Player Matchup

Gilgamesh
Gilgamesh
Cupids_Dad
Gilgamesh
Level 12
God Stats
51W - 48L
1,500 SR
Queue Stats
109W - 121L
1,513 Elo+
Solo
Bellona
Bellona
OmgItsPowerAkki
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Tote_cvm
Ymir
Level 17
God Stats
8W - 8L
1,422 SR
Queue Stats
98W - 86L
1,494 Elo+
Solo
Artemis
Artemis
javiborg00
Artemis
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
84W - 76L
1,500 Elo+
Solo
Chang'e
Chang'e
pitillotriste
Chang'e
Level 27
God Stats
5W - 0L
1,945 SR
Queue Stats
94W - 89L
1,462 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,494 Elo+

VS

Team Averages
Level 17
1,488 SR
1,454 Elo+
Ares
Ares
KorgDieRote
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,357 Elo+
Solo
Scylla
Scylla
TEAM_MERCY_FRAN
Scylla
Level 29
God Stats
3W - 8L
1,165 SR
Queue Stats
189W - 214L
1,346 Elo+
Solo
Cthulhu
Cthulhu
TeddyHMKG
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
iS26Luptator
Erlang Shen
Level 27
God Stats
1W - 4L
1,695 SR
Queue Stats
54W - 38L
1,585 Elo+
Solo
Tyr
Tyr
you_Ruck_Wait_No
Tyr
Level 18
God Stats
2W - 4L
1,579 SR
Queue Stats
26W - 27L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cupids_Dad
Gilgamesh
9
2 / 0 / 0
5,069
634
1,650
4,011
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 0
4,750
594
4,249
6,788
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
7
1 / 1 / 6
4,815
602
2,529
5,353
1,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
javiborg00
Artemis
8
2 / 1 / 0
4,838
605
2,113
2,570
883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
9
3 / 0 / 3
5,176
647
3,347
2,498
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,217
527
617
4,539
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 3 / 0
3,390
424
65
1,765
453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TeddyHMKG
Cthulhu
5
0 / 3 / 1
3,861
483
2,678
4,517
2,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
iS26Luptator
Erlang Shen
10
1 / 1 / 0
5,490
686
3,876
6,267
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 0
4,808
601
4,384
4,953
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cupids_Dad
Gilgamesh
2
0
0
2
L
0
2
1
0.25
W
1
1
0
1
L
0
3
0
0
L
Cthulhu
TeddyHMKG
Cthulhu
0
3
1
0.17
W
Ymir
1
1
6
4
L
Erlang Shen
iS26Luptator
Erlang Shen
1
1
0
1
W
Artemis
javiborg00
Artemis
2
1
0
2
W
Chang'e
3
0
3
4.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,888
Damage
11,620
21,220
Taken
22,041
8,845
Mitigated
9,153
7,016
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cupids_Dad
Gilgamesh
1,650
425
0
1,017
4,011
1,960
0
317
3,669
0
26,055
L
617
0
0
1,274
4,539
2,115
45
147
4,392
6,678
0
W
4,249
1,523
0
1,635
6,788
3,328
0
0
6,788
25
20,871
L
65
0
0
0
1,765
453
0
1,058
599
4,094
0
L
Cthulhu
TeddyHMKG
Cthulhu
2,678
221
0
429
4,517
2,018
0
2,810
1,521
10,548
0
W
Ymir
2,529
862
225
714
5,353
1,986
0
1,097
4,085
13,454
0
L
Erlang Shen
iS26Luptator
Erlang Shen
3,876
2,309
0
2,333
6,267
2,900
0
580
5,687
0
32,054
W
Artemis
javiborg00
Artemis
2,113
1,175
0
310
2,570
883
610
617
1,953
0
17,124
W
Chang'e
3,347
576
1,169
1,946
2,498
688
704
1,008
1,365
17,243
0
L
4,384
613
0
2,225
4,953
1,667
0
912
3,945
0
22,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,648
Gold Earned
21,766
184
Minions Killed
158
0
Camps Cleared
0
782,923
Distance Traveled
713,859
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,069
634
54
7
0
164,133
1
L
Ares
4,217
527
15
2
0
158,907
0
W
Bellona
4,750
594
46
6
0
163,734
0
L
Scylla
3,390
424
7
1
0
67,176
0
L
Cthulhu
3,861
483
13
2
0
136,540
0
W
Ymir
4,815
602
19
2
0
168,369
2
L
Erlang Shen
5,490
686
78
10
0
165,097
0
W
Artemis
4,838
605
28
4
0
132,337
0
W
Chang'e
5,176
647
37
5
0
154,350
0
L
Tyr
4,808
601
45
6
0
186,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role