Player Matchup

Odin
Odin
BellyMonster
Odin
Level 69
God Stats
72W - 74L
1,591 SR
Queue Stats
101W - 107L
1,527 Elo+
Party 4
Freya
Freya
masgod
Freya
Level 41
God Stats
24W - 22L
1,551 SR
Queue Stats
39W - 39L
1,492 Elo+
Party 4
Gilgamesh
Gilgamesh
noOrdinarySmith
Gilgamesh
Level 61
God Stats
15W - 3L
1,891 SR
Queue Stats
291W - 159L
1,643 Elo+
Party 2
Hou Yi
Hou Yi
pizzahutbuffet
Hou Yi
Level 62
God Stats
1W - 2L
1,338 SR
Queue Stats
98W - 104L
1,550 Elo+
Party 4
Tiamat
Tiamat
steelierpanic
Tiamat
Level 40
God Stats
29W - 6L
1,610 SR
Queue Stats
278W - 148L
1,643 Elo+
Party 2
Team Averages
Level 55
1,596 SR
1,571 Elo+

VS

Team Averages
Level 60
1,598 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Jon1174
Baron Samedi
Level 52
God Stats
2W - 3L
1,847 SR
Queue Stats
16W - 28L
1,397 Elo+
Party 1
Cerberus
Cerberus
Rothian
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Skadi
Skadi
Rowdymonster
Skadi
Level 42
God Stats
34W - 43L
1,429 SR
Queue Stats
250W - 228L
1,553 Elo+
Party 3
Anhur
Anhur
Trag
Anhur
Level 160
God Stats
1W - 2L
1,714 SR
Queue Stats
258W - 236L
1,654 Elo+
Party 3
Sun Wukong
Sun Wukong
WarlordOfRome
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 27
11,753
1,068
15,158
9,527
5,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
masgod
Freya
18
5 / 3 / 18
11,387
1,035
12,997
12,469
4,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
noOrdinarySmith
Gilgamesh
20
21 / 2 / 23
15,225
1,384
32,194
22,499
12,628
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
9 / 3 / 25
12,190
1,108
13,884
9,657
3,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 4 / 31
12,316
1,120
20,394
12,395
17,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jon1174
Baron Samedi
16
4 / 10 / 5
11,150
1,014
10,449
19,962
8,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Rothian
Cerberus
17
0 / 13 / 10
9,927
902
6,270
24,876
25,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 8 / 9
11,241
1,022
15,366
16,548
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Trag
Anhur
17
5 / 8 / 9
11,690
1,063
20,693
18,035
11,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
WarlordOfRome
Sun Wukong
17
2 / 8 / 6
10,175
925
7,305
19,845
14,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
53
47
Kills
14
14
Deaths
47
124
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
2
27
9.25
L
Baron Samedi
Jon1174
Baron Samedi
4
10
5
0.65
L
Cerberus
Rothian
Cerberus
0
13
10
0.38
L
3
8
9
0.94
L
Anhur
Trag
Anhur
5
8
9
1.19
L
Sun Wukong
WarlordOfRome
Sun Wukong
2
8
6
0.63
W
Freya
masgod
Freya
5
3
18
4.67
W
Gilgamesh
noOrdinarySmith
Gilgamesh
21
2
23
16.25
W
9
3
25
7.17
W
7
4
31
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,627
Damage
60,083
66,547
Taken
99,266
43,280
Mitigated
65,662
8,966
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,158
3,319
0
124
9,527
5,360
0
2,787
6,080
0
31,792
L
Baron Samedi
Jon1174
Baron Samedi
10,449
1,216
2,185
1,803
19,962
8,385
0
4,584
15,187
38,100
0
L
Cerberus
Rothian
Cerberus
6,270
327
0
1,936
24,876
25,740
0
8,190
16,328
18,737
0
L
15,366
7,241
0
1,600
16,548
6,016
0
6,101
10,279
0
39,438
L
Anhur
Trag
Anhur
20,693
9,267
0
248
18,035
11,022
0
7,915
9,846
0
33,873
L
Sun Wukong
WarlordOfRome
Sun Wukong
7,305
701
0
2,021
19,845
14,499
0
5,456
14,235
522
26,462
W
Freya
masgod
Freya
12,997
5,495
0
3,179
12,469
4,585
0
2,200
10,269
28,945
0
W
Gilgamesh
noOrdinarySmith
Gilgamesh
32,194
11,552
0
2,577
22,499
12,628
0
7,987
14,512
0
48,551
W
13,884
9,186
0
152
9,657
3,581
0
2,344
7,313
0
39,904
W
20,394
1,506
0
2,934
12,395
17,126
0
1,878
10,517
35,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,871
Gold Earned
54,183
198
Minions Killed
205
10
Camps Cleared
7
1,003,767
Distance Traveled
959,528
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,753
1,068
42
4
4
233,936
0
L
Baron Samedi
11,150
1,014
82
7
2
178,382
1
L
Cerberus
9,927
902
25
2
0
194,277
0
L
Skadi
11,241
1,022
33
3
0
176,070
0
L
Anhur
11,690
1,063
28
3
5
197,243
2
L
Sun Wukong
10,175
925
37
3
0
213,556
2
W
Freya
11,387
1,035
44
4
3
197,734
0
W
Gilgamesh
15,225
1,384
28
3
0
199,409
0
W
Hou Yi
12,190
1,108
50
5
1
173,845
0
W
Tiamat
12,316
1,120
34
3
2
198,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role