Player Matchup

Xing Tian
Xing Tian
Gold III
Fernzy1st
Xing Tian
Gold III
Level 116
God Stats
9W - 5L
1,416 SR
Queue Stats
178W - 171L
1,427 MMR
Party 3
Scylla
Scylla
Gold I
Hyakkiimaru
Scylla
Gold I
Level 127
God Stats
5W - 1L
1,904 SR
Queue Stats
243W - 233L
1,775 MMR
Solo
Cthulhu
Cthulhu
Gold III
MFG Rain
Cthulhu
Gold III
Level 76
God Stats
1W - 2L
1,768 SR
Queue Stats
62W - 66L
1,660 MMR
Party 2
Apollo
Apollo
Platinum I
imCutThr0at
Apollo
Platinum I
Level 157
God Stats
13W - 19L
1,550 SR
Queue Stats
570W - 563L
1,892 MMR
Party 2
Loki
Loki
Gold IV
moribund sun
Loki
Gold IV
Level 126
God Stats
9W - 12L
1,628 SR
Queue Stats
370W - 386L
1,169 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,653 SR
1,585 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,542 SR
1,648 MMR
Cupid
Cupid
Gold II
BurnPhoenix7
Cupid
Gold II
Level 124
God Stats
20W - 14L
1,750 SR
Queue Stats
231W - 221L
1,648 MMR
Party 1
Ravana
Ravana
Platinum II
JD_OWNZ
Ravana
Platinum II
Level 144
God Stats
4W - 1L
1,553 SR
Queue Stats
236W - 201L
1,866 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
JusChap
Nu Wa
Platinum V
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 95L
1,721 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Wreckidy
Erlang Shen
Silver I
Level 120
God Stats
1W - 1L
1,068 SR
Queue Stats
36W - 47L
1,282 MMR
Solo
Athena
Athena
Platinum V
iCantAffordLs
Athena
Platinum V
Level 138
God Stats
4W - 1L
1,841 SR
Queue Stats
39W - 37L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fernzy1st
Xing Tian
14
1 / 4 / 1
9,285
422
7,116
19,525
15,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
1 / 4 / 2
9,443
429
7,801
14,764
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MFG Rain
Cthulhu
17
0 / 6 / 1
10,345
470
9,342
17,868
18,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
18
1 / 6 / 2
11,301
514
5,530
18,372
6,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 3 / 0
9,297
423
3,341
15,760
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TsukuyomiCu ChulainnTiamatDanzaburouGuan Yu

VS

Bans
JanusKing ArthurAnhurTyrHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 2
12,824
583
8,868
12,873
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
JD_OWNZ
Ravana
20
2 / 0 / 12
13,101
596
11,837
16,800
17,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
JusChap
Nu Wa
20
12 / 1 / 7
15,175
690
28,897
11,844
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Wreckidy
Erlang Shen
18
0 / 1 / 12
11,854
539
4,943
14,017
7,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 13
11,517
524
10,839
20,164
15,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
3
Kills
23
23
Deaths
5
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Xing Tian
Fernzy1st
Xing Tian
1
4
1
0.38
L
Scylla
1
4
2
0.5
W
Ravana
JD_OWNZ
Ravana
2
0
12
8
W
Nu Wa
JusChap
Nu Wa
12
1
7
15.5
L
Cthulhu
MFG Rain
Cthulhu
0
6
1
0.08
W
Erlang Shen
Wreckidy
Erlang Shen
0
1
12
6
W
3
2
13
4.75
L
Apollo
1
6
2
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,130
Damage
65,384
86,289
Taken
75,698
51,318
Mitigated
50,759
13,669
Healing
37,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,868
6,907
1,124
9,866
12,873
4,961
2,880
3,910
8,919
0
108,110
L
Xing Tian
Fernzy1st
Xing Tian
7,116
580
0
2,291
19,525
15,959
0
8,549
10,556
25,577
0
L
Scylla
7,801
1,190
0
2,235
14,764
4,717
0
8,072
6,376
68,190
0
W
Ravana
JD_OWNZ
Ravana
11,837
2,367
0
7,935
16,800
17,188
947
6,622
9,587
0
94,079
W
Nu Wa
JusChap
Nu Wa
28,897
6,140
0
3,869
11,844
5,136
4,305
3,328
8,423
121,151
0
L
Cthulhu
MFG Rain
Cthulhu
9,342
467
673
2,978
17,868
18,555
0
6,205
11,401
74,844
0
W
Erlang Shen
Wreckidy
Erlang Shen
4,943
2,010
0
6,710
14,017
7,939
839
4,154
9,676
0
63,338
W
10,839
2,556
0
8,031
20,164
15,535
567
6,982
13,030
41,205
0
L
Apollo
5,530
3,068
0
1,390
18,372
6,068
1,047
7,060
11,090
0
100,694
L
3,341
1,076
0
4,102
15,760
6,019
0
8,408
7,130
0
67,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,671
Gold Earned
64,471
620
Minions Killed
665
0
Camps Cleared
0
2,062,618
Distance Traveled
2,272,537
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,824
583
151
7
0
407,637
4
L
Xing Tian
9,285
422
22
1
0
423,821
4
L
Scylla
9,443
429
135
6
0
400,067
7
W
Ravana
13,101
596
165
8
0
439,314
3
W
Nu Wa
15,175
690
196
9
0
437,060
2
L
Cthulhu
10,345
470
161
7
0
396,552
1
W
Erlang Shen
11,854
539
119
5
0
502,696
2
W
Athena
11,517
524
34
2
0
485,830
10
L
Apollo
11,301
514
163
7
0
374,567
3
L
Loki
9,297
423
139
6
0
467,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role