Player Matchup

Vulcan
Vulcan
Disorderz777
Vulcan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KermitHatesElmo
Sylvanus
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
237W - 215L
1,684 Elo+
Solo
Bellona
Bellona
Onnane
Bellona
Level 24
God Stats
5W - 4L
1,617 SR
Queue Stats
25W - 16L
1,656 Elo+
Solo
Mulan
Mulan
equiinoxv2
Mulan
Level 4
God Stats
6W - 2L
1,505 SR
Queue Stats
31W - 33L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
metq
Gilgamesh
Level 29
God Stats
18W - 18L
1,471 SR
Queue Stats
112W - 99L
1,466 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,546 Elo+

VS

Team Averages
Level 23
1,621 SR
1,522 Elo+
Zeus
Zeus
BudaFuda
Zeus
Level 16
God Stats
4W - 3L
1,815 SR
Queue Stats
33W - 26L
1,677 Elo+
Solo
Chernobog
Chernobog
Karatekickdown
Chernobog
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
97W - 115L
1,498 Elo+
Party 1
Artio
Artio
Lambam
Artio
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
17W - 33L
1,341 Elo+
Party 1
Set
Set
Leykiwis
Set
Level 27
God Stats
3W - 4L
1,568 SR
Queue Stats
50W - 46L
1,595 Elo+
Solo
Horus
Horus
WowNeverDie
Horus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 2 / 2
6,034
603
3,373
4,004
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
9
1 / 0 / 2
5,840
584
1,394
3,326
1,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Onnane
Bellona
11
3 / 2 / 2
6,416
642
6,356
6,312
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
9
1 / 0 / 3
5,255
526
2,796
2,713
1,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
metq
Gilgamesh
10
5 / 1 / 3
6,555
656
4,370
5,287
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
1 / 1 / 1
5,181
518
2,904
3,275
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Karatekickdown
Chernobog
8
0 / 2 / 0
4,794
479
1,717
4,517
1,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Lambam
Artio
6
0 / 4 / 0
4,587
459
1,002
6,524
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
3 / 1 / 0
6,045
605
2,414
7,935
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 2
5,290
529
2,445
6,105
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
5
5
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
1
1
1.5
W
Vulcan
0
2
2
0.5
L
Chernobog
Karatekickdown
Chernobog
0
2
0
0
W
Sylvanus
1
0
2
2
L
Artio
Lambam
Artio
0
4
0
0
L
3
1
0
3
W
Bellona
Onnane
Bellona
3
2
2
2
L
1
2
2
1
W
Mulan
1
0
3
2.5
W
Gilgamesh
metq
Gilgamesh
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
10,482
21,642
Taken
28,356
11,151
Mitigated
11,419
5,847
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,904
148
0
925
3,275
804
0
1,749
1,302
23,185
0
W
Vulcan
3,373
1,309
0
1,429
4,004
1,272
386
2,443
1,401
31,596
0
L
Chernobog
Karatekickdown
Chernobog
1,717
1,017
429
1,502
4,517
1,018
0
1,180
3,261
0
19,046
W
Sylvanus
1,394
414
238
1,392
3,326
1,359
192
10
3,316
23,290
0
L
Artio
Lambam
Artio
1,002
149
71
1,296
6,524
3,354
0
1,369
5,039
5,221
0
L
2,414
877
0
4,058
7,935
2,876
0
169
7,682
0
30,676
W
Bellona
Onnane
Bellona
6,356
2,515
0
852
6,312
5,035
0
216
6,096
0
36,606
L
2,445
1,106
54
1,826
6,105
3,367
0
56
6,024
0
18,427
W
Mulan
2,796
524
0
1,323
2,713
1,673
136
246
2,467
1,084
14,437
W
Gilgamesh
metq
Gilgamesh
4,370
1,329
0
613
5,287
1,812
682
791
4,456
0
33,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
25,897
290
Minions Killed
231
0
Camps Cleared
0
997,190
Distance Traveled
941,333
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,181
518
57
6
0
159,325
1
W
Vulcan
6,034
603
68
7
0
193,778
4
L
Chernobog
4,794
479
59
6
0
194,858
3
W
Sylvanus
5,840
584
41
4
0
178,917
5
L
Artio
4,587
459
7
1
0
169,409
3
L
Set
6,045
605
75
8
0
203,478
2
W
Bellona
6,416
642
62
6
0
226,905
3
L
Horus
5,290
529
33
3
0
214,263
1
W
Mulan
5,255
526
45
5
0
196,571
2
W
Gilgamesh
6,555
656
74
7
0
201,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role