Player Matchup

Sun Wukong
Sun Wukong
DogsEater
Sun Wukong
Level 25
God Stats
0W - 2L
1,321 SR
Queue Stats
48W - 32L
1,642 Elo+
Party 3
Geb
Geb
MickleRick
Geb
Level 45
God Stats
1W - 3L
1,813 SR
Queue Stats
172W - 157L
1,448 Elo+
Solo
Camazotz
Camazotz
Nessram
Camazotz
Level 107
God Stats
3W - 3L
1,770 SR
Queue Stats
209W - 159L
1,568 Elo+
Party 3
Nu Wa
Nu Wa
Nozohoejo
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,458 Elo+
Party 2
Ullr
Ullr
Static55
Ullr
Level 73
God Stats
6W - 12L
1,542 SR
Queue Stats
132W - 125L
1,476 Elo+
Party 2
Team Averages
Level 58
1,589 SR
1,518 Elo+

VS

Team Averages
Level 58
1,532 SR
1,527 Elo+
Ullr
Ullr
DaniiiTg26
Ullr
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 27L
1,736 Elo+
Party 4
Scylla
Scylla
Foockface69
Scylla
Level 29
God Stats
18W - 5L
1,675 SR
Queue Stats
278W - 194L
1,597 Elo+
Party 1
Geb
Geb
ImpactD
Geb
Level 120
God Stats
6W - 7L
1,500 SR
Queue Stats
437W - 313L
1,660 Elo+
Party 1
Loki
Loki
ahtapotpaul
Loki
Level 47
God Stats
5W - 5L
1,633 SR
Queue Stats
40W - 36L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
worlinter113
Gilgamesh
Level 82
God Stats
2W - 3L
1,350 SR
Queue Stats
31W - 143L
1,062 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DogsEater
Sun Wukong
19
7 / 4 / 3
12,346
588
14,099
19,234
19,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 6
10,708
510
10,257
15,859
10,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Nessram
Camazotz
17
4 / 3 / 8
10,867
517
9,106
21,563
12,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Nozohoejo
Nu Wa
15
5 / 5 / 0
9,878
470
8,348
12,224
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
17
5 / 6 / 5
11,047
526
11,737
17,487
6,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 1
11,401
543
14,681
16,577
6,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
15
3 / 6 / 5
9,500
452
9,060
11,817
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
18
2 / 4 / 6
11,504
548
12,067
19,349
20,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
11 / 2 / 1
12,515
596
11,409
13,983
5,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
worlinter113
Gilgamesh
14
0 / 4 / 3
9,945
474
4,869
17,427
9,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
23
Kills
21
21
Deaths
23
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
7
1
0.79
L
Sun Wukong
DogsEater
Sun Wukong
7
4
3
2.13
W
Scylla
3
6
5
0.92
W
Geb
2
4
6
1.25
L
2
3
6
1.67
L
Camazotz
Nessram
Camazotz
4
3
8
2.67
L
Nu Wa
Nozohoejo
Nu Wa
5
5
0
1
L
Ullr
5
6
5
1.25
W
11
2
1
5.75
W
Gilgamesh
worlinter113
Gilgamesh
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,547
Damage
52,086
86,367
Taken
79,153
53,337
Mitigated
46,939
26,709
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,681
9,369
0
3,354
16,577
6,878
2,165
4,726
11,813
0
75,812
L
Sun Wukong
DogsEater
Sun Wukong
14,099
2,574
0
4,014
19,234
19,825
754
7,055
12,081
0
79,769
W
Scylla
9,060
754
0
2,281
11,817
4,390
225
4,094
7,449
52,369
0
W
Geb
12,067
2,088
0
6,600
19,349
20,181
0
2,649
16,614
84,382
0
L
10,257
1,762
0
3,395
15,859
10,358
587
2,171
13,586
31,922
0
L
Camazotz
Nessram
Camazotz
9,106
2,452
0
14,151
21,563
12,296
123
2,845
18,702
0
76,502
L
Nu Wa
Nozohoejo
Nu Wa
8,348
1,440
0
2,616
12,224
4,289
1,019
6,534
5,322
39,811
0
L
Ullr
11,737
4,025
0
2,533
17,487
6,569
2,072
1,872
15,549
0
75,298
W
11,409
2,544
0
701
13,983
5,499
0
3,730
10,123
0
96,374
W
Gilgamesh
worlinter113
Gilgamesh
4,869
983
357
1,958
17,427
9,991
576
4,275
13,019
0
42,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,846
Gold Earned
54,865
490
Minions Killed
622
0
Camps Cleared
0
1,971,746
Distance Traveled
1,863,660
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,401
543
137
7
0
316,032
2
L
Sun Wukong
12,346
588
145
7
0
406,619
1
W
Scylla
9,500
452
86
4
0
371,189
1
W
Geb
11,504
548
161
8
0
400,464
5
L
Geb
10,708
510
42
2
0
421,365
1
L
Camazotz
10,867
517
127
6
0
464,033
3
L
Nu Wa
9,878
470
77
4
0
314,416
1
L
Ullr
11,047
526
99
5
0
365,313
0
W
Loki
12,515
596
184
9
0
407,831
2
W
Gilgamesh
9,945
474
54
3
0
368,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role