Player Matchup

Anubis
Anubis
JWforFUN
Anubis
Level 29
God Stats
3W - 4L
1,530 SR
Queue Stats
61W - 70L
1,485 Elo+
Solo
Izanami
Izanami
Jordanseeeto
Izanami
Level 28
God Stats
6W - 11L
1,485 SR
Queue Stats
150W - 159L
1,381 Elo+
Party 1
Cupid
Cupid
Markitos5456
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 137L
1,429 Elo+
Solo
Ymir
Ymir
SebasTianSHeTOOO
Ymir
Level 20
God Stats
22W - 31L
1,420 SR
Queue Stats
128W - 146L
1,314 Elo+
Party 1
Bastet
Bastet
Waltrumis
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,422 Elo+

VS

Team Averages
Level 23
1,627 SR
1,447 Elo+
Loki
Loki
AterDeus
Loki
Level 29
God Stats
4W - 1L
1,675 SR
Queue Stats
69W - 71L
1,386 Elo+
Solo
Anubis
Anubis
HeishJay
Anubis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 29L
1,395 Elo+
Solo
Izanami
Izanami
Nico91
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,485 Elo+
Solo
Nike
Nike
obolonnya
Nike
Level 29
God Stats
3W - 4L
1,686 SR
Queue Stats
15W - 35L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
skengyute
Cu Chulainn
Level 17
God Stats
22W - 10L
1,772 SR
Queue Stats
253W - 226L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JWforFUN
Anubis
15
4 / 7 / 0
9,665
537
9,058
16,566
7,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Jordanseeeto
Izanami
16
5 / 5 / 5
10,709
595
16,163
13,627
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 7 / 0
7,767
432
5,324
12,172
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 8 / 1
8,506
473
5,307
11,787
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Waltrumis
Bastet
10
0 / 10 / 1
7,123
396
3,630
14,873
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 4 / 7
8,659
481
5,252
12,523
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
HeishJay
Anubis
17
12 / 3 / 7
10,944
608
10,586
11,013
4,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Nico91
Izanami
14
4 / 4 / 15
9,138
508
13,527
11,989
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nike
16
8 / 0 / 5
10,679
593
6,636
9,719
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
skengyute
Cu Chulainn
17
10 / 2 / 9
10,549
586
12,532
12,644
8,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
13
Kills
37
37
Deaths
13
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Loki
3
4
7
1.63
W
Anubis
HeishJay
Anubis
12
3
7
5.17
L
Anubis
JWforFUN
Anubis
4
7
0
0.57
L
Izanami
Jordanseeeto
Izanami
5
5
5
1.5
L
1
7
0
0.14
W
Izanami
Nico91
Izanami
4
4
15
2.88
L
3
8
1
0.44
L
Bastet
Waltrumis
Bastet
0
10
1
0.05
W
Nike
8
0
5
10.5
W
Cu Chulainn
skengyute
Cu Chulainn
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,482
Damage
48,533
69,025
Taken
57,888
25,954
Mitigated
27,589
17,096
Healing
21,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,252
1,995
0
4,693
12,523
3,687
0
2,463
10,060
0
41,881
W
Anubis
HeishJay
Anubis
10,586
1,271
0
5,660
11,013
4,715
1,325
5,388
5,625
55,642
0
L
Anubis
JWforFUN
Anubis
9,058
1,136
0
6,478
16,566
7,338
162
5,768
10,798
61,231
0
L
Izanami
Jordanseeeto
Izanami
16,163
11,856
0
3,665
13,627
6,240
1,479
1,608
12,019
0
73,142
L
5,324
1,964
0
2,340
12,172
3,168
2,032
843
11,329
0
36,785
W
Izanami
Nico91
Izanami
13,527
9,171
0
3,113
11,989
5,458
3,262
2,274
9,715
0
55,501
L
5,307
1,816
321
906
11,787
5,356
0
801
10,986
21,169
729
L
Bastet
Waltrumis
Bastet
3,630
1,374
248
3,138
14,873
3,852
0
1,566
13,307
0
30,936
W
Nike
6,636
786
0
2,971
9,719
5,450
411
1,732
7,987
0
39,769
W
Cu Chulainn
skengyute
Cu Chulainn
12,532
3,377
0
4,918
12,644
8,279
1,083
2,267
10,377
0
58,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,770
Gold Earned
49,969
389
Minions Killed
431
0
Camps Cleared
0
1,399,496
Distance Traveled
1,544,262
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,659
481
70
4
0
291,710
0
W
Anubis
10,944
608
103
6
0
294,592
0
L
Anubis
9,665
537
111
6
0
249,304
1
L
Izanami
10,709
595
119
7
0
275,150
3
L
Cupid
7,767
432
77
4
0
286,985
0
W
Izanami
9,138
508
86
5
0
272,927
0
L
Ymir
8,506
473
33
2
0
279,724
1
L
Bastet
7,123
396
49
3
0
308,333
0
W
Nike
10,679
593
65
4
0
359,203
2
W
Cu Chulainn
10,549
586
107
6
0
325,830
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role