Player Matchup

Gilgamesh
Gilgamesh
Dpaslor03
Gilgamesh
Level 63
God Stats
4W - 2L
1,762 SR
Queue Stats
94W - 45L
1,723 Elo+
Solo
Anhur
Anhur
RaulRuiz9
Anhur
Level 153
God Stats
5W - 4L
1,757 SR
Queue Stats
499W - 355L
1,636 Elo+
Solo
Nox
Nox
zIVIAjesticz
Nox
Level 142
God Stats
3W - 4L
1,702 SR
Queue Stats
322W - 289L
1,704 Elo+
Solo
Team Averages
Level 119
1,740 SR
1,688 Elo+

VS

Team Averages
Level 114
1,830 SR
1,624 Elo+
Thoth
Thoth
Berethor1991
Thoth
Level 146
God Stats
19W - 15L
1,722 SR
Queue Stats
467W - 356L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
CCyaniDe_
Danzaburou
Level 51
God Stats
3W - 0L
1,946 SR
Queue Stats
40W - 38L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
xX_Pascal_7_Xx
Gilgamesh
Level 144
God Stats
15W - 6L
1,824 SR
Queue Stats
348W - 273L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dpaslor03
Gilgamesh
14
3 / 6 / 5
11,112
617
14,195
18,423
13,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
RaulRuiz9
Anhur
16
6 / 4 / 5
12,657
703
9,029
15,384
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 6
11,751
653
15,106
12,714
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 7
13,020
723
14,432
10,134
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
CCyaniDe_
Danzaburou
17
3 / 5 / 10
12,915
718
13,236
15,601
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xX_Pascal_7_Xx
Gilgamesh
13
3 / 6 / 8
11,417
634
10,541
16,615
14,626
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
14
Kills
13
14
Deaths
14
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
Danzaburou
CCyaniDe_
Danzaburou
3
5
10
1.6
L
Gilgamesh
Dpaslor03
Gilgamesh
3
6
5
0.92
L
Anhur
RaulRuiz9
Anhur
6
4
5
2.13
W
Gilgamesh
xX_Pascal_7_Xx
Gilgamesh
3
6
8
1.17
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,330
Damage
38,209
46,521
Taken
42,350
22,574
Mitigated
23,927
2,684
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,432
663
156
857
10,134
3,297
1,304
3,507
6,627
67,335
0
W
Danzaburou
CCyaniDe_
Danzaburou
13,236
6,215
0
3,560
15,601
6,004
1,866
5,633
9,968
0
63,391
L
Gilgamesh
Dpaslor03
Gilgamesh
14,195
2,824
0
1,612
18,423
13,169
244
4,049
13,980
0
48,923
L
Anhur
RaulRuiz9
Anhur
9,029
4,361
0
551
15,384
4,687
766
6,068
9,009
0
53,264
W
Gilgamesh
xX_Pascal_7_Xx
Gilgamesh
10,541
2,604
556
1,431
16,615
14,626
0
6,052
10,563
0
27,939
L
15,106
509
0
521
12,714
4,718
0
3,534
8,948
59,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
37,352
226
Minions Killed
227
0
Camps Cleared
0
969,117
Distance Traveled
885,583
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,020
723
98
5
0
306,431
4
W
Danzaburou
12,915
718
109
6
0
277,491
2
L
Gilgamesh
11,112
617
61
3
0
335,105
0
L
Anhur
12,657
703
94
5
0
302,398
2
W
Gilgamesh
11,417
634
20
1
0
301,661
3
L
Nox
11,751
653
71
4
0
331,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role