Player Matchup

Rama
Rama
Benxsu
Rama
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 71L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
Bogdi504
Danzaburou
Level 18
God Stats
9W - 7L
1,511 SR
Queue Stats
18W - 19L
1,434 Elo+
Solo
Guan Yu
Guan Yu
FrostLeopard
Guan Yu
Level 4
God Stats
2W - 0L
1,689 SR
Queue Stats
4W - 5L
1,225 Elo+
Party 3
Neith
Neith
Musajiro
Neith
Level 28
God Stats
13W - 7L
1,424 SR
Queue Stats
41W - 30L
1,391 Elo+
Party 1
Tiamat
Tiamat
kristis123
Tiamat
Level 5
God Stats
2W - 2L
1,236 SR
Queue Stats
4W - 5L
1,225 Elo+
Party 3
Team Averages
Level 14
1,472 SR
1,344 Elo+

VS

Team Averages
Level 29
1,526 SR
1,319 Elo+
Cthulhu
Cthulhu
Andry4Ka
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,133 Elo+
Solo
Cernunnos
Cernunnos
BastlerTourette
Cernunnos
Level 120
God Stats
0W - 1L
1,669 SR
Queue Stats
26W - 27L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
DotACrusher
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,013 Elo+
Solo
Scylla
Scylla
KrawallKnüppel
Scylla
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
Pottjaust
Neith
Level 4
God Stats
2W - 5L
1,459 SR
Queue Stats
2W - 5L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Benxsu
Rama
19
19 / 2 / 18
12,322
1,232
22,992
8,626
3,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Bogdi504
Danzaburou
17
7 / 1 / 24
11,365
1,137
15,084
10,737
3,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
FrostLeopard
Guan Yu
18
6 / 3 / 36
11,715
1,172
11,076
13,029
12,162
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Musajiro
Neith
19
17 / 2 / 29
13,515
1,352
28,204
15,506
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
kristis123
Tiamat
18
5 / 2 / 31
10,769
1,077
13,570
9,753
8,681
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andry4Ka
Cthulhu
16
2 / 17 / 7
10,252
1,025
9,258
30,610
32,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
BastlerTourette
Cernunnos
17
3 / 8 / 7
11,457
1,146
18,245
20,407
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DotACrusher
Guan Yu
16
0 / 14 / 6
9,283
928
8,286
23,408
21,571
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 9 / 3
10,592
1,059
9,683
13,758
4,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Pottjaust
Neith
16
1 / 6 / 4
9,483
948
6,973
8,961
3,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
37
54
Kills
10
10
Deaths
54
138
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andry4Ka
Cthulhu
2
17
7
0.32
L
Cernunnos
BastlerTourette
Cernunnos
3
8
7
0.81
W
Rama
Benxsu
Rama
19
2
18
14
W
Danzaburou
Bogdi504
Danzaburou
7
1
24
19
L
Guan Yu
DotACrusher
Guan Yu
0
14
6
0.21
W
Guan Yu
FrostLeopard
Guan Yu
6
3
36
8
L
4
9
3
0.61
W
Neith
Musajiro
Neith
17
2
29
15.75
L
Neith
Pottjaust
Neith
1
6
4
0.5
W
Tiamat
kristis123
Tiamat
5
2
31
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,926
Damage
52,445
57,651
Taken
97,144
35,134
Mitigated
69,688
22,080
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andry4Ka
Cthulhu
9,258
380
0
243
30,610
32,237
0
4,960
25,650
19,161
0
L
Cernunnos
BastlerTourette
Cernunnos
18,245
7,234
0
2,333
20,407
7,654
0
3,909
16,498
0
60,792
W
Rama
Benxsu
Rama
22,992
16,360
0
1,779
8,626
3,663
0
2,774
5,852
0
41,167
W
Danzaburou
Bogdi504
Danzaburou
15,084
6,447
0
2,759
10,737
3,982
0
3,587
7,150
0
31,493
L
Guan Yu
DotACrusher
Guan Yu
8,286
460
2,170
2,346
23,408
21,571
0
2,588
20,820
224
22,043
W
Guan Yu
FrostLeopard
Guan Yu
11,076
2,931
1,948
4,386
13,029
12,162
0
3,126
9,903
0
16,242
L
9,683
794
0
0
13,758
4,747
0
1,451
12,307
16,527
0
W
Neith
Musajiro
Neith
28,204
17,000
1,145
7,534
15,506
6,646
0
6,342
9,164
0
54,965
L
Neith
Pottjaust
Neith
6,973
1,484
0
665
8,961
3,479
0
662
8,299
0
16,671
W
Tiamat
kristis123
Tiamat
13,570
1,386
0
2,529
9,753
8,681
0
3,336
6,417
23,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,686
Gold Earned
51,067
170
Minions Killed
174
5
Camps Cleared
4
889,859
Distance Traveled
826,284
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,252
1,025
25
3
0
166,951
0
L
Cernunnos
11,457
1,146
82
8
2
169,069
1
W
Rama
12,322
1,232
44
4
1
173,727
0
W
Danzaburou
11,365
1,137
29
3
1
186,886
0
L
Guan Yu
9,283
928
32
3
0
165,608
1
W
Guan Yu
11,715
1,172
14
1
3
187,072
1
L
Scylla
10,592
1,059
18
2
1
154,207
0
W
Neith
13,515
1,352
63
6
0
165,189
0
L
Neith
9,483
948
17
2
1
170,449
0
W
Tiamat
10,769
1,077
20
2
0
176,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role