Player Matchup

Cupid
Cupid
Diamond III
Adc-or-Trolll
Cupid
Diamond III
Level 60
God Stats
13W - 6L
1,655 SR
Queue Stats
266W - 231L
2,162 MMR
Solo
Merlin
Merlin
Diamond III
Escanor-Chan
Merlin
Diamond III
Level 160
God Stats
12W - 19L
1,451 SR
Queue Stats
460W - 443L
2,127 MMR
Solo
Tyr
Tyr
Diamond IV
Ve invictus
Tyr
Diamond IV
Level 156
God Stats
3W - 2L
1,598 SR
Queue Stats
124W - 98L
2,023 MMR
Solo
Ravana
Ravana
Diamond IV
aidenspawn
Ravana
Diamond IV
Level 129
God Stats
3W - 4L
1,464 SR
Queue Stats
560W - 530L
2,146 MMR
Solo
Ymir
Ymir
Platinum III
oLONELY FARTo
Ymir
Platinum III
Level 158
God Stats
1W - 2L
1,431 SR
Queue Stats
38W - 22L
2,125 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,520 SR
2,117 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,512 SR
2,105 MMR
Skadi
Skadi
Diamond II
FE4R OniChan
Skadi
Diamond II
Level 160
God Stats
3W - 3L
1,664 SR
Queue Stats
122W - 101L
2,274 MMR
Party 1
Apollo
Apollo
Diamond V
MikeyyWBA
Apollo
Diamond V
Level 122
God Stats
18W - 21L
1,606 SR
Queue Stats
122W - 110L
1,912 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond IV
NabiiIBz
Ao Kuang
Diamond IV
Level 149
God Stats
4W - 7L
1,391 SR
Queue Stats
331W - 320L
2,212 MMR
Solo
Jormungandr
Jormungandr
Diamond V
TOM77C
Jormungandr
Diamond V
Level 128
God Stats
0W - 2L
1,345 SR
Queue Stats
147W - 162L
1,975 MMR
Party 2
Fafnir
Fafnir
Diamond V
Trapzzeeh
Fafnir
Diamond V
Level 156
God Stats
1W - 2L
1,555 SR
Queue Stats
95W - 76L
2,150 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 12
16,239
677
24,752
21,625
9,504
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
20
5 / 2 / 10
13,938
581
16,889
12,696
7,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 1 / 8
13,652
569
10,358
21,371
22,429
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
aidenspawn
Ravana
20
4 / 4 / 16
13,806
575
14,266
15,192
8,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 2 / 15
14,046
585
8,144
24,485
30,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
SetTiamatNemesisDanzaburouScylla

VS

Bans
AthenaPersephoneGuan YuJanusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 2
11,623
484
14,819
14,331
5,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
MikeyyWBA
Apollo
19
3 / 7 / 2
11,791
491
16,013
23,033
9,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
NabiiIBz
Ao Kuang
18
2 / 8 / 4
11,133
464
13,206
22,849
10,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
TOM77C
Jormungandr
19
2 / 2 / 4
11,793
491
11,612
19,080
22,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fafnir
Trapzzeeh
Fafnir
17
1 / 5 / 7
10,223
426
9,288
19,599
22,181
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
27
Kills
9
9
Deaths
27
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
W
Merlin
5
2
10
5
L
1
5
2
0.4
L
Apollo
MikeyyWBA
Apollo
3
7
2
0.57
L
Ao Kuang
NabiiIBz
Ao Kuang
2
8
4
0.5
L
Jormungandr
TOM77C
Jormungandr
2
2
4
2
L
Fafnir
Trapzzeeh
Fafnir
1
5
7
0.9
W
3
1
8
7
W
Ravana
aidenspawn
Ravana
4
4
16
3
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,409
Damage
64,938
95,369
Taken
98,892
78,938
Mitigated
70,659
44,905
Healing
24,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,752
18,855
2,776
16,156
21,625
9,504
7,688
5,833
15,792
0
153,401
W
Merlin
16,889
1,220
393
4,363
12,696
7,319
2,589
6,348
6,348
112,293
0
L
14,819
7,226
0
2,323
14,331
5,849
0
5,183
9,148
0
110,873
L
Apollo
MikeyyWBA
Apollo
16,013
9,293
0
5,685
23,033
9,984
1,384
5,017
18,016
0
93,607
L
Ao Kuang
NabiiIBz
Ao Kuang
13,206
3,517
0
5,296
22,849
10,639
0
5,891
16,958
100,206
0
L
Jormungandr
TOM77C
Jormungandr
11,612
3,069
0
4,819
19,080
22,006
426
3,789
15,291
87,864
0
L
Fafnir
Trapzzeeh
Fafnir
9,288
2,866
642
6,010
19,599
22,181
0
5,457
14,142
28,081
0
W
10,358
1,855
0
11,017
21,371
22,429
1,642
9,386
11,985
0
70,537
W
Ravana
aidenspawn
Ravana
14,266
4,264
0
3,582
15,192
8,724
1,790
5,496
9,696
0
87,067
W
8,144
1,011
0
6,618
24,485
30,962
637
8,543
15,942
35,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,681
Gold Earned
56,563
684
Minions Killed
731
0
Camps Cleared
0
2,276,181
Distance Traveled
2,080,342
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,239
677
192
8
0
435,932
4
W
Merlin
13,938
581
166
7
0
414,219
7
L
Skadi
11,623
484
209
9
0
427,822
6
L
Apollo
11,791
491
157
7
0
380,282
6
L
Ao Kuang
11,133
464
155
6
0
426,590
2
L
Jormungandr
11,793
491
179
7
0
408,111
3
L
Fafnir
10,223
426
31
1
0
437,537
3
W
Tyr
13,652
569
162
7
0
496,066
8
W
Ravana
13,806
575
131
5
0
475,958
5
W
Ymir
14,046
585
33
1
0
454,006
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role