Player Matchup

Fenrir
Fenrir
JAMlSON
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,614 Elo+
Party 2
Nox
Nox
StepanZalupa
Nox
Level 8
God Stats
6W - 3L
1,589 SR
Queue Stats
19W - 19L
1,459 Elo+
Party 3
Neith
Neith
deathin3s
Neith
Level 20
God Stats
24W - 28L
1,636 SR
Queue Stats
92W - 74L
1,629 Elo+
Party 2
Apollo
Apollo
suff33r
Apollo
Level 46
God Stats
5W - 4L
1,629 SR
Queue Stats
203W - 194L
1,595 Elo+
Party 2
Bacchus
Bacchus
Камнелом
Bacchus
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 23L
1,489 Elo+
Party 3
Team Averages
Level 35
1,571 SR
1,557 Elo+

VS

Team Averages
Level 5
1,485 SR
1,467 Elo+
Amaterasu
Amaterasu
BarBYlonE
Amaterasu
Level 5
God Stats
5W - 4L
1,539 SR
Queue Stats
28W - 42L
1,479 Elo+
Solo
Neith
Neith
EVillGon
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,430 Elo+
Party 1
Freya
Freya
LaFlameKev
Freya
Level 7
God Stats
0W - 2L
1,307 SR
Queue Stats
9W - 10L
1,477 Elo+
Party 1
Nemesis
Nemesis
PekPekWater
Nemesis
Level 3
God Stats
2W - 3L
1,531 SR
Queue Stats
2W - 4L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
killTHATguyNOTme
Danzaburou
Level 6
God Stats
8W - 8L
1,549 SR
Queue Stats
9W - 9L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JAMlSON
Fenrir
19
16 / 7 / 16
14,210
1,292
20,421
19,100
16,609
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 1 / 29
12,334
1,121
13,700
7,703
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
deathin3s
Neith
20
12 / 0 / 26
13,945
1,268
33,474
13,244
6,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
suff33r
Apollo
19
5 / 3 / 23
12,022
1,093
13,071
12,314
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 3 / 22
12,740
1,158
19,818
13,638
15,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BarBYlonE
Amaterasu
18
2 / 12 / 9
11,601
1,055
11,252
23,705
12,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
EVillGon
Neith
17
1 / 7 / 6
10,804
982
12,358
19,666
8,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
18
4 / 11 / 9
11,933
1,085
12,118
23,220
9,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
PekPekWater
Nemesis
17
3 / 11 / 6
11,906
1,082
9,742
22,007
9,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
killTHATguyNOTme
Danzaburou
17
4 / 7 / 5
11,615
1,056
13,023
19,545
7,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
49
48
Kills
14
14
Deaths
48
116
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BarBYlonE
Amaterasu
2
12
9
0.54
L
Neith
EVillGon
Neith
1
7
6
0.57
W
Fenrir
JAMlSON
Fenrir
16
7
16
3.43
L
Freya
4
11
9
0.77
L
Nemesis
PekPekWater
Nemesis
3
11
6
0.55
W
4
1
29
18.5
W
Neith
deathin3s
Neith
12
0
26
25
L
Danzaburou
killTHATguyNOTme
Danzaburou
4
7
5
0.93
W
Apollo
suff33r
Apollo
5
3
23
5.5
W
11
3
22
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,484
Damage
58,493
65,999
Taken
108,143
47,882
Mitigated
47,394
8,785
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BarBYlonE
Amaterasu
11,252
2,327
0
2,165
23,705
12,036
0
7,278
16,427
0
29,935
L
Neith
EVillGon
Neith
12,358
5,953
0
2,038
19,666
8,409
0
6,688
12,978
0
40,577
W
Fenrir
JAMlSON
Fenrir
20,421
5,822
588
2,312
19,100
16,609
0
1,942
17,158
0
34,105
L
Freya
12,118
5,368
0
3,026
23,220
9,333
0
8,284
14,936
33,001
0
L
Nemesis
PekPekWater
Nemesis
9,742
4,702
0
1,531
22,007
9,624
0
4,010
17,997
0
16,409
W
13,700
606
0
0
7,703
3,738
0
960
6,743
30,497
0
W
Neith
deathin3s
Neith
33,474
18,345
558
3,715
13,244
6,085
0
3,065
10,179
0
72,667
L
Danzaburou
killTHATguyNOTme
Danzaburou
13,023
5,979
0
2,360
19,545
7,992
0
7,258
12,287
0
46,836
W
Apollo
suff33r
Apollo
13,071
8,040
0
1,612
12,314
5,555
0
964
11,350
0
26,201
W
19,818
1,182
0
0
13,638
15,895
0
5,187
8,451
29,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,251
Gold Earned
57,859
229
Minions Killed
205
7
Camps Cleared
10
1,085,391
Distance Traveled
1,009,827
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,601
1,055
35
3
5
215,653
2
L
Neith
10,804
982
48
4
1
180,811
0
W
Fenrir
14,210
1,292
19
2
3
181,128
0
L
Freya
11,933
1,085
30
3
1
194,288
0
L
Nemesis
11,906
1,082
11
1
2
217,456
3
W
Nox
12,334
1,121
48
4
0
209,940
0
W
Neith
13,945
1,268
108
10
2
226,991
0
L
Danzaburou
11,615
1,056
81
7
1
201,619
0
W
Apollo
12,022
1,093
25
2
1
232,532
1
W
Bacchus
12,740
1,158
29
3
1
234,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role