Player Matchup

Bellona
Bellona
DeAdAimHeAdShOt
Bellona
Level 26
God Stats
23W - 32L
1,512 SR
Queue Stats
138W - 163L
1,427 Elo+
Party 1
Ares
Ares
IcySlayer1190
Ares
Level 27
God Stats
35W - 41L
1,515 SR
Queue Stats
121W - 139L
1,450 Elo+
Party 1
Anubis
Anubis
Schellsing
Anubis
Level 14
God Stats
4W - 3L
1,555 SR
Queue Stats
25W - 33L
1,413 Elo+
Solo
Hel
Hel
Zazikel22
Hel
Level 8
God Stats
2W - 5L
1,043 SR
Queue Stats
12W - 19L
1,132 Elo+
Solo
Gilgamesh
Gilgamesh
grumpygrim46
Gilgamesh
Level 23
God Stats
1W - 3L
1,710 SR
Queue Stats
66W - 73L
1,364 Elo+
Solo
Team Averages
Level 20
1,467 SR
1,357 Elo+

VS

Team Averages
Level 17
1,523 SR
1,444 Elo+
Olorun
Olorun
 
Olorun
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Drifting-Dray
Anhur
Level 11
God Stats
11W - 4L
1,696 SR
Queue Stats
75W - 37L
1,491 Elo+
Solo
Chaac
Chaac
N890IK
Chaac
Level 14
God Stats
4W - 3L
1,386 SR
Queue Stats
20W - 23L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
Ratman665
Baron Samedi
Level 29
God Stats
85W - 72L
1,485 SR
Queue Stats
513W - 595L
1,375 Elo+
Solo
Ymir
Ymir
Shminkus
Ymir
Level 24
God Stats
109W - 81L
1,550 SR
Queue Stats
486W - 555L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,761
887
4,592
13,124
10,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 2 / 1
9,592
872
5,872
14,004
11,497
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Schellsing
Anubis
17
0 / 9 / 5
10,181
926
15,554
18,124
9,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 3
10,171
925
10,692
14,837
7,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
grumpygrim46
Gilgamesh
15
2 / 6 / 1
9,658
878
10,637
17,335
10,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

115

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
2 / 3 / 8
10,444
949
4,343
9,339
4,038
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
9 / 0 / 13
12,786
1,162
25,852
8,778
3,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
N890IK
Chaac
19
8 / 0 / 15
12,720
1,156
25,519
13,865
16,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Baron Samedi
Ratman665
Baron Samedi
18
2 / 0 / 13
11,129
1,012
11,976
5,108
2,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
5 / 2 / 12
11,778
1,071
4,830
14,207
14,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
5
Kills
26
26
Deaths
5
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
3
8
2
L
1
4
1
0.38
W
9
0
13
15.5
L
1
2
1
0.75
W
Chaac
N890IK
Chaac
8
0
15
15.5
W
Baron Samedi
Ratman665
Baron Samedi
2
0
13
8.5
L
Anubis
Schellsing
Anubis
0
9
5
0.28
W
Ymir
5
2
12
5.5
L
1
5
3
0.5
L
Gilgamesh
grumpygrim46
Gilgamesh
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,347
Damage
72,520
77,424
Taken
51,297
49,081
Mitigated
41,521
8,587
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,343
2,757
2,586
1,972
9,339
4,038
0
5,876
3,463
13,884
0
L
4,592
761
0
267
13,124
10,911
0
4,464
8,660
0
17,754
W
25,852
14,018
0
1,008
8,778
3,426
0
5,080
3,698
2,037
56,499
L
5,872
38
0
238
14,004
11,497
0
4,104
9,900
18,345
0
W
Chaac
N890IK
Chaac
25,519
5,633
0
5,193
13,865
16,707
0
9,154
4,711
0
39,646
W
Baron Samedi
Ratman665
Baron Samedi
11,976
915
2,347
978
5,108
2,468
0
2,236
2,872
37,376
0
L
Anubis
Schellsing
Anubis
15,554
206
0
1,578
18,124
9,067
0
5,012
12,872
40,400
0
W
Ymir
4,830
65
0
880
14,207
14,882
0
9,842
4,365
14,602
0
L
10,692
305
2,906
3,483
14,837
7,039
0
3,418
11,419
37,995
0
L
Gilgamesh
grumpygrim46
Gilgamesh
10,637
530
0
115
17,335
10,567
0
5,423
11,912
70
15,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,363
Gold Earned
58,857
188
Minions Killed
219
3
Camps Cleared
14
1,071,817
Distance Traveled
999,214
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,444
949
28
3
0
141,488
1
L
Bellona
9,761
887
27
2
0
223,578
1
W
Anhur
12,786
1,162
63
6
11
206,927
0
L
Ares
9,592
872
18
2
3
203,020
0
W
Chaac
12,720
1,156
28
3
0
246,347
0
W
Baron Samedi
11,129
1,012
78
7
2
198,042
1
L
Anubis
10,181
926
59
5
0
185,139
0
W
Ymir
11,778
1,071
22
2
1
206,410
0
L
Hel
10,171
925
82
7
0
213,038
0
L
Gilgamesh
9,658
878
2
0
0
247,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role