Player Matchup

Neith
Neith
AtaMasala
Neith
Level 48
God Stats
173W - 252L
1,327 SR
Queue Stats
235W - 362L
1,278 Elo+
Solo
Kumbhakarna
Kumbhakarna
Clewesman
Kumbhakarna
Level 65
God Stats
12W - 6L
1,762 SR
Queue Stats
62W - 35L
1,725 Elo+
Party 1
Chaac
Chaac
ShirtlessWonder
Chaac
Level 155
God Stats
13W - 4L
1,618 SR
Queue Stats
64W - 28L
1,727 Elo+
Party 1
Team Averages
Level 89
1,569 SR
1,577 Elo+

VS

Team Averages
Level 73
1,666 SR
1,367 Elo+
Hel
Hel
Vectoray
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Solo
Chiron
Chiron
XxGOLDO-JAMESxX
Chiron
Level 105
God Stats
4W - 2L
1,725 SR
Queue Stats
399W - 361L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
xXninjabunnaeXx
Gilgamesh
Level 85
God Stats
5W - 5L
1,772 SR
Queue Stats
162W - 183L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtaMasala
Neith
14
3 / 0 / 14
9,791
699
6,864
4,865
1,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Clewesman
Kumbhakarna
13
2 / 1 / 15
10,543
753
5,944
10,284
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
20 / 1 / 4
12,307
879
23,537
15,351
9,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
7,647
546
3,424
14,465
6,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 1
8,215
587
6,943
11,065
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
xXninjabunnaeXx
Gilgamesh
10
0 / 10 / 2
7,749
554
4,830
14,770
8,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
25
Kills
2
2
Deaths
25
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
AtaMasala
Neith
3
0
14
10
W
Kumbhakarna
Clewesman
Kumbhakarna
2
1
15
9.5
W
20
1
4
22
L
1
9
0
0.11
L
1
6
1
0.25
L
Gilgamesh
xXninjabunnaeXx
Gilgamesh
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,345
Damage
15,197
30,500
Taken
40,300
21,666
Mitigated
18,615
13,084
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AtaMasala
Neith
6,864
1,981
0
2,975
4,865
1,913
1,865
1,412
3,453
0
32,897
W
Kumbhakarna
Clewesman
Kumbhakarna
5,944
995
0
1,591
10,284
10,243
25
1,402
8,882
24,501
0
W
23,537
6,739
0
8,518
15,351
9,510
68
754
14,597
0
71,098
L
3,424
298
983
2,964
14,465
6,570
0
1,692
12,773
22,698
0
L
6,943
4,332
251
1,159
11,065
3,464
0
1,294
9,578
0
23,655
L
Gilgamesh
xXninjabunnaeXx
Gilgamesh
4,830
654
758
2,080
14,770
8,581
0
2,929
11,841
0
20,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
23,611
170
Minions Killed
103
0
Camps Cleared
0
786,398
Distance Traveled
590,787
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,791
699
48
3
0
241,156
2
W
Kumbhakarna
10,543
753
29
2
0
283,771
4
W
Chaac
12,307
879
93
7
0
261,471
0
L
Hel
7,647
546
34
2
0
215,578
1
L
Chiron
8,215
587
32
2
0
172,074
0
L
Gilgamesh
7,749
554
37
3
0
203,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role