Player Matchup

Ymir
Ymir
GOMANS
Ymir
Level 125
God Stats
21W - 30L
1,417 SR
Queue Stats
222W - 272L
1,394 Elo+
Party 1
Poseidon
Poseidon
JustAMortalMan
Poseidon
Level 128
God Stats
7W - 7L
1,415 SR
Queue Stats
349W - 371L
1,407 Elo+
Party 1
Neith
Neith
Lonewolf1995
Neith
Level 5
God Stats
2W - 3L
1,317 SR
Queue Stats
7W - 9L
1,296 Elo+
Party 1
Gilgamesh
Gilgamesh
LordAndrow
Gilgamesh
Level 110
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 26L
1,404 Elo+
Solo
Pele
Pele
Malikorn
Pele
Level 68
God Stats
14W - 10L
1,462 SR
Queue Stats
160W - 189L
1,471 Elo+
Solo
Team Averages
Level 87
1,422 SR
1,394 Elo+

VS

Team Averages
Level 63
1,451 SR
1,283 Elo+
Pele
Pele
FleshyPotato
Pele
Level 40
God Stats
0W - 2L
1,267 SR
Queue Stats
45W - 50L
1,395 Elo+
Solo
Tiamat
Tiamat
GOOFI2
Tiamat
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 65L
1,049 Elo+
Party 2
Discordia
Discordia
MiquuO
Discordia
Level 34
God Stats
0W - 3L
1,250 SR
Queue Stats
18W - 39L
1,049 Elo+
Party 2
Neith
Neith
PilililoJunior
Neith
Level 99
God Stats
1W - 1L
1,719 SR
Queue Stats
80W - 80L
1,442 Elo+
Solo
Izanami
Izanami
yubTheGreat
Izanami
Level 101
God Stats
149W - 151L
1,519 SR
Queue Stats
276W - 291L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GOMANS
Ymir
10
1 / 4 / 7
6,557
504
3,135
9,638
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
14
8 / 4 / 3
8,482
652
9,088
5,744
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 5
6,447
496
1,903
4,859
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
LordAndrow
Gilgamesh
11
1 / 3 / 4
6,803
523
3,172
7,297
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
12
5 / 2 / 2
7,432
572
5,215
8,456
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
4,956
381
1,736
3,979
969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
GOOFI2
Tiamat
10
3 / 5 / 6
6,457
497
4,830
7,638
3,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
MiquuO
Discordia
11
5 / 4 / 2
6,609
508
5,050
7,405
2,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 1 / 0
5,356
412
1,418
2,488
638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
yubTheGreat
Izanami
14
5 / 4 / 5
8,212
632
9,490
10,279
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
16
Kills
15
15
Deaths
16
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Ymir
GOMANS
Ymir
1
4
7
1.13
L
Tiamat
GOOFI2
Tiamat
3
5
6
1.2
W
Poseidon
8
4
3
2.38
W
1
2
5
1.75
W
Gilgamesh
LordAndrow
Gilgamesh
1
3
4
1
W
Pele
5
2
2
3
L
Discordia
MiquuO
Discordia
5
4
2
1.5
L
1
1
0
1
L
Izanami
yubTheGreat
Izanami
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,513
Damage
22,524
35,994
Taken
31,789
13,500
Mitigated
12,179
6,780
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,736
771
0
599
3,979
969
0
498
3,383
0
13,697
W
Ymir
GOMANS
Ymir
3,135
609
0
1,316
9,638
5,102
0
2,530
7,108
17,180
0
L
Tiamat
GOOFI2
Tiamat
4,830
759
0
1,514
7,638
3,740
131
3,149
4,342
13,809
0
W
Poseidon
9,088
1,317
0
414
5,744
1,667
80
3,090
2,614
37,334
0
W
1,903
557
0
1,701
4,859
1,309
1,618
1,697
3,162
0
23,353
W
Gilgamesh
LordAndrow
Gilgamesh
3,172
541
0
207
7,297
2,879
1,308
2,438
4,805
0
31,425
W
Pele
5,215
2,090
0
3,142
8,456
2,543
0
31
8,425
0
35,354
L
Discordia
MiquuO
Discordia
5,050
370
0
2,140
7,405
2,516
78
3,941
3,224
20,638
0
L
1,418
394
0
1,340
2,488
638
338
0
2,488
0
16,894
L
Izanami
yubTheGreat
Izanami
9,490
6,611
294
3,273
10,279
4,316
587
3,961
6,129
0
62,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,721
Gold Earned
31,590
285
Minions Killed
265
0
Camps Cleared
0
1,088,296
Distance Traveled
882,379
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,956
381
34
3
0
99,944
1
W
Ymir
6,557
504
26
2
0
241,354
6
L
Tiamat
6,457
497
22
2
0
228,200
0
W
Poseidon
8,482
652
64
5
0
246,129
0
W
Neith
6,447
496
60
5
0
209,821
1
W
Gilgamesh
6,803
523
60
5
0
205,953
5
W
Pele
7,432
572
75
6
0
185,039
1
L
Discordia
6,609
508
35
3
0
248,422
2
L
Neith
5,356
412
35
3
0
88,026
2
L
Izanami
8,212
632
139
11
0
217,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role