Player Matchup

Olorun
Olorun
Occult YuRi
Olorun
Level 29
God Stats
21W - 40L
1,265 SR
Queue Stats
125W - 230L
1,227 Elo+
Solo
Ganesha
Ganesha
TheFrostedLeo
Ganesha
Level 132
God Stats
5W - 6L
1,736 SR
Queue Stats
185W - 255L
1,340 Elo+
Party 1
Thanatos
Thanatos
ryantheflew96
Thanatos
Level 8
God Stats
3W - 4L
1,439 SR
Queue Stats
4W - 12L
1,188 Elo+
Party 1
Team Averages
Level 56
1,480 SR
1,251 Elo+

VS

Team Averages
Level 83
1,449 SR
1,494 Elo+
Ganesha
Ganesha
Blubberboy
Ganesha
Level 117
God Stats
11W - 9L
1,702 SR
Queue Stats
158W - 133L
1,505 Elo+
Party 2
Ra
Ra
FadedRarity
Ra
Level 129
God Stats
2W - 8L
1,146 SR
Queue Stats
130W - 147L
1,476 Elo+
Party 2
Pele
Pele
Snookrin
Pele
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 3 / 2
7,933
567
6,350
9,041
3,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
12
1 / 3 / 8
9,122
652
6,993
14,964
12,532
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
ryantheflew96
Thanatos
13
8 / 9 / 0
10,706
765
7,268
13,126
4,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blubberboy
Ganesha
13
0 / 3 / 15
10,071
719
7,624
11,825
7,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
10 / 3 / 5
11,784
842
11,894
9,734
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
13
4 / 3 / 10
9,770
698
5,825
7,747
2,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
14
15
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Blubberboy
Ganesha
0
3
15
2.5
W
10
3
5
4.17
L
Olorun
0
3
2
0.33
W
Pele
4
3
10
3
L
Ganesha
1
3
8
1.67
L
Thanatos
ryantheflew96
Thanatos
8
9
0
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,611
Damage
25,343
37,131
Taken
29,306
20,463
Mitigated
13,858
11,539
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Blubberboy
Ganesha
7,624
883
952
1,316
11,825
7,225
97
5,625
6,200
21,501
0
W
11,894
1,144
2,444
3,824
9,734
4,170
642
4,794
4,940
70,741
0
L
Olorun
6,350
2,718
1,662
2,985
9,041
3,193
0
5,445
3,596
29,792
0
W
Pele
5,825
1,247
0
598
7,747
2,463
1,740
3,081
4,666
0
14,030
L
Ganesha
6,993
561
712
1,612
14,964
12,532
99
7,287
7,677
22,334
0
L
Thanatos
ryantheflew96
Thanatos
7,268
1,543
0
4,568
13,126
4,738
0
6,886
6,240
0
26,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
31,625
109
Minions Killed
134
0
Camps Cleared
0
666,935
Distance Traveled
756,967
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,071
719
1
0
0
253,606
2
W
Ra
11,784
842
104
7
0
241,600
3
L
Olorun
7,933
567
68
5
0
205,865
0
W
Pele
9,770
698
29
2
0
261,761
0
L
Ganesha
9,122
652
0
0
0
238,613
0
L
Thanatos
10,706
765
41
3
0
222,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role