Player Matchup

Apollo
Apollo
Argu1en
Apollo
Level 29
God Stats
6W - 14L
1,388 SR
Queue Stats
80W - 95L
1,401 Elo+
Solo
Loki
Loki
Ballsu
Loki
Level 13
God Stats
3W - 9L
1,316 SR
Queue Stats
9W - 12L
1,336 Elo+
Solo
Erlang Shen
Erlang Shen
Eskulappe
Erlang Shen
Level 29
God Stats
1W - 5L
1,387 SR
Queue Stats
267W - 116L
1,737 Elo+
Solo
Tiamat
Tiamat
Goobis120
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
cuicanzhixin
Sun Wukong
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 58L
1,348 Elo+
Solo
Team Averages
Level 20
1,418 SR
1,461 Elo+

VS

Team Averages
Level 28
1,419 SR
1,442 Elo+
Scylla
Scylla
Juls3
Scylla
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 1
Ravana
Ravana
L0aderb0t
Ravana
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
199W - 123L
1,668 Elo+
Solo
Khepri
Khepri
PROTOTYP2E
Khepri
Level 17
God Stats
1W - 3L
1,208 SR
Queue Stats
49W - 69L
1,326 Elo+
Solo
Jormungandr
Jormungandr
billibillifipsi
Jormungandr
Level 12
God Stats
4W - 2L
1,441 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 1
Anhur
Anhur
boskito10
Anhur
Level 28
God Stats
71W - 85L
1,448 SR
Queue Stats
100W - 125L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Argu1en
Apollo
20
9 / 7 / 4
14,039
562
20,490
24,283
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
Ballsu
Loki
12
1 / 1 / 2
9,477
379
752
6,385
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Eskulappe
Erlang Shen
20
6 / 6 / 0
14,326
573
14,290
28,428
16,859
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Goobis120
Tiamat
16
1 / 12 / 2
10,667
427
9,230
21,039
15,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
cuicanzhixin
Sun Wukong
17
4 / 9 / 10
11,340
454
9,530
23,343
10,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Juls3
Scylla
19
6 / 3 / 12
13,824
553
13,540
14,908
6,670
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
L0aderb0t
Ravana
20
19 / 3 / 8
16,589
664
32,043
18,086
27,094
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
PROTOTYP2E
Khepri
18
2 / 7 / 8
12,889
516
5,799
15,467
16,675
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
billibillifipsi
Jormungandr
20
2 / 3 / 12
13,639
546
11,878
16,308
21,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
boskito10
Anhur
20
5 / 5 / 6
15,509
620
13,696
16,062
6,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
21
Kills
34
35
Deaths
21
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
Argu1en
Apollo
9
7
4
1.57
L
Loki
Ballsu
Loki
1
1
2
2
L
Erlang Shen
Eskulappe
Erlang Shen
6
6
0
1
L
Tiamat
Goobis120
Tiamat
1
12
2
0.17
W
Scylla
Juls3
Scylla
6
3
12
4
W
Ravana
L0aderb0t
Ravana
19
3
8
7.67
W
Khepri
PROTOTYP2E
Khepri
2
7
8
0.86
W
Jormungandr
billibillifipsi
Jormungandr
2
3
12
2.67
W
Anhur
boskito10
Anhur
5
5
6
1.6
L
Sun Wukong
cuicanzhixin
Sun Wukong
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,292
Damage
76,956
103,478
Taken
80,831
51,390
Mitigated
78,635
31,288
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Argu1en
Apollo
20,490
13,642
0
10,351
24,283
7,626
28
5,074
18,709
0
93,852
L
Loki
Ballsu
Loki
752
127
0
2,965
6,385
1,831
0
178
6,207
0
31,510
L
Erlang Shen
Eskulappe
Erlang Shen
14,290
6,960
0
10,795
28,428
16,859
574
8,495
19,022
0
119,071
L
Tiamat
Goobis120
Tiamat
9,230
1,202
0
3,406
21,039
15,040
1,594
9,229
11,407
58,430
0
W
Scylla
Juls3
Scylla
13,540
3,240
0
2,713
14,908
6,670
2,312
4,975
9,933
70,648
0
W
Ravana
L0aderb0t
Ravana
32,043
10,903
0
8,299
18,086
27,094
3,976
2,295
15,791
0
142,026
W
Khepri
PROTOTYP2E
Khepri
5,799
921
0
1,041
15,467
16,675
622
1,818
13,649
40,016
0
W
Jormungandr
billibillifipsi
Jormungandr
11,878
2,461
0
1,662
16,308
21,537
1,496
1,895
14,413
73,272
0
W
Anhur
boskito10
Anhur
13,696
8,692
0
4,997
16,062
6,659
9,009
478
15,584
0
129,767
L
Sun Wukong
cuicanzhixin
Sun Wukong
9,530
2,827
756
3,015
23,343
10,034
805
7,215
15,499
0
49,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,849
Gold Earned
72,450
617
Minions Killed
675
0
Camps Cleared
0
1,893,684
Distance Traveled
2,280,485
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,039
562
174
7
0
415,393
4
L
Loki
9,477
379
79
3
0
235,479
1
L
Erlang Shen
14,326
573
199
8
0
402,510
5
L
Tiamat
10,667
427
91
4
0
373,516
1
W
Scylla
13,824
553
132
5
0
446,965
1
W
Ravana
16,589
664
166
7
0
528,289
5
W
Khepri
12,889
516
51
2
0
455,884
0
W
Jormungandr
13,639
546
112
4
0
419,448
4
W
Anhur
15,509
620
214
9
0
429,899
1
L
Sun Wukong
11,340
454
74
3
0
466,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role