats
714W - 617L
1,560 Elo+
Party 1
Izanami
Izanami
MYWONE
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 44L
1,726 Elo+
Party 1
Ganesha
Ganesha
Mind Goldoff
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 17L
1,892 Elo+
Party 1
Ra
Ra
eZ Knozy
Ra
Level 160
God Stats
40W - 18L
1,881 SR
Queue Stats
751W - 500L
1,749 Elo+
Party 1
Team Averages
Level 122
1,561 SR
1,685 Elo+

VS

Team Averages
Level 39
1,433 SR
1,488 Elo+
Apollo
Apollo
Cricas7
Apollo
Level 29
God Stats
2W - 11L
1,159 SR
Queue Stats
301W - 322L
1,436 Elo+
Party 2
Mulan
Mulan
DarkusCaius
Mulan
Level 41
God Stats
19W - 26L
1,382 SR
Queue Stats
227W - 261L
1,446 Elo+
Party 2
Nemesis
Nemesis
MrDiogouu
Nemesis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 142L
1,432 Elo+
Party 2
Bacchus
Bacchus
woofwoof317
Bacchus
Level 68
God Stats
3W - 6L
1,493 SR
Queue Stats
188W - 170L
1,543 Elo+
Party 3
Anubis
Anubis
zier13
Anubis
Level 28
God Stats
8W - 7L
1,629 SR
Queue Stats
52W - 37L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 1 / 3
5,419
542
3,401
4,277
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
I RhUm MaN
Chronos
12
2 / 0 / 2
6,304
630
4,236
5,073
1,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
MYWONE
Izanami
12
10 / 1 / 0
7,105
711
5,933
5,020
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Mind Goldoff
Ganesha
9
1 / 0 / 10
5,964
596
3,565
5,949
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 4
6,248
625
3,281
3,042
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cricas7
Apollo
6
0 / 7 / 1
4,134
413
4,309
7,476
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
4,829
483
3,038
6,758
3,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
MrDiogouu
Nemesis
5
0 / 2 / 0
3,978
398
733
4,088
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Bacchus
woofwoof317
Bacchus
6
1 / 2 / 0
4,273
427
1,588
5,035
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
zier13
Anubis
9
1 / 3 / 0
4,984
498
2,342
6,328
2,752
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
3
3.5
L
Apollo
Cricas7
Apollo
0
7
1
0.07
L
0
3
0
0
W
Chronos
I RhUm MaN
Chronos
2
0
2
3
W
Izanami
MYWONE
Izanami
10
1
0
10
W
Ganesha
Mind Goldoff
Ganesha
1
0
10
6
L
Nemesis
MrDiogouu
Nemesis
0
2
0
0
W
2
0
4
4
L
Bacchus
woofwoof317
Bacchus
1
2
0
0.5
L
Anubis
zier13
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
12,010
23,361
Taken
29,685
8,234
Mitigated
10,766
11,649
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,401
1,218
0
1,941
4,277
1,575
0
1,014
3,238
0
22,392
L
Apollo
Cricas7
Apollo
4,309
2,934
0
909
7,476
1,426
0
1,626
5,850
0
14,564
L
3,038
514
0
1,960
6,758
3,366
0
4,579
2,179
0
19,966
W
Chronos
I RhUm MaN
Chronos
4,236
1,612
0
3,189
5,073
1,888
1,266
32
4,816
32,738
0
W
Izanami
MYWONE
Izanami
5,933
4,454
0
2,458
5,020
1,361
102
706
4,314
0
40,999
W
Ganesha
Mind Goldoff
Ganesha
3,565
465
0
2,060
5,949
2,481
0
1,060
4,864
12,856
0
L
Nemesis
MrDiogouu
Nemesis
733
159
0
410
4,088
905
0
965
3,123
0
12,452
W
3,281
623
289
1,712
3,042
929
123
1,118
1,924
43,281
0
L
Bacchus
woofwoof317
Bacchus
1,588
188
0
1,196
5,035
2,317
0
1,352
3,683
6,762
0
L
Anubis
zier13
Anubis
2,342
171
0
2,362
6,328
2,752
0
2,560
3,768
25,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
22,198
313
Minions Killed
163
0
Camps Cleared
0
981,045
Distance Traveled
860,231
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,419
542
43
4
0
204,437
4
L
Apollo
4,134
413
22
2
0
164,472
0
L
Mulan
4,829
483
53
5
0
188,380
3
W
Chronos
6,304
630
73
7
0
182,548
0
W
Izanami
7,105
711
93
9
0
186,104
3
W
Ganesha
5,964
596
5
1
0
191,871
4
L
Nemesis
3,978
398
27
3
0
147,814
3
W
Ra
6,248
625
99
10
0
216,085
4
L
Bacchus
4,273
427
11
1
0
210,733
3
L
Anubis
4,984
498
50
5
0
148,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role