Player Matchup

Neith
Neith
Allurck
Neith
Level 4
God Stats
0W - 2L
1,518 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo
Yemoja
Yemoja
Game master8077
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,536 Elo+
Party 1
Nox
Nox
Nekoit90
Nox
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,425 Elo+
Solo
Hel
Hel
ShishigamiHero
Hel
Level 26
God Stats
1W - 5L
1,745 SR
Queue Stats
19W - 16L
1,394 Elo+
Solo
Mercury
Mercury
Yoyoeho
Mercury
Level 101
God Stats
4W - 3L
1,808 SR
Queue Stats
296W - 264L
1,551 Elo+
Party 1
Team Averages
Level 30
1,614 SR
1,423 Elo+

VS

Team Averages
Level 17
1,458 SR
1,476 Elo+
Ymir
Ymir
Chelesstra
Ymir
Level 4
God Stats
12W - 4L
1,500 SR
Queue Stats
393W - 232L
1,832 Elo+
Party 2
Neith
Neith
Hermut007
Neith
Level 14
God Stats
53W - 46L
1,496 SR
Queue Stats
55W - 51L
1,385 Elo+
Solo
Kukulkan
Kukulkan
MacXL
Kukulkan
Level 29
God Stats
4W - 3L
1,293 SR
Queue Stats
123W - 156L
1,223 Elo+
Solo
Zeus
Zeus
Qrkhon
Zeus
Level 27
God Stats
16W - 8L
1,634 SR
Queue Stats
252W - 220L
1,556 Elo+
Party 2
Artemis
Artemis
debilníkrypl23
Artemis
Level 11
God Stats
3W - 2L
1,368 SR
Queue Stats
20W - 25L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allurck
Neith
17
1 / 9 / 3
10,807
901
6,555
19,211
6,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 2
11,005
917
4,908
17,366
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 16 / 4
11,072
923
8,879
32,029
11,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 1
10,919
910
7,561
18,953
7,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Yoyoeho
Mercury
17
3 / 9 / 2
11,806
984
12,096
19,450
7,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 28
12,167
1,014
11,406
9,640
10,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Hermut007
Neith
19
8 / 2 / 21
12,376
1,031
11,887
9,556
4,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MacXL
Kukulkan
20
6 / 1 / 24
12,885
1,074
22,753
7,000
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
Qrkhon
Zeus
20
24 / 0 / 11
15,225
1,269
42,407
6,096
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 3 / 21
11,562
964
12,232
11,695
5,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
147
6
Kills
42
42
Deaths
6
12
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Neith
Allurck
Neith
1
9
3
0.28
W
3
0
28
17
L
0
4
2
0.25
W
Neith
Hermut007
Neith
8
2
21
9.25
W
Kukulkan
MacXL
Kukulkan
6
1
24
18
L
0
16
4
0.13
W
Zeus
Qrkhon
Zeus
24
0
11
29.5
L
2
4
1
0.63
L
Mercury
Yoyoeho
Mercury
3
9
2
0.44
W
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,999
Damage
100,685
107,009
Taken
43,987
50,377
Mitigated
27,621
20,483
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Allurck
Neith
6,555
1,420
330
1,164
19,211
6,860
0
15,041
4,170
0
23,223
W
11,406
767
0
0
9,640
10,993
0
5,705
3,574
18,080
0
L
4,908
423
626
594
17,366
16,930
0
12,463
4,903
15,460
0
W
Neith
Hermut007
Neith
11,887
7,531
582
2,129
9,556
4,671
0
5,116
4,378
0
24,768
W
Kukulkan
MacXL
Kukulkan
22,753
1,349
1,475
916
7,000
3,543
0
3,016
3,940
49,378
0
L
8,879
1,921
0
0
32,029
11,304
0
23,514
8,515
25,590
0
W
Zeus
Qrkhon
Zeus
42,407
2,046
0
424
6,096
2,728
0
2,718
3,137
66,152
0
L
7,561
372
8,491
9,278
18,953
7,753
0
16,341
2,612
37,807
0
L
Mercury
Yoyoeho
Mercury
12,096
5,112
0
0
19,450
7,530
0
9,207
10,243
0
42,637
W
12,232
7,858
0
2,108
11,695
5,686
0
4,096
7,419
0
35,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,609
Gold Earned
64,215
236
Minions Killed
240
6
Camps Cleared
6
1,089,711
Distance Traveled
1,065,965
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,807
901
39
3
0
203,430
3
W
Ymir
12,167
1,014
12
1
0
239,702
2
L
Yemoja
11,005
917
20
2
0
202,985
0
W
Neith
12,376
1,031
30
3
0
168,768
1
W
Kukulkan
12,885
1,074
82
7
0
232,832
0
L
Nox
11,072
923
35
3
1
182,022
5
W
Zeus
15,225
1,269
66
6
4
246,615
1
L
Hel
10,919
910
87
7
1
226,274
0
L
Mercury
11,806
984
55
5
4
275,000
0
W
Artemis
11,562
964
50
4
2
178,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role