Player Matchup

Cthulhu
Cthulhu
Aidenokea
Cthulhu
Level 160
God Stats
2W - 2L
1,678 SR
Queue Stats
195W - 174L
1,559 Elo+
Party 1
Hachiman
Hachiman
CowboyMattypoo
Hachiman
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 214L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
Goodvib4LIFA
Cu Chulainn
Level 129
God Stats
5W - 6L
1,604 SR
Queue Stats
241W - 238L
1,630 Elo+
Solo
Olorun
Olorun
SpatialChemist
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 68L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
ThyFatherJohn
Danzaburou
Level 109
God Stats
6W - 1L
1,735 SR
Queue Stats
233W - 223L
1,550 Elo+
Solo
Team Averages
Level 108
1,603 SR
1,554 Elo+

VS

Team Averages
Level 137
1,547 SR
1,587 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cheekie Mango
Ah Muzen Cab
Level 111
God Stats
4W - 1L
1,550 SR
Queue Stats
27W - 33L
1,628 Elo+
Solo
Da Ji
Da Ji
Fr0stee
Da Ji
Level 148
God Stats
1W - 0L
1,610 SR
Queue Stats
11W - 6L
1,683 Elo+
Solo
Gilgamesh
Gilgamesh
Smarttinko
Gilgamesh
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 253L
1,558 Elo+
Party 2
Ratatoskr
Ratatoskr
okamaok
Ratatoskr
Level 146
God Stats
5W - 5L
1,576 SR
Queue Stats
715W - 716L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aidenokea
Cthulhu
13
3 / 1 / 3
6,695
1,116
4,781
6,843
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
5
0 / 2 / 0
4,614
769
1,624
2,205
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Cu Chulainn
Goodvib4LIFA
Cu Chulainn
11
0 / 3 / 5
5,710
952
7,823
10,677
6,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 3
6,070
1,012
2,663
5,652
2,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ThyFatherJohn
Danzaburou
10
1 / 3 / 2
5,690
948
4,028
6,284
2,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 1 / 7
7,042
1,174
8,532
2,905
987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Cheekie Mango
Ah Muzen Cab
13
3 / 1 / 8
7,336
1,223
6,770
6,127
2,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Fr0stee
Da Ji
11
3 / 1 / 6
6,784
1,131
3,699
4,367
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Smarttinko
Gilgamesh
12
3 / 1 / 7
6,884
1,147
4,864
4,643
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
okamaok
Ratatoskr
11
1 / 2 / 9
6,353
1,059
4,230
7,784
3,864
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
6
Kills
13
13
Deaths
6
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
7
6.5
L
Cthulhu
Aidenokea
Cthulhu
3
1
3
4.5
W
Ah Muzen Cab
Cheekie Mango
Ah Muzen Cab
3
1
8
7
L
Hachiman
0
2
0
0
W
Da Ji
Fr0stee
Da Ji
3
1
6
6
L
Cu Chulainn
Goodvib4LIFA
Cu Chulainn
0
3
5
0.83
W
Gilgamesh
Smarttinko
Gilgamesh
3
1
7
6.5
L
2
4
3
0.88
L
Danzaburou
ThyFatherJohn
Danzaburou
1
3
2
0.67
W
Ratatoskr
okamaok
Ratatoskr
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
28,095
31,661
Taken
25,826
16,619
Mitigated
13,460
10,159
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,532
530
723
683
2,905
987
909
642
2,163
20,185
0
L
Cthulhu
Aidenokea
Cthulhu
4,781
313
1,037
1,880
6,843
5,708
0
2,455
4,338
8,254
0
W
Ah Muzen Cab
Cheekie Mango
Ah Muzen Cab
6,770
2,519
807
2,479
6,127
2,401
1,162
1,547
4,530
0
18,152
L
Hachiman
1,624
858
207
202
2,205
465
0
243
1,937
0
2,140
W
Da Ji
Fr0stee
Da Ji
3,699
644
2,253
1,603
4,367
1,921
111
1,031
3,311
0
4,430
L
Cu Chulainn
Goodvib4LIFA
Cu Chulainn
7,823
1,351
0
3,105
10,677
6,260
16
1,885
8,442
0
15,088
W
Gilgamesh
Smarttinko
Gilgamesh
4,864
728
1,130
1,167
4,643
4,287
606
1,496
3,047
0
6,310
L
2,663
1,899
1,074
893
5,652
2,144
0
1,253
4,324
7,998
0
L
Danzaburou
ThyFatherJohn
Danzaburou
4,028
2,365
0
1,761
6,284
2,042
0
2,696
3,486
0
9,820
W
Ratatoskr
okamaok
Ratatoskr
4,230
886
906
2,809
7,784
3,864
119
2,728
4,956
0
6,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
34,399
64
Minions Killed
71
0
Camps Cleared
0
506,369
Distance Traveled
590,811
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,042
1,174
29
5
0
95,741
1
L
Cthulhu
6,695
1,116
12
2
0
119,681
0
W
Ah Muzen Cab
7,336
1,223
37
6
0
107,880
0
L
Hachiman
4,614
769
0
0
0
36,687
1
W
Da Ji
6,784
1,131
1
0
0
132,014
0
L
Cu Chulainn
5,710
952
23
4
0
124,300
1
W
Gilgamesh
6,884
1,147
1
0
0
115,938
0
L
Olorun
6,070
1,012
16
3
0
113,662
0
L
Danzaburou
5,690
948
13
2
0
112,039
0
W
Ratatoskr
6,353
1,059
3
1
0
139,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role