Player Matchup

Athena
Athena
Jeinerclaw
Athena
Level 28
God Stats
16W - 5L
1,217 SR
Queue Stats
93W - 61L
1,522 Elo+
Party 2
Loki
Loki
KurYush
Loki
Level 147
God Stats
21W - 19L
1,653 SR
Queue Stats
199W - 149L
1,599 Elo+
Party 2
Merlin
Merlin
Lostcat43
Merlin
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 95L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
david_auriazul
Gilgamesh
Level 46
God Stats
30W - 31L
1,512 SR
Queue Stats
145W - 144L
1,511 Elo+
Solo
Anubis
Anubis
o DeusPest o
Anubis
Level 157
God Stats
7W - 5L
1,376 SR
Queue Stats
243W - 203L
1,473 Elo+
Party 2
Team Averages
Level 104
1,452 SR
1,543 Elo+

VS

Team Averages
Level 68
1,588 SR
1,516 Elo+
Scylla
Scylla
CT 5844 Rose
Scylla
Level 80
God Stats
97W - 58L
1,584 SR
Queue Stats
543W - 503L
1,518 Elo+
Party 1
Arachne
Arachne
GillaBeast
Arachne
Level 34
God Stats
54W - 35L
1,677 SR
Queue Stats
98W - 81L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
NewKingsman15
Gilgamesh
Level 25
God Stats
24W - 19L
1,840 SR
Queue Stats
46W - 50L
1,435 Elo+
Party 1
Terra
Terra
SoC1xtch
Terra
Level 104
God Stats
0W - 1L
1,272 SR
Queue Stats
107W - 114L
1,457 Elo+
Party 1
Xbalanque
Xbalanque
WaitedIowa4172
Xbalanque
Level 99
God Stats
5W - 3L
1,568 SR
Queue Stats
652W - 617L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jeinerclaw
Athena
15
1 / 2 / 10
10,768
489
5,987
21,142
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
KurYush
Loki
20
12 / 3 / 10
14,002
636
15,355
13,568
5,601
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Lostcat43
Merlin
19
6 / 4 / 8
12,592
572
20,754
10,896
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
david_auriazul
Gilgamesh
17
2 / 5 / 4
11,660
530
8,122
19,630
11,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
20
11 / 2 / 6
13,838
629
19,379
20,531
12,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 9 / 2
10,570
480
13,632
18,404
6,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
GillaBeast
Arachne
17
2 / 7 / 4
10,294
468
11,270
24,233
10,017
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NewKingsman15
Gilgamesh
16
1 / 8 / 1
9,947
452
6,483
20,088
14,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
SoC1xtch
Terra
13
2 / 6 / 5
9,217
419
6,712
18,138
15,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
WaitedIowa4172
Xbalanque
18
7 / 2 / 4
12,143
552
13,804
14,661
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
32
Kills
14
16
Deaths
32
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
9
2
0.33
L
Arachne
GillaBeast
Arachne
2
7
4
0.57
W
Athena
Jeinerclaw
Athena
1
2
10
3
W
Loki
KurYush
Loki
12
3
10
5.67
W
Merlin
Lostcat43
Merlin
6
4
8
2.5
L
Gilgamesh
NewKingsman15
Gilgamesh
1
8
1
0.19
L
Terra
SoC1xtch
Terra
2
6
5
0.75
L
Xbalanque
WaitedIowa4172
Xbalanque
7
2
4
4.5
W
Gilgamesh
david_auriazul
Gilgamesh
2
5
4
0.8
W
Anubis
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,597
Damage
51,901
85,767
Taken
95,524
46,724
Mitigated
51,913
34,264
Healing
25,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,632
1,456
662
4,753
18,404
6,844
0
11,704
6,094
66,298
0
L
Arachne
GillaBeast
Arachne
11,270
6,565
0
10,681
24,233
10,017
0
6,983
17,050
0
85,136
W
Athena
Jeinerclaw
Athena
5,987
1,511
0
7,616
21,142
12,666
261
8,250
12,892
24,859
0
W
Loki
KurYush
Loki
15,355
4,269
0
3,401
13,568
5,601
2,127
4,682
8,886
0
86,565
W
Merlin
Lostcat43
Merlin
20,754
1,090
300
2,197
10,896
4,463
1,850
5,294
5,602
75,072
0
L
Gilgamesh
NewKingsman15
Gilgamesh
6,483
1,297
788
1,106
20,088
14,180
0
11,393
8,569
0
56,129
L
Terra
SoC1xtch
Terra
6,712
1,877
1,427
3,447
18,138
15,437
0
8,754
9,246
28,171
0
L
Xbalanque
WaitedIowa4172
Xbalanque
13,804
7,668
0
2,915
14,661
5,435
123
6,032
8,445
0
83,659
W
Gilgamesh
david_auriazul
Gilgamesh
8,122
2,140
450
6,690
19,630
11,402
1,571
2,042
17,588
0
72,665
W
Anubis
19,379
887
433
13,177
20,531
12,592
1,888
4,419
16,112
112,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,860
Gold Earned
52,171
550
Minions Killed
493
0
Camps Cleared
0
2,037,498
Distance Traveled
1,944,627
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,570
480
109
5
0
361,872
2
L
Arachne
10,294
468
121
6
0
408,168
4
W
Athena
10,768
489
28
1
0
432,306
6
W
Loki
14,002
636
135
6
0
445,152
5
W
Merlin
12,592
572
129
6
0
404,780
2
L
Gilgamesh
9,947
452
90
4
0
354,291
0
L
Terra
9,217
419
38
2
0
409,648
5
L
Xbalanque
12,143
552
135
6
0
410,648
5
W
Gilgamesh
11,660
530
100
5
0
420,083
2
W
Anubis
13,838
629
158
7
0
335,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role