Player Matchup

Chaac
Chaac
BigGnarlyBalls
Chaac
Level 24
God Stats
0W - 3L
1,262 SR
Queue Stats
2W - 5L
1,363 Elo+
Solo
Cerberus
Cerberus
Cosmo_Bills
Cerberus
Level 16
God Stats
7W - 10L
1,734 SR
Queue Stats
112W - 97L
1,451 Elo+
Solo
Ra
Ra
HDN_PROBOSSA456
Ra
Level 4
God Stats
33W - 31L
1,500 SR
Queue Stats
45W - 47L
1,513 Elo+
Party 2
Artemis
Artemis
ShadowHayabusa44
Artemis
Level 27
God Stats
13W - 20L
1,413 SR
Queue Stats
75W - 87L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YoussefBossGDR10
Tsukuyomi
Level 16
God Stats
5W - 8L
1,507 SR
Queue Stats
321W - 312L
1,466 Elo+
Party 2
Team Averages
Level 17
1,483 SR
1,446 Elo+

VS

Team Averages
Level 36
1,563 SR
1,473 Elo+
Ao Kuang
Ao Kuang
CM_Smite_RL115
Ao Kuang
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 22L
1,508 Elo+
Party 1
Apollo
Apollo
Gerson004
Apollo
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 38L
1,535 Elo+
Solo
Xing Tian
Xing Tian
JordonReid99
Xing Tian
Level 26
God Stats
8W - 2L
1,619 SR
Queue Stats
174W - 159L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
lorddeadpool44
Gilgamesh
Level 124
God Stats
34W - 27L
1,545 SR
Queue Stats
569W - 582L
1,472 Elo+
Party 1
Chernobog
Chernobog
toniogaming76
Chernobog
Level 13
God Stats
4W - 2L
1,652 SR
Queue Stats
12W - 14L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,527
377
2,475
3,272
1,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Cosmo_Bills
Cerberus
10
6 / 5 / 0
6,553
546
8,151
13,010
4,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 6 / 1
4,776
398
2,602
6,169
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 8 / 3
5,488
457
4,336
8,354
1,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
7
0 / 7 / 2
4,923
410
4,399
9,578
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
3 / 2 / 6
6,375
531
5,859
6,976
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Gerson004
Apollo
13
10 / 1 / 3
8,132
678
7,548
8,237
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
JordonReid99
Xing Tian
10
1 / 2 / 11
6,542
545
3,005
7,965
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
lorddeadpool44
Gilgamesh
13
10 / 0 / 3
8,735
728
9,016
9,501
4,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
toniogaming76
Chernobog
11
3 / 1 / 10
6,644
554
4,527
4,434
1,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
27
27
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ao Kuang
3
2
6
3
L
Cerberus
Cosmo_Bills
Cerberus
6
5
0
1.2
W
Apollo
Gerson004
Apollo
10
1
3
11.5
L
0
6
1
0.08
W
Xing Tian
JordonReid99
Xing Tian
1
2
11
3.25
L
0
8
3
0.19
L
Tsukuyomi
0
7
2
0.14
W
Gilgamesh
lorddeadpool44
Gilgamesh
10
0
3
11.5
W
Chernobog
toniogaming76
Chernobog
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,963
Damage
29,955
40,383
Taken
37,113
12,825
Mitigated
15,363
9,870
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,475
459
0
1,247
3,272
1,526
0
882
2,390
0
11,628
W
Ao Kuang
5,859
1,780
0
1,389
6,976
2,008
1,042
1,081
5,830
30,169
0
L
Cerberus
Cosmo_Bills
Cerberus
8,151
386
384
5,724
13,010
4,630
0
3,846
9,164
30,324
0
W
Apollo
Gerson004
Apollo
7,548
3,815
0
3,205
8,237
2,668
2,926
2,044
6,193
0
39,451
L
2,602
335
80
129
6,169
1,664
0
1,159
5,010
9,663
0
W
Xing Tian
JordonReid99
Xing Tian
3,005
402
0
773
7,965
4,783
773
3,268
4,617
16,574
0
L
4,336
2,833
0
663
8,354
1,987
0
734
7,620
0
18,251
L
Tsukuyomi
4,399
1,572
0
1,643
9,578
3,018
0
2,243
7,335
0
21,476
W
Gilgamesh
lorddeadpool44
Gilgamesh
9,016
2,396
0
3,874
9,501
4,524
517
1,512
7,724
0
37,764
W
Chernobog
toniogaming76
Chernobog
4,527
2,461
0
0
4,434
1,380
1,688
2,448
1,746
0
26,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,267
Gold Earned
36,428
208
Minions Killed
273
0
Camps Cleared
0
880,593
Distance Traveled
1,157,972
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,527
377
25
2
0
83,093
0
W
Ao Kuang
6,375
531
50
4
0
243,869
1
L
Cerberus
6,553
546
81
7
0
194,538
3
W
Apollo
8,132
678
81
7
0
223,878
0
L
Ra
4,776
398
23
2
0
168,686
0
W
Xing Tian
6,542
545
15
1
0
244,524
2
L
Artemis
5,488
457
38
3
0
212,828
1
L
Tsukuyomi
4,923
410
41
3
0
221,448
2
W
Gilgamesh
8,735
728
75
6
0
222,954
0
W
Chernobog
6,644
554
52
4
0
222,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role