Player Matchup

Gilgamesh
Gilgamesh
Fripollo
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
KamylsK
Nu Wa
Level 29
God Stats
1W - 1L
1,772 SR
Queue Stats
11W - 8L
1,414 Elo+
Party 2
Scylla
Scylla
Kuromaku
Scylla
Level 18
God Stats
9W - 9L
1,551 SR
Queue Stats
89W - 79L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yaolick
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 265L
1,433 Elo+
Solo
Artemis
Artemis
eTxx1337
Artemis
Level 13
God Stats
10W - 11L
1,438 SR
Queue Stats
41W - 41L
1,463 Elo+
Solo
Team Averages
Level 23
1,552 SR
1,439 Elo+

VS

Team Averages
Level 21
1,485 SR
1,476 Elo+
Persephone
Persephone
Banunelka
Persephone
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,548 Elo+
Solo
Hachiman
Hachiman
BleuScorpien
Hachiman
Level 26
God Stats
15W - 31L
1,338 SR
Queue Stats
80W - 85L
1,463 Elo+
Party 1
Susano
Susano
Ceeve
Susano
Level 29
God Stats
27W - 29L
1,586 SR
Queue Stats
261W - 297L
1,537 Elo+
Solo
Cupid
Cupid
DumneoGod
Cupid
Level 25
God Stats
22W - 15L
1,711 SR
Queue Stats
79W - 79L
1,457 Elo+
Party 1
Guan Yu
Guan Yu
SakuraYAS
Guan Yu
Level 5
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 3L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fripollo
Gilgamesh
19
8 / 8 / 26
13,131
1,194
18,119
20,107
12,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
KamylsK
Nu Wa
20
12 / 3 / 24
13,657
1,242
28,625
10,406
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Kuromaku
Scylla
20
11 / 4 / 26
14,012
1,274
29,137
8,382
3,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Yaolick
Cu Chulainn
19
4 / 6 / 15
11,760
1,069
9,998
23,209
17,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
eTxx1337
Artemis
19
9 / 5 / 19
13,405
1,219
18,972
14,007
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Banunelka
Persephone
19
4 / 14 / 15
12,177
1,107
15,864
21,980
7,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
BleuScorpien
Hachiman
19
8 / 8 / 12
13,820
1,256
14,183
24,115
15,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Ceeve
Susano
19
10 / 8 / 10
14,358
1,305
20,228
23,743
8,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
DumneoGod
Cupid
18
1 / 9 / 16
11,146
1,013
11,591
22,485
7,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SakuraYAS
Guan Yu
19
3 / 5 / 14
11,816
1,074
8,558
19,991
19,583
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
93
44
Kills
26
26
Deaths
44
110
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Persephone
Banunelka
Persephone
4
14
15
0.82
L
Hachiman
BleuScorpien
Hachiman
8
8
12
1.75
L
Susano
Ceeve
Susano
10
8
10
1.88
L
Cupid
DumneoGod
Cupid
1
9
16
1
W
Gilgamesh
Fripollo
Gilgamesh
8
8
26
2.63
W
Nu Wa
KamylsK
Nu Wa
12
3
24
8
W
Scylla
Kuromaku
Scylla
11
4
26
6
L
Guan Yu
SakuraYAS
Guan Yu
3
5
14
2
W
Cu Chulainn
Yaolick
Cu Chulainn
4
6
15
1.92
W
Artemis
eTxx1337
Artemis
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,851
Damage
70,424
76,111
Taken
112,314
43,553
Mitigated
58,732
10,279
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Banunelka
Persephone
15,864
1,514
349
1,192
21,980
7,670
0
10,258
11,355
30,128
0
L
Hachiman
BleuScorpien
Hachiman
14,183
11,713
0
1,159
24,115
15,418
0
12,311
11,489
0
53,497
L
Susano
Ceeve
Susano
20,228
4,768
0
0
23,743
8,547
0
12,710
10,729
0
45,187
L
Cupid
DumneoGod
Cupid
11,591
6,808
36
114
22,485
7,514
0
11,141
11,122
0
32,477
W
Gilgamesh
Fripollo
Gilgamesh
18,119
4,226
0
797
20,107
12,585
0
4,202
15,880
525
27,280
W
Nu Wa
KamylsK
Nu Wa
28,625
5,902
125
1,833
10,406
3,988
0
3,093
7,263
48,916
0
W
Scylla
Kuromaku
Scylla
29,137
1,413
0
0
8,382
3,177
0
2,460
5,922
39,815
0
L
Guan Yu
SakuraYAS
Guan Yu
8,558
1,588
1,026
2,023
19,991
19,583
0
10,664
9,074
0
16,542
W
Cu Chulainn
Yaolick
Cu Chulainn
9,998
2,043
0
4,497
23,209
17,928
0
2,631
20,553
862
33,980
W
Artemis
eTxx1337
Artemis
18,972
11,935
0
3,027
14,007
5,875
0
3,478
10,504
0
48,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,965
Gold Earned
63,317
210
Minions Killed
211
8
Camps Cleared
5
955,182
Distance Traveled
1,042,827
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,177
1,107
25
2
0
198,230
2
L
Hachiman
13,820
1,256
82
7
0
172,383
1
L
Susano
14,358
1,305
54
5
3
249,551
1
L
Cupid
11,146
1,013
38
3
2
198,787
0
W
Gilgamesh
13,131
1,194
27
2
0
189,349
0
W
Nu Wa
13,657
1,242
53
5
2
187,938
1
W
Scylla
14,012
1,274
27
2
0
224,026
0
L
Guan Yu
11,816
1,074
12
1
0
223,876
0
W
Cu Chulainn
11,760
1,069
38
3
4
191,626
0
W
Artemis
13,405
1,219
65
6
2
162,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role