Player Matchup

Gilgamesh
Gilgamesh
Eye of Ra
Gilgamesh
Level 103
God Stats
94W - 64L
1,649 SR
Queue Stats
543W - 521L
1,516 Elo+
Party 1
Anubis
Anubis
Skunkid
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,182 Elo+
Solo
Fenrir
Fenrir
o timotay o
Fenrir
Level 59
God Stats
44W - 29L
1,450 SR
Queue Stats
342W - 321L
1,517 Elo+
Party 1
Team Averages
Level 56
1,533 SR
1,405 Elo+

VS

Team Averages
Level 104
1,653 SR
1,375 Elo+
Arachne
Arachne
Ouroboros1227
Arachne
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
213W - 224L
1,522 Elo+
Party 2
Nike
Nike
SettlingUncle15
Nike
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 273L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
itav1225
Kukulkan
Level 25
God Stats
0W - 1L
1,744 SR
Queue Stats
9W - 43L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eye of Ra
Gilgamesh
18
13 / 5 / 10
16,693
759
19,118
34,769
27,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Skunkid
Anubis
19
7 / 6 / 13
14,998
682
10,605
14,268
7,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
11 / 5 / 13
17,572
799
24,049
22,961
25,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
13 / 6 / 2
15,958
725
26,543
22,259
10,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 6 / 11
15,416
701
13,548
23,837
17,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
itav1225
Kukulkan
12
1 / 20 / 4
11,516
523
5,326
18,598
5,057
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
31
Kills
16
16
Deaths
32
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Eye of Ra
Gilgamesh
13
5
10
3.6
L
Arachne
13
6
2
2.33
L
2
6
11
1.25
W
Anubis
Skunkid
Anubis
7
6
13
2.25
L
Kukulkan
itav1225
Kukulkan
1
20
4
0.15
W
Fenrir
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,772
Damage
45,417
71,998
Taken
64,694
60,976
Mitigated
33,415
23,058
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Eye of Ra
Gilgamesh
19,118
3,396
0
10,744
34,769
27,889
269
2,378
32,391
28,341
88,038
L
Arachne
26,543
19,515
0
6,582
22,259
10,618
0
5,061
17,198
0
68,541
L
13,548
804
0
0
23,837
17,740
0
5,077
18,760
14,936
47,370
W
Anubis
Skunkid
Anubis
10,605
798
0
3,727
14,268
7,368
535
3,413
10,855
67,615
0
L
Kukulkan
itav1225
Kukulkan
5,326
568
0
0
18,598
5,057
0
5,848
12,750
17,837
0
W
Fenrir
24,049
8,218
1,023
7,564
22,961
25,719
803
4,027
18,934
6,532
69,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
42,890
274
Minions Killed
164
0
Camps Cleared
0
1,228,649
Distance Traveled
1,056,929
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,693
759
99
5
0
434,272
2
L
Arachne
15,958
725
60
3
0
443,295
1
L
Nike
15,416
701
83
4
0
388,000
1
W
Anubis
14,998
682
105
5
0
360,162
0
L
Kukulkan
11,516
523
21
1
0
225,634
1
W
Fenrir
17,572
799
70
3
0
434,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role