Player Matchup

Khepri
Khepri
FaulerZauberer
Khepri
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,504 Elo+
Party 1
Set
Set
Kuollut-Torakka
Set
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 113L
1,442 Elo+
Party 2
Neith
Neith
Morologe
Neith
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,422 Elo+
Party 1
Susano
Susano
Tuke15
Susano
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,453 Elo+
Party 2
Bellona
Bellona
moddrex
Bellona
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 44L
1,457 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,456 Elo+

VS

Team Averages
Level 22
1,478 SR
1,442 Elo+
Nemesis
Nemesis
Allurck
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Anhur
Anhur
DW777666
Anhur
Level 27
God Stats
18W - 36L
1,403 SR
Queue Stats
100W - 143L
1,277 Elo+
Party 3
Fenrir
Fenrir
HandlessGamer
Fenrir
Level 28
God Stats
18W - 14L
1,612 SR
Queue Stats
117W - 97L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
LePigeonCelest
Sun Wukong
Level 25
God Stats
96W - 83L
1,475 SR
Queue Stats
566W - 643L
1,444 Elo+
Party 3
Scylla
Scylla
mwangelofdeath
Scylla
Level 29
God Stats
2W - 4L
1,401 SR
Queue Stats
150W - 173L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,673
567
3,064
4,559
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
5 / 1 / 5
5,909
591
3,906
4,507
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Morologe
Neith
10
6 / 1 / 1
6,013
601
4,725
4,937
1,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Tuke15
Susano
11
6 / 1 / 2
6,723
672
5,046
5,530
1,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
moddrex
Bellona
11
3 / 0 / 0
6,337
634
5,175
4,897
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Allurck
Nemesis
3
0 / 4 / 0
3,681
368
603
5,265
719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
DW777666
Anhur
7
0 / 4 / 2
4,697
470
4,045
6,818
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 4 / 0
5,774
577
2,642
7,873
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
LePigeonCelest
Sun Wukong
9
1 / 3 / 0
5,289
529
2,778
7,572
2,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 6 / 0
4,720
472
1,471
4,890
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
20
Kills
5
5
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Allurck
Nemesis
0
4
0
0
L
Anhur
DW777666
Anhur
0
4
2
0.25
W
0
2
5
1.25
L
4
4
0
1
W
5
1
5
7.5
L
Sun Wukong
LePigeonCelest
Sun Wukong
1
3
0
0.33
W
Neith
Morologe
Neith
6
1
1
6.5
W
Susano
Tuke15
Susano
6
1
2
7
W
Bellona
moddrex
Bellona
3
0
0
3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,916
Damage
11,539
24,430
Taken
32,418
10,974
Mitigated
9,048
6,954
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Allurck
Nemesis
603
395
0
1,158
5,265
719
0
0
5,265
0
8,173
L
Anhur
DW777666
Anhur
4,045
2,328
0
1,086
6,818
1,411
0
1,074
5,744
0
18,096
W
3,064
445
0
557
4,559
2,578
50
0
4,559
15,185
0
L
2,642
616
0
2,279
7,873
3,063
0
1,990
5,883
0
13,729
W
3,906
1,731
0
1,938
4,507
1,339
0
146
4,321
0
19,625
L
Sun Wukong
LePigeonCelest
Sun Wukong
2,778
596
0
1,689
7,572
2,990
0
0
7,572
0
19,642
W
Neith
Morologe
Neith
4,725
3,013
0
1,717
4,937
1,189
764
0
4,937
0
24,708
W
Susano
Tuke15
Susano
5,046
1,405
0
1,460
5,530
1,772
602
1,139
4,245
0
27,347
W
Bellona
moddrex
Bellona
5,175
1,619
0
1,282
4,897
4,096
116
0
4,897
0
28,632
L
1,471
74
0
0
4,890
865
0
0
4,890
20,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
24,161
241
Minions Killed
163
0
Camps Cleared
0
925,828
Distance Traveled
781,689
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,681
368
12
1
0
128,430
1
L
Anhur
4,697
470
29
3
0
149,908
1
W
Khepri
5,673
567
26
3
0
198,620
0
L
Fenrir
5,774
577
36
4
0
182,723
1
W
Set
5,909
591
44
4
0
181,183
0
L
Sun Wukong
5,289
529
50
5
0
163,995
2
W
Neith
6,013
601
43
4
0
172,894
0
W
Susano
6,723
672
61
6
0
189,287
1
W
Bellona
6,337
634
67
7
0
183,844
3
L
Scylla
4,720
472
36
4
0
156,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role