Player Matchup

Guan Yu
Guan Yu
Gronsho
Guan Yu
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 89L
1,590 Elo+
Solo
Janus
Janus
OrangePond73816
Janus
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
78W - 45L
1,816 Elo+
Solo
Ne Zha
Ne Zha
Rahknaar
Ne Zha
Level 7
God Stats
0W - 2L
1,192 SR
Queue Stats
5W - 5L
1,491 Elo+
Solo
Cerberus
Cerberus
The Terpaholic
Cerberus
Level 28
God Stats
9W - 9L
1,874 SR
Queue Stats
39W - 38L
1,630 Elo+
Solo
Olorun
Olorun
别打我啊
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,513 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,608 Elo+

VS

Team Averages
Level 22
1,461 SR
1,492 Elo+
Ymir
Ymir
AsN Vinnie
Ymir
Level 28
God Stats
1W - 2L
1,318 SR
Queue Stats
2W - 4L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
EmAreSea
Baron Samedi
Level 18
God Stats
34W - 25L
1,537 SR
Queue Stats
78W - 101L
1,554 Elo+
Party 1
Apollo
Apollo
MyDads_OnlyFans
Apollo
Level 28
God Stats
1W - 1L
1,232 SR
Queue Stats
12W - 11L
1,417 Elo+
Solo
Cthulhu
Cthulhu
SausageFury
Cthulhu
Level 17
God Stats
7W - 5L
1,561 SR
Queue Stats
35W - 41L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
zenorA40g
Kukulkan
Level 17
God Stats
38W - 22L
1,657 SR
Queue Stats
47W - 44L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gronsho
Guan Yu
18
2 / 10 / 3
11,730
902
13,448
32,675
29,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 0 / 3
11,770
905
28,403
9,985
4,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Rahknaar
Ne Zha
16
1 / 10 / 2
10,710
824
10,693
18,712
10,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
15
0 / 2 / 1
9,899
761
2,314
6,000
2,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
17
1 / 12 / 2
11,116
855
9,925
22,543
10,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 21
13,151
1,012
10,917
21,825
16,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
EmAreSea
Baron Samedi
20
8 / 0 / 20
13,334
1,026
19,178
9,351
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 2 / 11
12,458
958
13,989
14,223
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SausageFury
Cthulhu
19
2 / 1 / 23
13,515
1,040
15,016
18,461
19,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
zenorA40g
Kukulkan
19
7 / 1 / 19
13,266
1,020
24,510
6,485
2,829
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
128
5
Kills
34
34
Deaths
5
11
Assists
94
Player
Kills
Deaths
Assists
KDA
W
8
1
21
18.5
W
Baron Samedi
EmAreSea
Baron Samedi
8
0
20
18
L
Guan Yu
Gronsho
Guan Yu
2
10
3
0.35
W
9
2
11
7.25
L
1
0
3
2.5
L
Ne Zha
Rahknaar
Ne Zha
1
10
2
0.2
W
Cthulhu
SausageFury
Cthulhu
2
1
23
13.5
L
Cerberus
0
2
1
0.25
W
Kukulkan
zenorA40g
Kukulkan
7
1
19
16.5
L
Olorun
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,783
Damage
83,610
89,915
Taken
70,345
56,878
Mitigated
50,467
13,442
Healing
27,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,917
2,331
2,019
7,921
21,825
16,336
0
12,111
9,714
19,778
0
W
Baron Samedi
EmAreSea
Baron Samedi
19,178
603
7,409
4,371
9,351
5,699
0
5,615
3,736
38,750
0
L
Guan Yu
Gronsho
Guan Yu
13,448
3,451
3,554
4,641
32,675
29,760
0
26,718
5,957
0
29,661
W
13,989
9,985
1,360
2,694
14,223
5,986
0
8,344
5,879
0
26,195
L
28,403
175
0
0
9,985
4,039
0
8,829
1,156
76,661
0
L
Ne Zha
Rahknaar
Ne Zha
10,693
4,023
0
592
18,712
10,048
0
12,137
6,575
0
21,513
W
Cthulhu
SausageFury
Cthulhu
15,016
1,312
434
1,565
18,461
19,617
0
10,231
8,230
38,335
0
L
Cerberus
2,314
123
246
875
6,000
2,469
0
4,481
1,519
6,108
0
W
Kukulkan
zenorA40g
Kukulkan
24,510
1,369
0
0
6,485
2,829
0
4,341
2,144
67,076
0
L
Olorun
9,925
3,895
440
3,094
22,543
10,562
0
17,456
5,087
29,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,225
Gold Earned
65,724
236
Minions Killed
263
4
Camps Cleared
10
975,286
Distance Traveled
1,255,893
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,151
1,012
21
2
0
246,110
0
W
Baron Samedi
13,334
1,026
46
4
3
257,064
0
L
Guan Yu
11,730
902
33
3
2
269,296
1
W
Apollo
12,458
958
28
2
6
218,619
2
L
Janus
11,770
905
124
10
2
253,405
0
L
Ne Zha
10,710
824
25
2
0
195,494
0
W
Cthulhu
13,515
1,040
36
3
0
282,390
0
L
Cerberus
9,899
761
4
0
0
82,605
0
W
Kukulkan
13,266
1,020
132
10
1
251,710
0
L
Olorun
11,116
855
50
4
0
174,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role