Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
COBBWEBB
Ymir
Level 139
God Stats
47W - 25L
1,705 SR
Queue Stats
278W - 286L
1,539 Elo+
Solo
Anhur
Anhur
DieselBBB007
Anhur
Level 74
God Stats
0W - 1L
1,485 SR
Queue Stats
1W - 2L
1,399 Elo+
Party 1
Tyr
Tyr
DillyMaster9000
Tyr
Level 104
God Stats
0W - 1L
1,428 SR
Queue Stats
9W - 13L
1,417 Elo+
Solo
Scylla
Scylla
crimson-blade-x
Scylla
Level 135
God Stats
3W - 7L
1,340 SR
Queue Stats
309W - 344L
1,520 Elo+
Solo
Team Averages
Level 111
1,492 SR
1,475 Elo+

VS

Team Averages
Level 54
1,535 SR
1,439 Elo+
Ah Puch
Ah Puch
Anj0 S0mbri0
Ah Puch
Level 58
God Stats
2W - 1L
1,644 SR
Queue Stats
13W - 15L
1,326 Elo+
Solo
Ullr
Ullr
AshenMoon93
Ullr
Level 49
God Stats
1W - 0L
1,436 SR
Queue Stats
9W - 11L
1,488 Elo+
Party 2
Poseidon
Poseidon
BadbunnyPrr
Poseidon
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,528 Elo+
Solo
Bastet
Bastet
CoinSquirrel661
Bastet
Level 87
God Stats
1W - 1L
1,473 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 2
Gilgamesh
Gilgamesh
Tiamtum
Gilgamesh
Level 51
God Stats
19W - 9L
1,623 SR
Queue Stats
161W - 137L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 3 / 4
8,845
737
7,808
12,457
10,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
14
1 / 2 / 3
8,953
746
4,111
11,702
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 1
8,046
671
1,691
10,841
4,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 6 / 0
9,795
816
6,469
14,962
8,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 0
7,280
607
5,386
6,848
2,330
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Anj0 S0mbri0
Ah Puch
15
1 / 2 / 3
8,476
706
5,195
5,671
1,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 2 / 7
9,512
793
5,237
10,136
4,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
BadbunnyPrr
Poseidon
19
8 / 1 / 6
11,512
959
16,888
6,981
2,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 9
9,400
783
8,230
8,075
2,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Tiamtum
Gilgamesh
15
2 / 1 / 11
9,770
814
10,566
9,585
7,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
18
18
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
4
1
W
Ah Puch
Anj0 S0mbri0
Ah Puch
1
2
3
1.25
W
4
2
7
3.75
W
Poseidon
BadbunnyPrr
Poseidon
8
1
6
11
L
Ymir
1
2
3
1.25
W
3
2
9
3.75
L
1
3
1
0.5
L
5
6
0
0.83
W
Gilgamesh
Tiamtum
Gilgamesh
2
1
11
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,465
Damage
46,116
56,810
Taken
40,448
36,323
Mitigated
19,426
7,334
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,808
2,263
0
1,850
12,457
10,116
0
4,390
8,067
0
38,119
W
Ah Puch
Anj0 S0mbri0
Ah Puch
5,195
230
378
2,347
5,671
1,826
631
1,817
3,710
28,682
0
W
5,237
993
0
803
10,136
4,554
926
1,487
8,525
0
26,103
W
Poseidon
BadbunnyPrr
Poseidon
16,888
2,302
0
1,547
6,981
2,890
1,249
1,880
4,885
67,577
0
L
Ymir
4,111
146
0
1,180
11,702
11,078
0
4,400
7,302
13,560
0
W
8,230
3,099
613
1,013
8,075
2,895
0
1,512
6,473
0
17,938
L
1,691
579
0
1,180
10,841
4,327
605
4,405
6,436
0
14,150
L
6,469
538
0
2,687
14,962
8,472
171
6,618
8,344
0
17,142
W
Gilgamesh
Tiamtum
Gilgamesh
10,566
2,673
0
2,169
9,585
7,261
13
2,516
6,961
0
21,944
L
5,386
166
0
437
6,848
2,330
0
2,355
4,493
27,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,919
Gold Earned
48,670
268
Minions Killed
300
5
Camps Cleared
12
1,086,596
Distance Traveled
1,174,564
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,845
737
87
7
0
216,822
0
W
Ah Puch
8,476
706
54
5
6
195,013
3
W
Ullr
9,512
793
66
6
0
218,715
3
W
Poseidon
11,512
959
133
11
6
249,678
1
L
Ymir
8,953
746
30
3
0
242,988
2
W
Bastet
9,400
783
27
2
0
264,819
4
L
Anhur
8,046
671
38
3
1
204,558
0
L
Tyr
9,795
816
33
3
3
222,650
4
W
Gilgamesh
9,770
814
20
2
0
246,339
2
L
Scylla
7,280
607
80
7
1
199,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role