Player Matchup

Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Pepperup
Bacchus
Level 64
God Stats
0W - 2L
1,160 SR
Queue Stats
44W - 41L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
SunSkins17
Jing Wei
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
338W - 336L
1,553 Elo+
Solo
Ravana
Ravana
TurboFighter
Ravana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
trixzs
Neith
Level 148
God Stats
3W - 6L
1,399 SR
Queue Stats
114W - 123L
1,557 Elo+
Party 1
Team Averages
Level 112
1,412 SR
1,525 Elo+

VS

Team Averages
Level 137
1,485 SR
1,545 Elo+
Chronos
Chronos
Bl0odark
Chronos
Level 139
God Stats
3W - 2L
1,294 SR
Queue Stats
249W - 187L
1,642 Elo+
Party 2
Izanami
Izanami
ChasmEC
Izanami
Level 160
God Stats
2W - 4L
1,282 SR
Queue Stats
310W - 239L
1,581 Elo+
Party 2
Geb
Geb
Michlkoul
Geb
Level 126
God Stats
2W - 0L
1,707 SR
Queue Stats
14W - 18L
1,514 Elo+
Solo
Guan Yu
Guan Yu
Pusherito
Guan Yu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
pripiti
Danzaburou
Level 160
God Stats
28W - 19L
1,639 SR
Queue Stats
968W - 879L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 4 / 9
11,688
779
18,111
18,982
10,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Pepperup
Bacchus
15
2 / 6 / 14
10,128
675
13,498
21,691
30,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
SunSkins17
Jing Wei
18
3 / 6 / 14
11,227
748
15,459
19,933
10,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
18
4 / 4 / 12
12,149
810
12,082
34,688
29,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
trixzs
Neith
19
6 / 4 / 8
11,869
791
26,896
13,733
6,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bl0odark
Chronos
19
3 / 1 / 15
11,356
757
17,510
16,077
7,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
ChasmEC
Izanami
18
7 / 4 / 12
11,996
800
24,888
16,906
7,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 11
10,592
706
15,540
20,799
22,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
Pusherito
Guan Yu
18
2 / 4 / 15
11,007
734
13,706
32,124
27,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
pripiti
Danzaburou
19
10 / 4 / 7
12,682
845
23,146
15,836
7,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
84
18
Kills
24
24
Deaths
18
57
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
9
1.88
W
Chronos
Bl0odark
Chronos
3
1
15
10.5
W
Izanami
ChasmEC
Izanami
7
4
12
3.25
W
2
5
11
1.5
L
Bacchus
Pepperup
Bacchus
2
6
14
1.5
W
Guan Yu
Pusherito
Guan Yu
2
4
15
2.38
L
Jing Wei
SunSkins17
Jing Wei
3
6
14
1.67
L
Ravana
4
4
12
2.5
W
Danzaburou
pripiti
Danzaburou
10
4
7
3.38
L
Neith
trixzs
Neith
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,046
Damage
94,790
109,027
Taken
101,742
87,865
Mitigated
72,933
44,869
Healing
49,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
18,111
1,429
11,347
7,118
18,982
10,676
819
6,141
12,641
34,246
0
W
Chronos
Bl0odark
Chronos
17,510
5,428
3,231
4,240
16,077
7,985
1,079
5,724
10,353
28,183
0
W
Izanami
ChasmEC
Izanami
24,888
13,871
3,166
3,113
16,906
7,921
2,896
4,496
12,410
0
48,909
W
15,540
1,267
1,563
1,254
20,799
22,135
124
5,741
15,058
27,857
0
L
Bacchus
Pepperup
Bacchus
13,498
441
2,029
1,962
21,691
30,840
276
4,170
17,336
18,267
0
W
Guan Yu
Pusherito
Guan Yu
13,706
1,792
13,836
14,392
32,124
27,687
228
10,833
21,291
319
21,477
L
Jing Wei
SunSkins17
Jing Wei
15,459
10,984
1,622
2,912
19,933
10,313
877
6,360
13,548
0
35,112
L
Ravana
12,082
1,788
2,267
10,509
34,688
29,370
894
11,142
23,296
0
17,478
W
Danzaburou
pripiti
Danzaburou
23,146
8,690
2,108
2,862
15,836
7,205
2,023
4,815
11,021
0
44,915
L
Neith
trixzs
Neith
26,896
10,986
1,715
3,388
13,733
6,666
2,478
5,492
8,066
0
53,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,061
Gold Earned
57,633
162
Minions Killed
145
0
Camps Cleared
0
1,267,042
Distance Traveled
1,404,081
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,688
779
39
3
0
277,921
2
W
Chronos
11,356
757
25
2
0
309,325
3
W
Izanami
11,996
800
43
3
0
250,942
0
W
Geb
10,592
706
15
1
0
295,752
2
L
Bacchus
10,128
675
1
0
0
259,810
0
W
Guan Yu
11,007
734
19
1
0
283,680
0
L
Jing Wei
11,227
748
40
3
0
239,386
0
L
Ravana
12,149
810
17
1
0
254,553
0
W
Danzaburou
12,682
845
43
3
0
264,382
0
L
Neith
11,869
791
65
4
0
235,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role