Player Matchup

Cthulhu
Cthulhu
Executorr
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,693 Elo+
Party 3
Hachiman
Hachiman
FIrmusHirnus
Hachiman
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
12W - 8L
1,693 Elo+
Party 3
Kuzenbo
Kuzenbo
Hellejuah
Kuzenbo
Level 17
God Stats
20W - 30L
1,432 SR
Queue Stats
76W - 83L
1,387 Elo+
Solo
Da Ji
Da Ji
Mattwyn
Da Ji
Level 3
God Stats
1W - 2L
1,499 SR
Queue Stats
3W - 9L
1,312 Elo+
Party 1
Fenrir
Fenrir
Ramaxnou
Fenrir
Level 23
God Stats
2W - 5L
1,350 SR
Queue Stats
26W - 26L
1,312 Elo+
Party 1
Team Averages
Level 16
1,456 SR
1,479 Elo+

VS

Team Averages
Level 29
1,580 SR
1,472 Elo+
Tiamat
Tiamat
Kooshii1
Tiamat
Level 18
God Stats
1W - 0L
1,694 SR
Queue Stats
4W - 2L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
Legindar
Gilgamesh
Level 43
God Stats
1W - 0L
1,613 SR
Queue Stats
15W - 12L
1,467 Elo+
Party 2
Neith
Neith
LilacLoud
Neith
Level 29
God Stats
12W - 12L
1,441 SR
Queue Stats
14W - 14L
1,383 Elo+
Solo
Tyr
Tyr
ViperaOrochi
Tyr
Level 29
God Stats
5W - 1L
1,542 SR
Queue Stats
119W - 112L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
tuman123
Ao Kuang
Level 27
God Stats
1W - 1L
1,609 SR
Queue Stats
3W - 3L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Executorr
Cthulhu
20
5 / 5 / 17
14,493
1,035
27,272
23,914
32,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
FIrmusHirnus
Hachiman
20
8 / 8 / 9
14,591
1,042
26,784
18,744
7,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Hellejuah
Kuzenbo
20
5 / 7 / 19
15,569
1,112
17,697
27,211
23,063
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
Mattwyn
Da Ji
20
2 / 14 / 16
13,457
961
10,416
22,436
9,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Ramaxnou
Fenrir
20
10 / 12 / 11
15,525
1,109
24,745
32,937
19,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kooshii1
Tiamat
20
5 / 1 / 20
14,438
1,031
16,685
10,976
5,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Legindar
Gilgamesh
20
8 / 8 / 17
14,186
1,013
23,295
22,189
16,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
LilacLoud
Neith
20
4 / 4 / 26
14,275
1,020
20,905
19,902
8,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 6 / 23
14,778
1,056
24,094
30,812
46,089
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
tuman123
Ao Kuang
20
21 / 11 / 13
18,124
1,295
31,491
31,605
15,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
145
30
Kills
46
46
Deaths
30
72
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Executorr
Cthulhu
5
5
17
2.7
L
Hachiman
FIrmusHirnus
Hachiman
8
8
9
1.56
L
Kuzenbo
Hellejuah
Kuzenbo
5
7
19
2.07
W
Tiamat
Kooshii1
Tiamat
5
1
20
15
W
Gilgamesh
Legindar
Gilgamesh
8
8
17
2.06
W
Neith
LilacLoud
Neith
4
4
26
4.25
L
Da Ji
Mattwyn
Da Ji
2
14
16
0.71
L
Fenrir
Ramaxnou
Fenrir
10
12
11
1.29
W
8
6
23
3.25
W
Ao Kuang
tuman123
Ao Kuang
21
11
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,914
Damage
116,470
125,242
Taken
115,484
92,363
Mitigated
92,603
14,953
Healing
19,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Executorr
Cthulhu
27,272
1,780
1,187
3,045
23,914
32,460
0
5,247
18,667
52,418
0
L
Hachiman
FIrmusHirnus
Hachiman
26,784
15,026
0
2,849
18,744
7,418
0
8,931
9,813
0
50,527
L
Kuzenbo
Hellejuah
Kuzenbo
17,697
3,960
1,684
4,231
27,211
23,063
0
12,626
14,585
40,822
0
W
Tiamat
Kooshii1
Tiamat
16,685
1,661
0
3,064
10,976
5,992
0
6,719
4,257
38,530
0
W
Gilgamesh
Legindar
Gilgamesh
23,295
7,210
0
1,554
22,189
16,197
0
9,830
12,359
607
46,532
W
Neith
LilacLoud
Neith
20,905
10,695
0
2,880
19,902
8,789
0
7,896
11,837
0
52,658
L
Da Ji
Mattwyn
Da Ji
10,416
3,569
0
527
22,436
9,573
0
8,416
14,020
0
20,255
L
Fenrir
Ramaxnou
Fenrir
24,745
9,644
0
1,430
32,937
19,849
0
13,554
19,383
0
55,194
W
24,094
3,463
0
2,367
30,812
46,089
0
11,917
18,580
0
46,970
W
Ao Kuang
tuman123
Ao Kuang
31,491
10,181
0
9,140
31,605
15,536
0
8,607
22,998
44,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,635
Gold Earned
75,801
230
Minions Killed
245
6
Camps Cleared
9
1,349,396
Distance Traveled
1,222,377
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,493
1,035
62
4
0
302,628
0
L
Hachiman
14,591
1,042
50
4
0
249,654
1
L
Kuzenbo
15,569
1,112
46
3
0
240,956
1
W
Tiamat
14,438
1,031
49
4
2
270,462
0
W
Gilgamesh
14,186
1,013
47
3
3
223,771
2
W
Neith
14,275
1,020
72
5
1
233,529
1
L
Da Ji
13,457
961
18
1
2
264,360
0
L
Fenrir
15,525
1,109
54
4
4
291,798
2
W
Tyr
14,778
1,056
47
3
0
280,678
0
W
Ao Kuang
18,124
1,295
30
2
3
213,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role