Player Matchup

Bellona
Bellona
Gold III
CallMePr0d
Bellona
Gold III
Level 160
God Stats
2W - 3L
1,113 SR
Queue Stats
375W - 362L
1,599 MMR
Solo
Eset
Eset
Platinum IV
LuisitoPariente
Eset
Platinum IV
Level 159
God Stats
6W - 2L
1,591 SR
Queue Stats
290W - 289L
1,720 MMR
Party 1
Apollo
Apollo
Platinum V
Sebastiaη
Apollo
Platinum V
Level 149
God Stats
4W - 3L
1,604 SR
Queue Stats
70W - 63L
1,705 MMR
Solo
Cabrakan
Cabrakan
Gold III
lSoquil
Cabrakan
Gold III
Level 135
God Stats
1W - 0L
1,326 SR
Queue Stats
123W - 122L
1,532 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
vаmp
Tsukuyomi
Platinum V
Level 64
God Stats
20W - 19L
1,584 SR
Queue Stats
261W - 256L
1,708 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,444 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,525 SR
1,615 MMR
Xbalanque
Xbalanque
Platinum III
KuZuLu
Xbalanque
Platinum III
Level 101
God Stats
2W - 5L
1,704 SR
Queue Stats
105W - 94L
1,843 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
PoisonLlama
Sun Wukong
Silver I
Level 64
God Stats
4W - 1L
1,611 SR
Queue Stats
5W - 4L
1,580 MMR
Solo
Janus
Janus
Gold I
Remic
Janus
Gold I
Level 160
God Stats
7W - 17L
1,310 SR
Queue Stats
454W - 463L
1,652 MMR
Solo
Cerberus
Cerberus
Platinum IV
SinfulSix
Cerberus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
kellamajad
Ao Kuang
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CallMePr0d
Bellona
20
7 / 5 / 5
15,285
611
22,445
25,089
23,685
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 1 / 9
15,086
603
16,190
11,957
4,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
Sebastiaη
Apollo
20
2 / 1 / 6
14,323
573
9,545
15,920
5,512
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
lSoquil
Cabrakan
20
4 / 2 / 11
13,981
559
9,488
18,401
20,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
vаmp
Tsukuyomi
20
11 / 1 / 5
15,554
622
18,072
16,713
10,964
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetAthenaTiamatGuan YuScylla

VS

Bans
DanzaburouKukulkanSobekPoseidonCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KuZuLu
Xbalanque
20
0 / 4 / 5
12,483
499
14,376
15,785
6,998
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PoisonLlama
Sun Wukong
13
0 / 7 / 5
9,357
374
4,628
17,854
13,100
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Remic
Janus
17
1 / 7 / 3
11,246
450
10,527
14,266
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
SinfulSix
Cerberus
16
2 / 6 / 3
11,187
447
8,078
21,649
16,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
kellamajad
Ao Kuang
20
7 / 8 / 2
13,808
552
11,330
27,873
11,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
32
Kills
10
10
Deaths
32
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
CallMePr0d
Bellona
7
5
5
1.9
L
Xbalanque
KuZuLu
Xbalanque
0
4
5
0.63
W
8
1
9
12.5
L
Sun Wukong
PoisonLlama
Sun Wukong
0
7
5
0.36
L
Janus
Remic
Janus
1
7
3
0.36
W
Apollo
Sebastiaη
Apollo
2
1
6
5
L
Cerberus
SinfulSix
Cerberus
2
6
3
0.58
L
Ao Kuang
kellamajad
Ao Kuang
7
8
2
1
W
Cabrakan
lSoquil
Cabrakan
4
2
11
4.75
W
Tsukuyomi
vаmp
Tsukuyomi
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,740
Damage
48,939
88,080
Taken
97,427
64,779
Mitigated
52,562
44,083
Healing
24,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CallMePr0d
Bellona
22,445
10,010
0
11,837
25,089
23,685
1,540
11,867
13,222
0
106,207
L
Xbalanque
KuZuLu
Xbalanque
14,376
8,637
0
4,718
15,785
6,998
834
1,328
14,377
0
128,666
W
16,190
310
2,261
3,740
11,957
4,063
2,093
7,431
4,526
116,947
0
L
Sun Wukong
PoisonLlama
Sun Wukong
4,628
1,349
0
3,364
17,854
13,100
825
2,890
14,964
0
38,820
L
Janus
Remic
Janus
10,527
192
0
500
14,266
4,825
0
4,640
9,626
76,814
0
W
Apollo
Sebastiaη
Apollo
9,545
6,211
0
10,602
15,920
5,512
6,522
3,975
11,945
0
125,217
L
Cerberus
SinfulSix
Cerberus
8,078
509
0
5,902
21,649
16,502
0
9,092
12,477
53,831
0
L
Ao Kuang
kellamajad
Ao Kuang
11,330
2,946
0
9,897
27,873
11,137
0
8,058
19,731
81,894
0
W
Cabrakan
lSoquil
Cabrakan
9,488
1,470
0
7,343
18,401
20,555
488
6,139
12,262
49,352
0
W
Tsukuyomi
vаmp
Tsukuyomi
18,072
4,270
0
8,300
16,713
10,964
971
4,238
12,475
0
126,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,229
Gold Earned
58,081
789
Minions Killed
679
0
Camps Cleared
0
2,427,610
Distance Traveled
2,165,393
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,285
611
188
8
0
437,233
5
L
Xbalanque
12,483
499
204
8
0
426,802
3
W
Eset
15,086
603
181
7
0
467,564
3
L
Sun Wukong
9,357
374
77
3
0
397,298
0
L
Janus
11,246
450
151
6
0
481,219
6
W
Apollo
14,323
573
192
8
0
476,418
3
L
Cerberus
11,187
447
99
4
0
449,243
3
L
Ao Kuang
13,808
552
148
6
0
410,831
4
W
Cabrakan
13,981
559
63
3
0
482,596
4
W
Tsukuyomi
15,554
622
165
7
0
563,799
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role