Player Matchup

Gilgamesh
Gilgamesh
A-l-e-x-911
Gilgamesh
Level 143
God Stats
3W - 5L
1,854 SR
Queue Stats
62W - 51L
1,636 Elo+
Solo
Artemis
Artemis
CCyaniDe_
Artemis
Level 51
God Stats
2W - 2L
1,529 SR
Queue Stats
40W - 38L
1,645 Elo+
Solo
Kukulkan
Kukulkan
zIVIAjesticz
Kukulkan
Level 142
God Stats
7W - 3L
1,960 SR
Queue Stats
322W - 289L
1,697 Elo+
Solo
Team Averages
Level 112
1,781 SR
1,660 Elo+

VS

Team Averages
Level 150
1,652 SR
1,679 Elo+
Chronos
Chronos
Abdur-rehman
Chronos
Level 160
God Stats
51W - 15L
1,876 SR
Queue Stats
1,345W - 416L
1,800 Elo+
Solo
Chiron
Chiron
Yojimbo_Himura
Chiron
Level 157
God Stats
1W - 2L
1,559 SR
Queue Stats
136W - 86L
1,636 Elo+
Party 1
Cerberus
Cerberus
declercqfranc181
Cerberus
Level 134
God Stats
12W - 8L
1,521 SR
Queue Stats
288W - 175L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A-l-e-x-911
Gilgamesh
12
3 / 2 / 5
10,158
726
7,436
12,889
7,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
CCyaniDe_
Artemis
14
4 / 1 / 5
10,076
720
14,433
11,108
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
zIVIAjesticz
Kukulkan
14
2 / 0 / 7
9,627
688
12,491
5,950
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Abdur-rehman
Chronos
10
0 / 5 / 2
7,807
558
6,653
11,332
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 2
8,561
612
6,989
10,501
3,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 3 / 1
8,474
605
4,893
16,519
14,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A-l-e-x-911
Gilgamesh
3
2
5
2.75
L
Chronos
Abdur-rehman
Chronos
0
5
2
0.2
W
Artemis
CCyaniDe_
Artemis
4
1
5
6.5
L
1
1
2
2
L
2
3
1
0.83
W
Kukulkan
zIVIAjesticz
Kukulkan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
18,535
29,947
Taken
38,352
13,254
Mitigated
21,827
4,904
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A-l-e-x-911
Gilgamesh
7,436
1,413
0
914
12,889
7,008
573
4,105
8,347
0
27,662
L
Chronos
Abdur-rehman
Chronos
6,653
1,364
0
1,373
11,332
3,721
0
3,289
8,043
27,447
0
W
Artemis
CCyaniDe_
Artemis
14,433
5,960
0
2,745
11,108
3,990
2,030
4,289
6,422
0
61,911
L
6,989
1,427
776
3,427
10,501
3,858
0
4,189
6,309
0
53,147
L
4,893
148
516
4,705
16,519
14,248
0
5,138
11,381
18,336
0
W
Kukulkan
zIVIAjesticz
Kukulkan
12,491
709
0
1,245
5,950
2,256
722
2,218
3,540
60,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,861
Gold Earned
24,842
207
Minions Killed
185
0
Camps Cleared
0
816,308
Distance Traveled
716,887
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,158
726
32
2
0
294,739
1
L
Chronos
7,807
558
48
3
0
223,646
1
W
Artemis
10,076
720
93
7
0
242,268
2
L
Chiron
8,561
612
87
6
0
232,160
3
L
Cerberus
8,474
605
50
4
0
261,081
6
W
Kukulkan
9,627
688
82
6
0
279,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role